Limit Your App To One Instance

url http://www.devx.com/tips/Tip/13745

How can we make sure that only one instance of our Java application is running on a machine? Java does not provide the means of finding out if another instance of our app is running. And, sometimes, we may really want to limit the user of our app to only one running instance. So, what do we do?

One way of dealing with this problem is to have our app create a file under a certain file name when it runs for the first time. Subsequent launches of our app will check for that file. If it already exists, the app knows another instance is already running and will inform the user, then quit. The first instance of the app, however has to delete the file before it exits.

The drawback of this approach is that out first instance of the app may crash, or may be killed by the user, or for whatever reason, it may cease to exist without having a chance to remove the little file that indicates a running instance.

Another way of dealing with this problem is via the use of java.net.ServerSocket class. The idea is to have an instance of ServerSocket listening over some port for as long as the first running instance of our app runs. Consequent launches of our app will try to set up their own ServerSocket over the same port, and will get a java.net.BindException (because we cannot start two versions of a server on the same port), and we'll know that another instance of the app is already running.

Now, if, for any unintentional reason, our app dies, the resources used by the app die away with it, and another instance can start and set the ServerSocket to prevent more instances from running. The following illustrates our approach:

java 代码
  1. private static final int RUN_PORT = 9666;    
  2. //use an obscure port    
  3.   
  4. void main(String[] av)    
  5. {    
  6.         try    
  7.         {    
  8.                 java.net.ServerSocket ss = new java.net.ServerSocket(PORT);    
  9.         }    
  10.       catch (java.net.BindException ex)    
  11.         {    
  12.                 System.out.println("Program already running");    
  13.                 System.exit(1);    
  14.         }    
  15.       catch (java.io.IOException ex)    
  16.         {    
  17.                 ex.printStackTrace();    
  18.                 System.exit(1);    
  19.         }    
  20.         //the rest of your code for the main(...) method    
  21. }   
1、资源项目源码均已通过严格测试验证,保证能够正常运行; 2、项目问题、技术讨论,可以给博主私信或留言,博主看到后会第一时间与您进行沟通; 3、本项目比较适合计算机领域相关的毕业设计课题、课程作业等使用,尤其对于人工智能、计算机科学与技术等相关专业,更为适合; 4、下载使用后,可先查看README.md或论文文件(如有),本项目仅用作交流学习参考,请切勿用于商业用途。 5、资源来自互联网采集,如有侵权,私聊博主删除。 6、可私信博主看论文后选择购买源代码。 1、资源项目源码均已通过严格测试验证,保证能够正常运行; 2、项目问题、技术讨论,可以给博主私信或留言,博主看到后会第一时间与您进行沟通; 3、本项目比较适合计算机领域相关的毕业设计课题、课程作业等使用,尤其对于人工智能、计算机科学与技术等相关专业,更为适合; 4、下载使用后,可先查看README.md或论文文件(如有),本项目仅用作交流学习参考,请切勿用于商业用途。 5、资源来自互联网采集,如有侵权,私聊博主删除。 6、可私信博主看论文后选择购买源代码。 1、资源项目源码均已通过严格测试验证,保证能够正常运行; 2、项目问题、技术讨论,可以给博主私信或留言,博主看到后会第一时间与您进行沟通; 3、本项目比较适合计算机领域相关的毕业设计课题、课程作业等使用,尤其对于人工智能、计算机科学与技术等相关专业,更为适合; 4、下载使用后,可先查看README.md或论文文件(如有),本项目仅用作交流学习参考,请切勿用于商业用途。 5、资源来自互联网采集,如有侵权,私聊博主删除。 6、可私信博主看论文后选择购买源代码。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值