BeeFramework中用的最多的就是UISignal了,这是一种通过Bee框架体系实现的可替代Delegate的信号传递方式。通过它可以简化使用Delegate时的各种烦索。
继续第一篇的例子,我们把ViewController继承自BeeUIBoard。
重新运行看看是否UISignal能路由到ViewController上
[img]http://dl2.iteye.com/upload/attachment/0085/3536/bcbb4fff-e6a2-306d-9d74-ac751ac46978.jpg[/img]
未看到路由到ViewController上,实际上UISignla已经路过ViewController了。查看BeeUIButton文件,发现各种事件最后都是通过sendUISignla来转发。
跟踪UIView+BeeUISignal,可以看出在sendUISignal时,新建了一个BeeUISignal,并把自身(UIView)设置为Signal的target。
跟踪BeeUISignal,发现其路由的核心在routes方法上,通过判断target是否实现规则的方法名,来决定最终调用的目标的View或ViewController,以此例为例,方法名可为handleUISignal_BeeUIButton_TOUCH_UP_INSIDE:或handleUISignal_BeeUIButton,如未找到该方法,则为继续判断是否响应以BeeUIButton父类命名的规则方法handleUIButton:,如此循环直至顶层类NSObject的规则方法handleNSObject:,最后实在未找到,则调用BeeUIButton的handleUISignal:方法。该方法在UIView+BeeUISignal中的实现:
即把当前View的上一层再进行signal路由。
这里会发现signal未传到上一层的View进行路由。这里需要加下补丁,参考[url]https://github.com/ilikeido/BeeFramework/commit/59dc2e4c29ea1a890dafe47bf526ecf57b402c95[/url]
为Bee_UIBoard添加代码
修改UIView+BeeExtension.m 的ViewController方法
好了,了解了signal的路由原理,现在在ViewController中添加
OK,重新运行。
[img]http://dl2.iteye.com/upload/attachment/0085/3587/c71422f2-0ee0-3b8d-abfc-5c52b551d8d1.png[/img]
现在有响应了,:-)。为了测试下signal是否是自底向上传递的。再来做个例子,打开ViewController.h添加个MyView
修改ViewController.m
打开ViewController.xib,添加一个MyView,并把Button继承自BeeUIButton放到MyView里
[img]http://dl2.iteye.com/upload/attachment/0085/3594/f68c3a6f-b97f-3ac3-a862-f7e5886d7405.jpg[/img]
重新运行,
可以看到点击Button,handleUISignal_BeeUIButton响应的是MyView,因为路由的路径是BeeUIButton->MyView.如果想让信号继续传递呢?对了添加[super handleUISignal:signal];
现在的信号路由路径为
BeeUIButton->MyView->UIViewController
本文代码下载:[url]https://github.com/ilikeido/BeeFrameworkTest/tree/master/lesson2[/url]
继续第一篇的例子,我们把ViewController继承自BeeUIBoard。
#import <UIKit/UIKit.h>
#import <BeeFramework/Bee.h>
@interface ViewController : BeeUIBoard
@end
重新运行看看是否UISignal能路由到ViewController上
[img]http://dl2.iteye.com/upload/attachment/0085/3536/bcbb4fff-e6a2-306d-9d74-ac751ac46978.jpg[/img]
未看到路由到ViewController上,实际上UISignla已经路过ViewController了。查看BeeUIButton文件,发现各种事件最后都是通过sendUISignla来转发。
- (void)didTouchUpInside
{
if ( NO == [self testEvent:UIControlEventTouchUpInside] )
{
[self sendUISignal:BeeUIButton.TOUCH_UP_INSIDE];
}
}
跟踪UIView+BeeUISignal,可以看出在sendUISignal时,新建了一个BeeUISignal,并把自身(UIView)设置为Signal的target。
- (BeeUISignal *)sendUISignal:(NSString *)name withObject:(NSObject *)object from:(id)source
{
BeeUISignal * signal = [[[BeeUISignal alloc] init] autorelease];
if ( signal )
{
NSString * selName = self.tagString.lowercaseString;
selName = [selName stringByReplacingOccurrencesOfString:@"-" withString:@"_"];
// selName = [selName stringByReplacingOccurrencesOfString:@":" withString:@"_"];
signal.preSelector = selName; // v0.3.0 new feature, signal binding
signal.source = source ? source : self;
signal.target = self;
signal.name = name;
signal.object = object;
[signal send];
}
return signal;
}
跟踪BeeUISignal,发现其路由的核心在routes方法上,通过判断target是否实现规则的方法名,来决定最终调用的目标的View或ViewController,以此例为例,方法名可为handleUISignal_BeeUIButton_TOUCH_UP_INSIDE:或handleUISignal_BeeUIButton,如未找到该方法,则为继续判断是否响应以BeeUIButton父类命名的规则方法handleUIButton:,如此循环直至顶层类NSObject的规则方法handleNSObject:,最后实在未找到,则调用BeeUIButton的handleUISignal:方法。该方法在UIView+BeeUISignal中的实现:
- (void)handleUISignal:(BeeUISignal *)signal
{
if ( self.superview )
{
[signal forward:self.superview];
}
else
{
signal.reach = YES;
#if defined(__BEE_DEVELOPMENT__) && __BEE_DEVELOPMENT__
CC( @"[%@] > %@", signal.name, signal.callPath );
#endif // #if defined(__BEE_DEVELOPMENT__) && __BEE_DEVELOPMENT__
}
}
即把当前View的上一层再进行signal路由。
这里会发现signal未传到上一层的View进行路由。这里需要加下补丁,参考[url]https://github.com/ilikeido/BeeFramework/commit/59dc2e4c29ea1a890dafe47bf526ecf57b402c95[/url]
为Bee_UIBoard添加代码
-(id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
if ( nil == __allBoards )
{
__allBoards = [[NSMutableArray nonRetainingArray] retain];
}
[__allBoards insertObject:self atIndex:0];
_lastSleep = [NSDate timeIntervalSinceReferenceDate];
_lastWeekup = [NSDate timeIntervalSinceReferenceDate];
_zoomed = NO;
_zoomRect = CGRectZero;
_firstEnter = YES;
_presenting = NO;
_viewBuilt = NO;
_dataLoaded = NO;
_state = BeeUIBoard.STATE_DEACTIVATED;
_createDate = [[NSDate date] retain];
_modalAnimationType = BeeUIBoard.ANIMATION_TYPE_ALPHA;
_allowedPortrait = YES;
_allowedLandscape = NO;
#if defined(__BEE_DEVELOPMENT__) && __BEE_DEVELOPMENT__
_createSeq = __createSeed++;
_signalSeq = 0;
_signals = [[NSMutableArray alloc] init];
_callstack = [[NSMutableArray alloc] init];
[_callstack addObjectsFromArray:[BeeRuntime callstack:16]];
#endif // #if defined(__BEE_DEVELOPMENT__) && __BEE_DEVELOPMENT__
[self load];
}
return self;
}
修改UIView+BeeExtension.m 的ViewController方法
- (UIViewController *)viewController
{
if ( nil == self.superview )
return nil;
id nextResponder = [self nextResponder];
if ( [nextResponder isKindOfClass:[UIViewController class]] )
{
return (UIViewController *)nextResponder;
}
else
{
return nil;
}
}
好了,了解了signal的路由原理,现在在ViewController中添加
-(void)handleUISignal_BeeUIButton:(BeeUISignal *)signal{
if ([signal is:BeeUIButton.TOUCH_UP_INSIDE]) {
CC(@"111");
}
}
OK,重新运行。
[img]http://dl2.iteye.com/upload/attachment/0085/3587/c71422f2-0ee0-3b8d-abfc-5c52b551d8d1.png[/img]
现在有响应了,:-)。为了测试下signal是否是自底向上传递的。再来做个例子,打开ViewController.h添加个MyView
//
// ViewController.h
// BeeFrameWorkTest
//
// Created by he songhang on 13-6-3.
// Copyright (c) 2013年 he songhang. All rights reserved.
//
#import <UIKit/UIKit.h>
#import <BeeFramework/Bee.h>
@interface MyView : UIView
@end
@interface ViewController : BeeUIBoard
@end
修改ViewController.m
//
// ViewController.m
// BeeFrameWorkTest
//
// Created by he songhang on 13-6-3.
// Copyright (c) 2013年 he songhang. All rights reserved.
//
#import "ViewController.h"
@implementation MyView
-(void)handleUISignal_BeeUIButton:(BeeUISignal *)signal{
if ([signal is:BeeUIButton.TOUCH_UP_INSIDE]) {
CC(@"MyView response");
}
}
@end
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
-(void)handleUISignal_BeeUIButton:(BeeUISignal *)signal{
if ([signal is:BeeUIButton.TOUCH_UP_INSIDE]) {
CC(@"ViewController response");
}
}
@end
打开ViewController.xib,添加一个MyView,并把Button继承自BeeUIButton放到MyView里
[img]http://dl2.iteye.com/upload/attachment/0085/3594/f68c3a6f-b97f-3ac3-a862-f7e5886d7405.jpg[/img]
重新运行,
可以看到点击Button,handleUISignal_BeeUIButton响应的是MyView,因为路由的路径是BeeUIButton->MyView.如果想让信号继续传递呢?对了添加[super handleUISignal:signal];
@implementation MyView
-(void)handleUISignal_BeeUIButton:(BeeUISignal *)signal{
if ([signal is:BeeUIButton.TOUCH_UP_INSIDE]) {
CC(@"MyView response");
}
[super handleUISignal:signal];
}
@end
现在的信号路由路径为
BeeUIButton->MyView->UIViewController
本文代码下载:[url]https://github.com/ilikeido/BeeFrameworkTest/tree/master/lesson2[/url]