这种模式涉及到一个作为桥接的接口,使得实体类的功能独立于接口实现类。这两种类型的类可被结构化改变而互不影响。(装饰模式和传统模板模式)
//桥接接口
public interface DrawAPI {
public void drawCircle(int radius, int x, int y);
}
//接口实现类
public class RedCircle implements DrawAPI {
@Override
public void drawCircle(int radius, int x, int y) {
System.out.println("Drawing Circle[ color: red, radius: "
+ radius +", x: " +x+", "+ y +"]");
}
}
//实体类的抽象父类引入桥接接口
public abstract class Shape {
protected DrawAPI drawAPI;
protected Shape(DrawAPI drawAPI){
this.drawAPI = drawAPI;
}
public abstract void draw();
}
//实体类(同时也有模板模式方法)
public class Circle extends Shape {
private int x, y, radius;
public Circle(int x, int y, int radius, DrawAPI drawAPI) {
super(drawAPI);
this.x = x;
this.y = y;
this.radius = radius;
}
public void draw() {
drawAPI.drawCircle(radius,x,y);
}
}
//使用的时候,通过实体类对象操作draw方法进行画图