用处:处理数据库中事务管理器较为常用,所有的操作都是针对同一份数据。系统角度进行开发编程。
第一种方法,这种方法比较粗糙
public class ThreadScopeShareData { private static int data = 0; private static Map<Thread , Integer> threadData = new HashMap<Thread,Integer>(); public static void main(String[] args){ for (int i = 0; i < 2; i++) { new Thread(new Runnable(){ public void run(){ data = new Random().nextInt(); System.out.println(Thread.currentThread().getName() + " has put data :"+data); threadData.put(Thread.currentThread(),data); new A().get(); new B().get(); } }).start(); } } static class A{ public void get(){ data = threadData.get(Thread.currentThread()); System.out.println("A from "+ Thread.currentThread().getName()+" get data :"+data); } } static class B{ public void get(){ data = threadData.get(Thread.currentThread()); System.out.println("B from "+ Thread.currentThread().getName()+" get data :"+data); } } }
第二种方法:ThreadLocal,该类相当于一个Map
public class ThreadLocalTest { static final ThreadLocal<Integer> x = new ThreadLocal<Integer>(); public static void main(String[] args){ for (int i = 0; i < 2; i++) { new Thread(new Runnable(){ public void run(){ int data = new Random().nextInt()/10000000; System.out.println(Thread.currentThread().getName() + " has put data :"+data); x.set(data); new A().get(); new B().get(); } }).start(); } } static class A{ public void get(){ int data = x.get(); System.out.println("A from "+ Thread.currentThread().getName()+" get data :"+data); } } static class B{ public void get(){ int data = x.get(); System.out.println("B from "+ Thread.currentThread().getName()+" get data :"+data); } } }第三种方法:操作多个数据,不单单是基本数据类型。可以整合成一个实体对象,然后往ThreadLocal中set这个对象。
public class ThreadLocalTest { private static final ThreadLocal<Integer> x = new ThreadLocal<Integer>(); private static final ThreadLocal<MyThreadScopeData> myThreadScopeData = new ThreadLocal<MyThreadScopeData>(); public static void main(String[] args){ for (int i = 0; i < 2; i++) { new Thread(new Runnable(){ public void run(){ int data = new Random().nextInt()/10000000; System.out.println(Thread.currentThread().getName() + " has put data :"+data); x.set(data); MyThreadScopeData myData = new MyThreadScopeData(); myData.setName(" name "+data); myData.setAge(data); myThreadScopeData.set(myData); new A().get(); new B().get(); } }).start(); } } static class A{ public void get(){ int data = x.get(); System.out.println("A from "+ Thread.currentThread().getName()+" get data :"+data); MyThreadScopeData myData = myThreadScopeData.get(); System.out.println("A from "+ Thread.currentThread().getName()+" getMydata :"+myData.getName()+","+myData.getAge()); } } static class B{ public void get(){ int data = x.get(); System.out.println("B from "+ Thread.currentThread().getName()+" get data :"+data); MyThreadScopeData myData = myThreadScopeData.get(); System.out.println("B from "+ Thread.currentThread().getName()+" getMydata :"+myData.getName()+","+myData.getAge()); } } } class MyThreadScopeData{ private String name; private int age; public String getName() { return name; } public void setName(String name) { this.name = name; } public int getAge() { return age; } public void setAge(int age) { this.age = age; } }第四种方式:很优雅的处理办法,仿单例模式处理。ThradLocal类放到实体类的背后了,设计也交给了实体类,调用者不需要关心实体类的设计,只需要get到实体类的实例对象即可,同一线程内,任何地方调用实体类的实例对象,都是同一个实例对象,操作的数据都是同一份,也就达到了线程内数据共享的效果。该处理方法很好的体现了面向对象的思想。
strust2也是如此的设计方式。
public class ThreadLocalTest { private static final ThreadLocal<Integer> x = new ThreadLocal<Integer>(); private static final ThreadLocal<MyThreadScopeData> myThreadScopeData = new ThreadLocal<MyThreadScopeData>(); public static void main(String[] args){ for (int i = 0; i < 2; i++) { new Thread(new Runnable(){ public void run(){ int data = new Random().nextInt()/10000000; System.out.println(Thread.currentThread().getName() + " has put data :"+data); x.set(data); MyThreadScopeData.getThreadInstance().setName(" name "+data); MyThreadScopeData.getThreadInstance().setAge(data); new A().get(); new B().get(); } }).start(); } } static class A{ public void get(){ int data = x.get(); System.out.println("A from "+ Thread.currentThread().getName()+" get data :"+data); MyThreadScopeData myData = MyThreadScopeData.getThreadInstance(); System.out.println("A from "+ Thread.currentThread().getName()+" getMydata :"+myData.getName()+","+myData.getAge()); } } static class B{ public void get(){ int data = x.get(); System.out.println("B from "+ Thread.currentThread().getName()+" get data :"+data); MyThreadScopeData myData = MyThreadScopeData.getThreadInstance(); System.out.println("B from "+ Thread.currentThread().getName()+" getMydata :"+myData.getName()+","+myData.getAge()); } } } class MyThreadScopeData{ private MyThreadScopeData(){}; private static ThreadLocal<MyThreadScopeData> map = new ThreadLocal<MyThreadScopeData>(); public static MyThreadScopeData getThreadInstance(){ MyThreadScopeData instance = map.get(); if(instance == null){ instance = new MyThreadScopeData(); map.set(instance); } return instance; } private String name; private int age; public String getName() { return name; } public void setName(String name) { this.name = name; } public int getAge() { return age; } public void setAge(int age) { this.age = age; } }使用ThreadLocal类:
类似于一种栈机制,不同的线程在其有不同的记录,当时间一久,越积越多,提供clean()方法供清理。当然其内部可以自动进行回收,不用担心如果自己不处理会溢出问题。线程一完成,则会自动回收对应的实例对象的引用。如果不同的ThreadLocal对象中,同一线程有记录,则当该线程处理完后,这些不同的ThreadLocal对象中的记录都会被回收,除非该线程对应的实例对象有其他的线程所关联操作。详细查询jdk文档。
提问:如何控制线程死亡状态?