@Override
public boolean onSingleTapUp(MotionEvent e) {
//viewA.setText("-" + "SINGLE TAP UP" + "-"+ i++);
Log.v("test", "onSingleTapUp "+e.getX()+" "+e.getY());
if(!waitDoubleClick){
waitDoubleClick = true;
Log.v("test", "waitDoubleClick");
//等待下次点击
Thread checkUpdate = new Thread() {
public void run() {
//固定时间后如果还没有改变状态,说明是单击,取消等待状态
try {
sleep( DOUBLE_CLICK_TIME );
if(waitDoubleClick){
waitDoubleClick = false;
Log.v("test", "cancle waitDoubleClick");
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
checkUpdate.start();
viewA.setText("");
}else{
//双击
waitDoubleClick = false;
onDoubleClick();
}
return true;
}
//双击事件
private void onDoubleClick(){
viewA.setText("dobule click");
Log.v("test", "DoubleClick");
}
一下是监听onTouch时间来实现的双击,当然,可以控制双击间隔:
@Override
public boolean onTouch(View v, MotionEvent event) {
if(MotionEvent.ACTION_DOWN == event.getAction()){
count++;
if(count == 1){
firClick = System.currentTimeMillis();
x = event.getX();
y = event.getY();
} else if (count == 2){
secClick = System.currentTimeMillis();
if(secClick - firClick < 1000 && x==event.getX() && y == event.getY()){
//这里就是双击事件了...
}
count = 0;
firClick = 0;
secClick = 0;
x = 0;
y = 0;
}
}
return true;
}