Javascript时钟

一个Javascript编写的时钟。 运行效果如下图:
[img]http://www.kutoku.info/images/java/100812/clock.png[/img]

代码如下:

<html>
<head>
<script type="text/javascript">
function $(id){return document.getElementById(id);}
function $a(id,attr){return $(id).getAttribute(attr);}
function gn(){
this.drawpoint=function(p1,parent){
var p=document.createElement("div");
p.style.overflow="hidden";
p.style.width="1px";
p.style.height="1px";
p.style.position="absolute";
p.style.top=parseInt(p1.y)+"px";
p.style.left=parseInt(p1.x)+"px";
p.style.background=p1.color||"#000";
($(parent)||document.body).appendChild(p);
}
this.drawline=function(p1,p2,color,parent){
if(p1.x==p2.x&&p1.y==p2.y){
p1.color=color;
this.drawpoint(p1,parent);
}else if(p1.x==p2.x){
var startp=p1.y<p2.y?p1:p2;
var endp=p1.y<p2.y?p2:p1;
for(var i=startp.y;i<=endp.y;i++){
this.drawpoint({"x":p1.x,"y":i,"color":color},parent);
}
}else{
var x_dis=Math.abs(p1.x-p2.x);
var y_dis=Math.abs(p2.y-p1.y);
var dis=Math.sqrt(x_dis*x_dis+y_dis*y_dis);
if(Math.atan(y_dis/x_dis)<Math.PI/4){
var startp=p1.x<p2.x?p1:p2;
var endp=p1.x<p2.x?p2:p1;
var arc=Math.asin(y_dis/dis);
for(var i=startp.x;i<=endp.x;i++){
var tmpy=(startp.y-endp.y>0)?(startp.y-(i-startp.x)*Math.tan(arc)):(startp.y+(i-startp.x)*Math.tan(arc));
this.drawpoint({"x":i,"y":tmpy,"color":color},parent);
}
}else{
var startp=p1.y<p2.y?p1:p2;
var endp=p1.y<p2.y?p2:p1;
var arc=Math.asin(x_dis/dis);
for(var i=startp.y;i<=endp.y;i++){
var tmpx=(startp.x-endp.x>0)?(startp.x-(i-startp.y)*Math.tan(arc)):(startp.x+(i-startp.y)*Math.tan(arc));
this.drawpoint({"x":tmpx,"y":i,"color":color},parent);
}
}
}
}
this.drawcircle=function(p1,parent){
p1.color=p1.color||"#000";
var midp=Math.floor(Math.sqrt(2)*p1.r/2);
for(var i=p1.x-midp;i<=p1.x+midp;i++){
var xdis=Math.abs(i-p1.x);
var ydis=xdis*Math.tan(Math.acos(xdis/p1.r));
if(xdis==0){ydis=p1.r;}
this.drawpoint({"x":i,"y":p1.y+ydis,"color":p1.color},parent);
this.drawpoint({"x":i,"y":p1.y-ydis,"color":p1.color},parent);
}
for(var i=p1.y-midp;i<=p1.y+midp;i++){
var ydis=Math.abs(i-p1.y);
var xdis=ydis*Math.tan(Math.acos(ydis/p1.r));
if(ydis==0){xdis=p1.r;}
this.drawpoint({"x":p1.x+xdis,"y":i,"color":p1.color},parent);
this.drawpoint({"x":p1.x-xdis,"y":i,"color":p1.color},parent);
}
}
}
function movePointer(n,p,n2){
var sec=n%15*Math.PI/30;
if(p=="hours"){
sec=(n%12%3+n2/60)*Math.PI/6;
}
sec_r=timeConfig.pointer[p];
sec_x=sec_r*Math.sin(sec);
sec_y=sec_r*Math.cos(sec);
$(p).innerHTML="";
switch(Math.floor(n/15)){
case 0:
x.drawline(
{"x":timeConfig.x,"y":timeConfig.y},
{"x":timeConfig.x+sec_x,"y":timeConfig.y-sec_y},
"",
p
);
break;
case 1:
x.drawline(
{"x":timeConfig.x,"y":timeConfig.y},
{"x":timeConfig.x+sec_y,"y":timeConfig.y+sec_x},
"",
p
);
break;
case 2:
x.drawline(
{"x":timeConfig.x,"y":timeConfig.y},
{"x":timeConfig.x-sec_x,"y":timeConfig.y+sec_y},
"",
p
);
break;
case 3:
x.drawline(
{"x":timeConfig.x,"y":timeConfig.y},
{"x":timeConfig.x-sec_y,"y":timeConfig.y-sec_x},
"",
p
);
break;
}
}
function start(){
var dt=new Date();
movePointer(dt.getSeconds(),"seconds");
movePointer(dt.getMinutes(),"minutes");
movePointer(dt.getHours(),"hours",dt.getMinutes());
}
</script>
<style type="text/css">
.times{position:absolute;top:0px;left:0px;width:100%;height:100%;background:url('');}
#log{position:absolute;top:187px;left:140px;text-align:center;}
</style>
</head>
<body>
<div id="hours" class="times"><!--时针--></div>
<div id="minutes" class="times"><!--分针--></div>
<div id="seconds" class="times"><!--秒针--></div>
<div id="log">   <a target="_blank" href="http://www.kutoku.com">KuToKu.com<a></div>
<script type="text/javascript">
var timeConfig={
x:200,
y:150,
r:100,
pointer:{
/*指针设置*/
"hours":30,
"minutes":40,
"seconds":75
},
scale:{
/*刻度设置*/
"short":8,
"long":18
}
};
var x=new gn();
x.drawcircle({x:timeConfig.x,y:timeConfig.y,r:timeConfig.r});
x.drawcircle({x:timeConfig.x,y:timeConfig.y,r:2});
for(var i=0;i<60;i++){
/*绘制刻度*/
var tmpa=(i%15)*Math.PI/30;
var sl=timeConfig.scale[(i%5==0)?"long":"short"];
var r=timeConfig.r;
var rdis=timeConfig.r-sl;
var xdis=rdis*Math.cos(tmpa);
var ydis=rdis*Math.sin(tmpa);
var xdis2=r*Math.cos(tmpa);
var ydis2=r*Math.sin(tmpa);
switch(Math.floor(i/15)){
case 0:
x.drawline(
{"x":timeConfig.x+xdis,"y":timeConfig.y-ydis},
{"x":timeConfig.x+xdis2,"y":timeConfig.y-ydis2}
);
break;
case 1:
x.drawline(
{"x":timeConfig.x+ydis,"y":timeConfig.y+xdis},
{"x":timeConfig.x+ydis2,"y":timeConfig.y+xdis2}
);
break;
case 2:
x.drawline(
{"x":timeConfig.x-xdis,"y":timeConfig.y+ydis},
{"x":timeConfig.x-xdis2,"y":timeConfig.y+ydis2}
);
break;
case 3:
x.drawline(
{"x":timeConfig.x-ydis,"y":timeConfig.y-xdis},
{"x":timeConfig.x-ydis2,"y":timeConfig.y-xdis2}
);
break;
}
}
setInterval("start()",1000);
</script>
</body>
</html>


文章地址:[url]http://javapub.iteye.com/blog/734727[/url]
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值