Context对象可以通过改变它的globalAlpha属性来改变生成它的Canvas对象的透明度。globalAlpha属性的取值范围是[0, 1],0表示完全透明,1表示完全不透明。
<!DOCTYPE HTML> <html> <body> <canvas id="canvas" width="600" height="400"> <p> Your browserdoes not support the canvas element! </p> </canvas> <script type="text/javascript"> var canvas = document.getElementById("canvas"); var context2D = canvas.getContext("2d"); const TIME = 1 var factor = 0; function changeAlpha() { factor += TIME / 50; context2D.globalAlpha = (Math.sin(factor) + 1) / 2; //这里采用简单算法布置透明 } function draw() { context2D.clearRect(0, 0, canvas.width, canvas.height); changeAlpha(); //将上面的圆填充为灰色 context2D.fillStyle = "#FF0000"; context2D.arc(100, 100, 60, 0, Math.PI * 2, false); //注意这里的参数是弧度制,而不是角度制 context2D.fill(); } setInterval(draw, TIME); </script> </body> </html>HTML5 Canvas实现透明效果
最新推荐文章于 2024-08-11 18:23:18 发布