摘自vc++游戏编程基础 void ClipC(HWND hwnd) { RECT rt; POINT lt, rb; GetClientRect(hwnd,&rt); lt.x=rt.left; lt.y=rt.top; rb.x=rt.right; rb.y=rt.bottom; ClientToScreen(hwnd,<); ClientToScreen(hwnd,&rb); rt.left=lt.x; rt.top=lt.y; rt.right=rb.x; rt.bottom=rb.y; //GetWindowRect(hwnd,&rt); ClipCursor(&rt); }