#include <iostream>
using namespace std;
class Point
{
public:
Point(float a,float b):x(a),y(b){}
~Point(){cout<<"executing Point destructor"<<endl;}
private:
float x;
float y;
};
class Circle:public Point
{
public:
Circle(float a,float b,float r):Point(a,b),radius(r){}
~Circle(){cout<<"executing Circle destructor"<<endl;}
private:
float radius;
};
int main()
{
Point *p=new Circle(1,2,3);
delete p;
return 0;
}
<img src="https://img-blog.csdn.net/20150616194931224?watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvaV8zdW1tZXI=/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/Center" alt="" />