1、观察者设计模式定义了一种一对多的依赖关系,让多个观察者同时监听某一对象,在这个对象发生变化的时候会通知观察者,使得观察者可以自动更新自己。
2、uml图如下
3、java代码如下
public interface Observer {
public void update(NumberGenerate numberGenerate);
}
public class DigitObserver implements Observer {
public void update(NumberGenerate numberGenerate) {
System.out.println("digitObserver:" + numberGenerate.getNumber());
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public class GraphObserver implements Observer{
public void update(NumberGenerate numberGenerate) {
System.out.println("GraphObserver:");
for (int i = 0; i < numberGenerate.getNumber(); i++) {
System.out.print("*");
}
System.out.println();
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public abstract class NumberGenerate {
public int number;
private Vector observers = new Vector();
public void deleteObserver(Observer observer){
observers.remove(observer);
}
public void addObserver(Observer observer){
observers.add(observer);
}
public void notifyAllObservers(){
Iterator iterator = observers.iterator();
while(iterator.hasNext()){
Observer observer = (Observer) iterator.next();
observer.update(this);
}
}
public int getNumber(){
return number;
}
public abstract void execute();
}
public class RandomNumberGenerate extends NumberGenerate {
private Random random = new Random();
public void execute() {
for (int i = 0; i < 10; i++) {
number = random.nextInt(50);
notifyAllObservers();
}
}
}