【GTK】信号量(signal)大全

信号函数:
gint gtk_signal_connect(GtkObject *object,gchar *name,GtkSignalFuncfunc,gpointer func_data);
回掉函数的格式:
void callback_func(GtkEidget *widget,gpointer callback_data);
GTK的事件:gtk组件的行为或者X服务器发送的事件可以与下列事件联系起来:
button_press_event
<wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong> 按钮按下</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong><br> button_release_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>按钮释放<br> motion_notify_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>鼠标移动<br> delete_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>使用窗口管理器关闭<br> destroy_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>关闭<br> expose_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>曝光<br> key_press_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>按键按下<br> key_release_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>按键释放<br> enter_notify_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>鼠标指针进入组件<br> leave_notify_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>鼠标指针离开组件<br> configure_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>属性改变<br> focus_in_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>获得聚焦<br> focus_out_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>失去聚焦<br> map_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>映射<br> unmap_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>消失<br> property_notify_even</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>属性改变<br> selection_clear_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>选择清除<br> selection_request_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>选择请求<br> selection_notify_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>选择通知<br> proximity_in_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>接近<br> proximity_out_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>离开<br> drag_begin_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>拖开始<br> drag_request_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>拖请求<br> drag_end_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>拖结束<br> drop_enter_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>放进入<br> drop_leave_event</strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong></strong></span><wbr><span style="font-size:18px"><strong>放离开<br> drop_data_available_event</strong></span><wbr><span style="font-size:18px"><strong> 放数据可用</strong></span></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr></wbr>

除有前面描述的信号机制外,还有一套 events 反映 X事件机制。回调函数可以与这些事件连接。这些事件是:


  • event
  • button_press_event
  • button_release_event
  • scroll_event
  • motion_notify_event
  • delete_event
  • destroy_event
  • expose_event
  • key_press_event
  • key_release_event
  • enter_notify_event
  • leave_notify_event
  • configure_event
  • focus_in_event
  • focus_out_event
  • map_event
  • unmap_event
  • property_notify_event
  • selection_clear_event
  • selection_request_event
  • selection_notify_event
  • proximity_in_event
  • proximity_out_event
  • visibility_notify_event
  • client_event
  • no_expose_event
  • window_state_event

为了连接一个回调函数到这些事件之一,你使用函数 g_signal_connect(),像前面介绍的一样,用上面事件名之一作为name 参数。事件的回调函数与信号的回调函数有一点点不同:

gint callback_func( GtkWidget *widget,GdkEvent  *event,gpointer   callback_data );

GdkEvent 是一个 C 联合结构,它的类型依赖于上述事件中的哪个事件发生了。为了让我们得知发生了哪个事件,每个可能的类型都有一个 type 成员来反映发生的事件。事件结构的其它部分将依赖于这个事件的类型。类型的可能的值有:
  GDK_NOTHING
  GDK_DELETE
  GDK_DESTROY
  GDK_EXPOSE
  GDK_MOTION_NOTIFY
  GDK_BUTTON_PRESS
  GDK_2BUTTON_PRESS
  GDK_3BUTTON_PRESS
  GDK_BUTTON_RELEASE
  GDK_KEY_PRESS
  GDK_KEY_RELEASE
  GDK_ENTER_NOTIFY
  GDK_LEAVE_NOTIFY
  GDK_FOCUS_CHANGE
  GDK_CONFIGURE
  GDK_MAP
  GDK_UNMAP
  GDK_PROPERTY_NOTIFY
  GDK_SELECTION_CLEAR
  GDK_SELECTION_REQUEST
  GDK_SELECTION_NOTIFY
  GDK_PROXIMITY_IN
  GDK_PROXIMITY_OUT
  GDK_DRAG_ENTER
  GDK_DRAG_LEAVE
  GDK_DRAG_MOTION
  GDK_DRAG_STATUS
  GDK_DROP_START
  GDK_DROP_FINISHED
  GDK_CLIENT_EVENT
  GDK_VISIBILITY_NOTIFY
  GDK_NO_EXPOSE
  GDK_SCROLL
  GDK_WINDOW_STATE
  GDK_SETTING

所以,连接一个回调函数到这些事件之一,我们会这样用:
g_signal_connect (G_OBJECT (button), "button_press_event",
                  G_CALLBACK (button_press_callback), NULL);

这里假定 button 是一个按钮构件。现在,当鼠标位于按钮上并按一下鼠标时,函数 button_press_callback() 会被调用。这个函数应该声明为:
static gint button_press_callback( GtkWidget      *widget, 
                                   GdkEventButton *event,
                                   gpointer        data );
注意,我们可以把第二个参数类型声明为 GdkEventButton,因为我们知道哪个类型的事件会发生。
这个函数的返回值指示这个事件是否应该由 GTK 事件处理机制做进一步的传播。返回 TRUE 指示这个事件已经处理了,且不应该做进一步传播。返回 FALSE 继续正常的事件处理。详见高级事件和信号处理这一章。
GdkEvent 数据类型详情请参见附录 GDK 事件类型。
GDK 选中区和拖放的接口函数也发出许多事件,在 GTK 中用信号来反映。下列信号的内容详见源构件上的信号目的构件上的信号这两章:

  • selection_received
  • selection_get
  • drag_begin_event
  • drag_end_event
  • drag_data_delete
  • drag_motion
  • drag_drop
  • drag_data_get
  • drag_data_received

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值