Object之hashCode

public int hashCode()返回该对象的哈希码值。支持该方法是为哈希表提供一些优点,例如,java.util.Hashtable 提供的哈希表。
hashCode 的常规协定是:

在 Java 应用程序执行期间,在同一对象上多次调用 hashCode 方法时,必须一致地返回相同的整数,前提是对象上 equals 比较中所用的信息没有
被修改。从某一应用程序的一次执行到同一应用程序的另一次执行,该整数无需保持一致。
如果根据 equals(Object) 方法,两个对象是相等的,那么在两个对象中的每个对象上调用 hashCode 方法都必须生成相同的整数结果。
以下情况不 是必需的:如果根据 equals(java.lang.Object) 方法,两个对象不相等,那么在两个对象中的任一对象上调用 hashCode 方法必定会生
成不同的整数结果。但是,程序员应该知道,为不相等的对象生成不同整数结果可以提高哈希表的性能。
实际上,由 Object 类定义的 hashCode 方法确实会针对不同的对象返回不同的整数。(这一般是通过将该对象的内部地址转换成一个整数来实现的
,但是 JavaTM 编程语言不需要这种实现技巧。)


返回:
此对象的一个哈希码值。
另请参见:
equals(java.lang.Object), Hashtable

其实这是一个本地方法,并不是用java实现的,这里的hashCode应是程式的地址入口,同一个对象的入口地址应是相同的.
/**
* Returns a hash code value for the object. This method is
* supported for the benefit of hashtables such as those provided by
* <code>java.util.Hashtable</code>.
* <p>
* The general contract of <code>hashCode</code> is:
* <ul>
* <li>Whenever it is invoked on the same object more than once during
* an execution of a Java application, the <tt>hashCode</tt> method
* must consistently return the same integer, provided no information
* used in <tt>equals</tt> comparisons on the object is modified.
* This integer need not remain consistent from one execution of an
* application to another execution of the same application.
* <li>If two objects are equal according to the <tt>equals(Object)</tt>
* method, then calling the <code>hashCode</code> method on each of
* the two objects must produce the same integer result.
* <li>It is <em>not</em> required that if two objects are unequal
* according to the {@link java.lang.Object#equals(java.lang.Object)}
* method, then calling the <tt>hashCode</tt> method on each of the
* two objects must produce distinct integer results. However, the
* programmer should be aware that producing distinct integer results
* for unequal objects may improve the performance of hashtables.
* </ul>
* <p>
* As much as is reasonably practical, the hashCode method defined by
* class <tt>Object</tt> does return distinct integers for distinct
* objects. (This is typically implemented by converting the internal
* address of the object into an integer, but this implementation
* technique is not required by the
* Java<font size="-2"><sup>TM</sup></font> programming language.)
*
* @return a hash code value for this object.
* @see java.lang.Object#equals(java.lang.Object)
* @see java.util.Hashtable
*/
public native int hashCode();

很多方法都继承Object,其实这类中的toString()是我们经常用到,其实看源码可以他就是得到自己的类名及
hashCode的16进制型式。
/**
* Returns a string representation of the object. In general, the
* <code>toString</code> method returns a string that
* "textually represents" this object. The result should
* be a concise but informative representation that is easy for a
* person to read.
* It is recommended that all subclasses override this method.
* <p>
* The <code>toString</code> method for class <code>Object</code>
* returns a string consisting of the name of the class of which the
* object is an instance, the at-sign character `<code>@</code>', and
* the unsigned hexadecimal representation of the hash code of the
* object. In other words, this method returns a string equal to the
* value of:
* <blockquote>
* <pre>
* getClass().getName() + '@' + Integer.toHexString(hashCode())
* </pre></blockquote>
*
* @return a string representation of the object.
*/
public String toString() {
return getClass().getName() + "@" + Integer.toHexString(hashCode());
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值