此Demo用来说明保存成Bmp格式
步骤1:以以前做的画图板为例,点击"保存按钮后",保存到"E:\\test3.bmp"
运行效果:
源码:
private Robot robot;
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
String actionCommand = e.getActionCommand();
// System.out.println("得到的ActionCommand"+actionCommand);
if(actionCommand.equals("保存")){
try {
robot = new Robot();
} catch (AWTException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
Rectangle screenRect = new Rectangle(drawpanelX,drawpanelY,drawpanelWidth,drawpanelHeight);
BufferedImage img =robot.createScreenCapture(screenRect);
BMPWriter bmp = new BMPWriter();
//IndexColorModel mf = new IndexColorModel(8, 16, r, g, b);
File out = new File("E:\\test3.bmp");
bmp.write(img, out);
}
}
步骤2 :BMPWriter,用来保存成BMP
import java.awt.image.BufferedImage;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileOutputStream;
import java.io.IOException;
public class BMPWriter {
public static void write(BufferedImage img, File out) {
int width = img.getWidth();
int tripleWidth = width * 3;
int height = img.getHeight();
int fullTriWidth = tripleWidth % 4 == 0 ? tripleWidth
: 4 * ((tripleWidth / 4) + 1);
int[] px = new int[width * height];
px = img.getRGB(0, 0, width, height, px, 0, width);
byte[] rgbs = new byte[tripleWidth * height];
int index = 0;
// r, g, b数组
for (int i = height - 1; i >= 0; i--) {
for (int j = 0; j < width; j++) {
int pixel = px[i * width + j];
rgbs[index++] = (byte) pixel;
rgbs[index++] = (byte) (pixel >>> 8);
rgbs[index++] = (byte) (pixel >>> 16);
}
}
// 补齐扫描行长度为4的倍数
byte[] fullrgbs = new byte[fullTriWidth * height];
for (int i = 0; i < height; i++) {
for (int j = 0; j < fullTriWidth; j++) {
if (j < tripleWidth) {
fullrgbs[fullTriWidth * i + j] = rgbs[i * tripleWidth + j];
} else {
fullrgbs[fullTriWidth * i + j] = 0;
}
}
}
index = 0;
int fheader = 14;
int infoheader = 40;
int board = 0;
int offset = fheader + infoheader + board;
int length = width * height * 3 + offset;
short frame = 1;
short deep = 24;
int fbl = 3800;
DataOutputStream dos = null;
try {
FileOutputStream fos = new FileOutputStream(out);
dos = new DataOutputStream(fos);
dos.write('B');
dos.write('M');// 1格式头
wInt(dos, length);// 2-3文件大小
wInt(dos, 0);// 4-5保留
wInt(dos, offset);// 6-7偏移量
wInt(dos, infoheader);// 8-9头信息
wInt(dos, width);// 10-11宽
wInt(dos, height);// 12-13高
wShort(dos, frame);// 14 = 1帧数
wShort(dos, deep);// 15 = 24位数
wInt(dos, 0);// 16-17压缩
wInt(dos, 4);// 18-19 size
wInt(dos, fbl);// 20-21水平分辨率
wInt(dos, fbl);// 22-23垂直分辨率
wInt(dos, 0);// 24-25颜色索引 0为所有
wInt(dos, 0);// 26-27重要颜色索引 0为所有
// wInt(0);//28-35
// wInt(0);
// wInt(0);
// wInt(0);//28-35彩色板
dos.write(fullrgbs);
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
dos.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
private static void wInt(DataOutputStream dos, int i) throws IOException {
dos.write(i);
dos.write(i >> 8);
dos.write(i >> 16);
dos.write(i >> 24);
}
private static void wShort(DataOutputStream dos, short i)
throws IOException {
dos.write(i);
dos.write(i >> 8);
}
}
总结:BMPWriter这个类网上很多的,写法也大同小异,我见的一般就是传个Color[][],然而,当初怎么也搞不出了,最近突然脑子闪了一下,用步骤一,得到BufferedImage,里面就有Color[][],就能很好实现存储为BMP了.