你要是看过basic_stream_socket的文档,里面提到async_write_some不能保证将所有要发送的数据都发出去。并且提到如果想这样做,需要使用boost asio的async_write
Remarks
The write operation may not transmit all of the data to the peer. Consider using the async_write function if you need to ensure that all data is written before the asynchronous operation completes.
但是这几天我就遇到一个问题,以前一直都是一次发送成功的。
我想发送54个字节的数据,可是每次都是只发9个字节。因此只好自己写了一个重试发送的递归函数。也很简单,通过bind,每次传递想要发送的字节数木和发送开始位置给异步回调函数。
代码参考如下:
void Sign::AfterWriteMessage(error_code const& ec, size_t bytes_transferred, size_t expected_size, size_t offset) {
if (ec) {
BOOSTER_ERROR("AfterWriteMessage") << "write message failed, error code:" << ec.value()
<< " category name:" << ec.category().name()
<< " id_:" << id_
<< " address:" << address
<< " message:" << ec.message();
Close();
return;
}
BOOSTER_DEBUG("AfterWriteMessage") << "thread id: " << this_thread::get_id() << " send_buffer: " << PrintBytesAsHexString(send_buffer, bytes_transferred) << " sent size:" << bytes_transferred;
BOOSTER_DEBUG("AfterWriteMessage") << "thread id: " << this_thread::get_id() << " send_buffer: " << PrintBytesAsHexString(send_buffer, expected_size) << " expected size:" << expected_size;
size_t resend_size = expected_size - bytes_transferred;
if (resend_size > 0) {
size_t new_offset = offset + bytes_transferred;
async_write(socket, buffer((void*)&send_buffer[new_offset], resend_size),
strand_.wrap(bind(&Sign::AfterWriteMessage, shared_from_this(), _1, _2, resend_size, new_offset)));
return;
}
// do your business after send succeeds
}
void Sign::SendMessage(size_t size) {
// BOOSTER_DEBUG("SendMessage") << "thread id: " << this_thread::get_id() << " send_buffer: " << PrintBytesAsHexString(send_buffer, size) << " size:" << size;
async_write(socket, buffer(send_buffer, size),
strand_.wrap(bind(&Sign::AfterWriteMessage, shared_from_this(), _1, _2, size, 0)));
}
但是为什么呢?难道真的是bug. 请看下一篇。