hdu 1885 Key Task bfs

Description
The Czech Technical University is rather old ― you already know that it celebrates 300 years of its existence in 2007. Some of the university buildings are old as well. And the navigation in old buildings can sometimes be a little bit tricky, because of strange long corridors that fork and join at absolutely unexpected places.

The result is that some first-graders have often di?culties finding the right way to their classes. Therefore, the Student Union has developed a computer game to help the students to practice their orientation skills. The goal of the game is to find the way out of a labyrinth. Your task is to write a verification software that solves this game.

The labyrinth is a 2-dimensional grid of squares, each square is either free or filled with a wall. Some of the free squares may contain doors or keys. There are four di?erent types of keys and doors: blue, yellow, red, and green. Each key can open only doors of the same color.

You can move between adjacent free squares vertically or horizontally, diagonal movement is not allowed. You may not go across walls and you cannot leave the labyrinth area. If a square contains a door, you may go there only if you have stepped on a square with an appropriate key before.

Input

The input consists of several maps. Each map begins with a line containing two integer numbers R and C (1 ≤ R, C ≤ 100) specifying the map size. Then there are R lines each containing C characters. Each character is one of the following:



Note that it is allowed to have
  • more than one exit,
  • no exit at all,
  • more doors and/or keys of the same color, and
  • keys without corresponding doors and vice versa.

    You may assume that the marker of your position (“*”) will appear exactly once in every map.

    There is one blank line after each map. The input is terminated by two zeros in place of the map size.

Output

For each map, print one line containing the sentence “Escape possible in S steps.”, where S is the smallest possible number of step to reach any of the exits. If no exit can be reached, output the string “The poor student is trapped!” instead.

One step is defined as a movement between two adjacent cells. Grabbing a key or unlocking a door does not count as a step.

Sample Input

    
    
1 10 *........X 1 3 *#X 3 20 #################### #XY.gBr.*.Rb.G.GG.y# #################### 0 0

Sample Output

 Escape possible in 9 steps.
The poor student is trapped!
Escape possible in 45 steps.

题意及分析:

在迷宫里由起点到终点,有四把钥匙,四种门,相应的钥匙只能打开相应的门。关键在于判重。因为同一个点可以多次访问,所以状态的标记应该为同一个点有哪几把钥匙。用数组flag[x][y][z]来表示。x,y表示坐标,z用二进制来表示有哪几把钥匙。四个二进制位表示四把钥匙(标号0,1,2,3)的拥有状况。比如1100表示有第2,3把钥匙。

AC代码:

#include
   
   
    
    
#include
    
    
     
     
#include
     
     
      
      
#include
      
      
       
       
#include
       
        #include 
        
          #include 
         
           #include 
          
            #define eps 1e-9 #define ll long long #define INF 0x3f3f3f3f using namespace std; struct node { int x,y; int step,key; }que[300000],now,tmp; map 
           
             ma; char maze[110][110]; bool flag[110][110][1<<5]; int sx,sy,R,ans,C; int mox[4]={0,0,1,-1}; int moy[4]={1,-1,0,0}; bool judge(int x,int y) { if((0<=x&&x 
            
              <=y&&y 
              
             
            
           
          
        
      
      
     
     
    
    
   
   

 

 

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