1、单纯的让照相机显示竖屏景象,CameraConfigurationManager类中增加方法
然后在方法void setDesiredCameraParameters(Camera camera){}中调用,
setDisplayOrientation(camera, 90);
具体位置在camera.setParameters(parameters);语句前面。
2、修改取景框大小
参考:
[url]http://blog.csdn.net/keep__fly/article/details/7403928[/url]
[url]http://www.jianghuimin.com/?p=1476[/url]
protected void setDisplayOrientation(Camera camera, int angle) {
Method downPolymorphic;
try {
downPolymorphic = camera.getClass().getMethod(
"setDisplayOrientation", new Class[] { int.class });
if (downPolymorphic != null)
downPolymorphic.invoke(camera, new Object[] { angle });
} catch (Exception e1) {
}
}
然后在方法void setDesiredCameraParameters(Camera camera){}中调用,
setDisplayOrientation(camera, 90);
具体位置在camera.setParameters(parameters);语句前面。
2、修改取景框大小
1、CameraConfigurationManager中的initFromCameraParameters(Camera camera) {}
// We're landscape-only, and have apparently seen issues with display thinking it's portrait
// when waking from sleep. If it's not landscape, assume it's mistaken and reverse them:
/*if (width < height) {
Log.i(TAG, "Display reports portrait orientation; assuming this is incorrect");
int temp = width;
width = height;
height = temp;
}*/这个判断注释掉,改成竖屏不需要交换width height---kaka modify
2、CameraManager中的getFramingRect()
//framingRect = new Rect(leftOffset, topOffset, leftOffset + width, topOffset + height);
framingRect = new Rect(leftOffset, topOffset, leftOffset + width, topOffset + height);
参考:
[url]http://blog.csdn.net/keep__fly/article/details/7403928[/url]
[url]http://www.jianghuimin.com/?p=1476[/url]