go语言原生http库分析(1)

构建一个HTTP服务器的简单例子

package main

import (
	"net/http"
)

func SayHello(w http.ResponseWriter, req *http.Request) {
	w.Write([]byte("Hello"))
}

func main() {
	http.HandleFunc("/hello", SayHello)
	http.ListenAndServe(":8001", nil)

}


当我们访问 地址IP:8001/hello 就会得到“hello”输出在浏览器上。

我们分析下这是怎么实现的。先看下接口函数ListenAndServe

func ListenAndServe(addr string, handler Handler) error {
	server := &Server{Addr: addr, Handler: handler}
	return server.ListenAndServe()
}


实际上是生成一个Server对象,然后执行Server对象的函数ListenAndServe()。在分析ListenAndServe()之前我们先看下Handler,实际上Handler是个接口

type Handler interface {
	ServeHTTP(ResponseWriter, *Request)
}

在看Request和ResponseWriter

描述请求头的Request

type Request struct {
	Method string
	URL *url.URL

	Proto      string // "HTTP/1.0"
	ProtoMajor int    // 1
	ProtoMinor int    // 0

	Header Header

	Body io.ReadCloser
	ContentLength int64

	TransferEncoding []string

	Close bool

	Host string
	Form url.Values

	PostForm url.Values

	MultipartForm *multipart.Form

	Trailer Header

	RemoteAddr string
	RequestURI string

	TLS *tls.ConnectionState

	Cancel <-chan struct{}
}

描述应答的ResponseWriter

type ResponseWriter interface {
	// Header returns the header map that will be sent by
	// WriteHeader. Changing the header after a call to
	// WriteHeader (or Write) has no effect unless the modified
	// headers were declared as trailers by setting the
	// "Trailer" header before the call to WriteHeader (see example).
	// To suppress implicit response headers, set their value to nil.
	Header() Header

	// Write writes the data to the connection as part of an HTTP reply.
	// If WriteHeader has not yet been called, Write calls WriteHeader(http.StatusOK)
	// before writing the data.  If the Header does not contain a
	// Content-Type line, Write adds a Content-Type set to the result of passing
	// the initial 512 bytes of written data to DetectContentType.
	Write([]byte) (int, error)

	// WriteHeader sends an HTTP response header with status code.
	// If WriteHeader is not called explicitly, the first call to Write
	// will trigger an implicit WriteHeader(http.StatusOK).
	// Thus explicit calls to WriteHeader are mainly used to
	// send error codes.
	WriteHeader(int)
}

现在我们回到Server类的ListenAndServe()函数

func (srv *Server) ListenAndServe() error {
	addr := srv.Addr
	if addr == "" {
		addr = ":http"
	}
	ln, err := net.Listen("tcp", addr)
	if err != nil {
		return err
	}
	return srv.Serve(tcpKeepAliveListener{ln.(*net.TCPListener)})
}

实际上这个函数只是执行TCP地址监听,然后执行Server函数,我们看下该函数干了什;函数头有解释,大概意思就是监听一个地址,然后接受连接,然后生成一个goroutine读取这个新的连接请求,而是调用handler去处理这个请求

// Serve accepts incoming connections on the Listener l, creating a
// new service goroutine for each. The service goroutines read requests and
// then call srv.Handler to reply to them.
// Serve always returns a non-nil error.
func (srv *Server) Serve(l net.Listener) error {
	defer l.Close()
	if fn := testHookServerServe; fn != nil {
		fn(srv, l)
	}
	var tempDelay time.Duration // how long to sleep on accept failure
	if err := srv.setupHTTP2(); err != nil {
		return err
	}
	for {
		rw, e := l.Accept()
		if e != nil {
			if ne, ok := e.(net.Error); ok && ne.Temporary() {
				if tempDelay == 0 {
					tempDelay = 5 * time.Millisecond
				} else {
					tempDelay *= 2
				}
				if max := 1 * time.Second; tempDelay > max {
					tempDelay = max
				}
				srv.logf("http: Accept error: %v; retrying in %v", e, tempDelay)
				time.Sleep(tempDelay)
				continue
			}
			return e
		}
		tempDelay = 0
		c := srv.newConn(rw)
		c.setState(c.rwc, StateNew) // before Serve can return
		go c.serve()
	}
}

handler是啥?我们一开始就说明了,实际上它是一个接口,具体怎么实现由客户定义。但是我们的例子中没有传入这样一个handler。那这个handler怎么来呢?我们继续分析,接受客户端连接后,执行

		c := srv.newConn(rw)
		c.setState(c.rwc, StateNew) // before Serve can return
		go c.serve()

生成一个连接对象,然后执行连接对象的函数server,我们接着分析该函数:

// Serve a new connection.
func (c *conn) serve() {
	c.remoteAddr = c.rwc.RemoteAddr().String()
	defer func() {
		if err := recover(); err != nil {
			const size = 64 << 10
			buf := make([]byte, size)
			buf = buf[:runtime.Stack(buf, false)]
			c.server.logf("http: panic serving %v: %v\n%s", c.remoteAddr, err, buf)
		}
		if !c.hijacked() {
			c.close()
			c.setState(c.rwc, StateClosed)
		}
	}()

	if tlsConn, ok := c.rwc.(*tls.Conn); ok {
		if d := c.server.ReadTimeout; d != 0 {
			c.rwc.SetReadDeadline(time.Now().Add(d))
		}
		if d := c.server.WriteTimeout; d != 0 {
			c.rwc.SetWriteDeadline(time.Now().Add(d))
		}
		if err := tlsConn.Handshake(); err != nil {
			c.server.logf("http: TLS handshake error from %s: %v", c.rwc.RemoteAddr(), err)
			return
		}
		c.tlsState = new(tls.ConnectionState)
		*c.tlsState = tlsConn.ConnectionState()
		if proto := c.tlsState.NegotiatedProtocol; validNPN(proto) {
			if fn := c.server.TLSNextProto[proto]; fn != nil {
				h := initNPNRequest{tlsConn, serverHandler{c.server}}
				fn(c.server, tlsConn, h)
			}
			return
		}
	}

	c.r = &connReader{r: c.rwc}
	c.bufr = newBufioReader(c.r)
	c.bufw = newBufioWriterSize(checkConnErrorWriter{c}, 4<<10)

	for {
		w, err := c.readRequest()
		if c.r.remain != c.server.initialReadLimitSize() {
			// If we read any bytes off the wire, we're active.
			c.setState(c.rwc, StateActive)
		}
		if err != nil {
			if err == errTooLarge {
				// Their HTTP client may or may not be
				// able to read this if we're
				// responding to them and hanging up
				// while they're still writing their
				// request.  Undefined behavior.
				io.WriteString(c.rwc, "HTTP/1.1 431 Request Header Fields Too Large\r\nContent-Type: text/plain\r\nConnection: close\r\n\r\n431 Request Header Fields Too Large")
				c.closeWriteAndWait()
				return
			}
			if err == io.EOF {
				return // don't reply
			}
			if neterr, ok := err.(net.Error); ok && neterr.Timeout() {
				return // don't reply
			}
			var publicErr string
			if v, ok := err.(badRequestError); ok {
				publicErr = ": " + string(v)
			}
			io.WriteString(c.rwc, "HTTP/1.1 400 Bad Request\r\nContent-Type: text/plain\r\nConnection: close\r\n\r\n400 Bad Request"+publicErr)
			return
		}

		// Expect 100 Continue support
		req := w.req
		if req.expectsContinue() {
			if req.ProtoAtLeast(1, 1) && req.ContentLength != 0 {
				// Wrap the Body reader with one that replies on the connection
				req.Body = &expectContinueReader{readCloser: req.Body, resp: w}
			}
		} else if req.Header.get("Expect") != "" {
			w.sendExpectationFailed()
			return
		}

		// HTTP cannot have multiple simultaneous active requests.[*]
		// Until the server replies to this request, it can't read another,
		// so we might as well run the handler in this goroutine.
		// [*] Not strictly true: HTTP pipelining.  We could let them all process
		// in parallel even if their responses need to be serialized.
		serverHandler{c.server}.ServeHTTP(w, w.req)
		if c.hijacked() {
			return
		}
		w.finishRequest()
		if !w.shouldReuseConnection() {
			if w.requestBodyLimitHit || w.closedRequestBodyEarly() {
				c.closeWriteAndWait()
			}
			return
		}
		c.setState(c.rwc, StateIdle)
	}
}

该函数开始尝试TLS握手,如果失败,超时则不是TLS连接,则直接读取http请求:

	w, err := c.readRequest()

接着生成一个服务对象,执行服务对象的服务函数:

	serverHandler{c.server}.ServeHTTP(w, w.req)

我们看下该函数:

func (sh serverHandler) ServeHTTP(rw ResponseWriter, req *Request) {
	handler := sh.srv.Handler
	if handler == nil {
		handler = DefaultServeMux
	}
	if req.RequestURI == "*" && req.Method == "OPTIONS" {
		handler = globalOptionsHandler{}
	}
	handler.ServeHTTP(rw, req)
}

意思很明显,如果handler为空,则赋值一个DefaultServeMux,也就是默认的Handler,然后执行该默认Handler的服务函数来处理请求:

handler.ServeHTTP(rw, req)

下篇我们将分析该默认Handler.






 

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