我现在项目是一个控制台程序,用到的Win32API都是与界面无关的,今天需要加入定时器刷新的功能,由于没有消息循环,所以WM_TIMER消息应该如何处理呢?综合了下网上找到的资料,写了个简单的demo,个人以为这种在一个线程中创建定时器,再通过指定的回调函数来处理定时器触发的模式是比较好的。
#include < windows.h >
#include < stdio.h >
#include < conio.h >
int count = 0 ;
VOIDCALLBACKTimerProc(HWNDhwnd,UINTuMsg,UINT_PTRidEvent,DWORDdwTime)
{
count++;
printf("WM_TIMERinworkthreadcount=%d/n",count);
}
DWORDCALLBACKThread(PVOIDpvoid)
{
MSGmsg;
PeekMessage(&msg,NULL,WM_USER,WM_USER,PM_NOREMOVE);
UINTtimerid=SetTimer(NULL,111,3000,TimerProc);
BOOLbRet;
while((bRet=GetMessage(&msg,NULL,0,0))!=0)
{
if(bRet==-1)
{
//handletheerrorandpossiblyexit
}
else
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
KillTimer(NULL,timerid);
printf("threadendhere/n");
return0;
}
int main()
{
DWORDdwThreadId;
printf("usetimerinworkthreadofconsoleapplication/n");
HANDLEhThread=CreateThread(NULL,0,Thread,0,0,&dwThreadId);
_getch();
return0;
}
<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />