针对有键盘的android手机的数字输入发音(0-9)

package com.zzl.test;

import java.util.HashMap;
import java.util.Map;
import android.app.Activity;
import android.media.AudioManager;
import android.media.SoundPool;
import android.media.ToneGenerator;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
import android.view.View.OnKeyListener;
import android.widget.EditText;

public class MainActivity extends Activity {

private SoundPool soundPool;
Map<Integer, Integer> soundMap = new HashMap<Integer, Integer>();

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

EditText et = (EditText) findViewById(R.id.et_test);
soundPool = new SoundPool(10, AudioManager.STREAM_SYSTEM, 5);
addVoice();

et.setOnKeyListener(new OnKeyListener() {

@Override
public boolean onKey(View arg0, int arg1, KeyEvent arg2) {
play(arg1);
return false;
}
});

}

/**
* 添加语音文件
* raw文件夹下的a代表0、b代表1.。。。。。。。。。
*/
public void addVoice(){
soundMap.put(0, soundPool.load(MainActivity.this, R.raw.a, 1));
soundMap.put(1, soundPool.load(MainActivity.this, R.raw.b, 1));
soundMap.put(2, soundPool.load(MainActivity.this, R.raw.c, 1));
soundMap.put(3, soundPool.load(MainActivity.this, R.raw.d, 1));
soundMap.put(4, soundPool.load(MainActivity.this, R.raw.e, 1));
soundMap.put(5, soundPool.load(MainActivity.this, R.raw.f, 1));
soundMap.put(6, soundPool.load(MainActivity.this, R.raw.g, 1));
soundMap.put(7, soundPool.load(MainActivity.this, R.raw.h, 1));
soundMap.put(8, soundPool.load(MainActivity.this, R.raw.i, 1));
soundMap.put(9, soundPool.load(MainActivity.this, R.raw.j, 1));
}
/**
* 播放声音文件
*
*/
public void play(int id) {
switch (id) {
case 7:
soundPool.play(soundMap.get(0), 1, 1, 1, 0, 1);
break;
case 8:
soundPool.play(soundMap.get(1), 1, 1, 1, 0, 1);
break;
case 9:
soundPool.play(soundMap.get(2), 1, 1, 1, 0, 1);
break;
case 10:
soundPool.play(soundMap.get(3), 1, 1, 1, 0, 1);
break;
case 11:
soundPool.play(soundMap.get(4), 1, 1, 1, 0, 1);
break;
case 12:
soundPool.play(soundMap.get(5), 1, 1, 1, 0, 1);
break;
case 13:
soundPool.play(soundMap.get(6), 1, 1, 1, 0, 1);
case 14:
soundPool.play(soundMap.get(7), 1, 1, 1, 0, 1);
break;
case 15:
soundPool.play(soundMap.get(8), 1, 1, 1, 0, 1);
break;
case 16:
soundPool.play(soundMap.get(9), 1, 1, 1, 0, 1);
break;
default:
break;
}
}


}

记得在res/raw文件夹下放入语音文件
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