使用KeyBoardUtil处理软键盘的弹出

iPhone的软键盘为216像素高,程序员不得不在软键盘弹出时想办法调整窗口视图,避免输入控件被弹出的软键盘所遮挡。

iPhone程序员普遍采用注册软键盘事件的观察者对象来对付这个问题。当软键盘弹出时,窗体的View被上移,当软键盘隐藏时,窗体的View恢复原来位置,这样就避免了输入控件被遮挡。

KeyBoardUtil是我写的一个类,正是使用了上述原理,但进行了一些封装,便于程序员使用。

它的使用很简单。首先在要使用的ViewController中导入头文件:

#import"KeyBoardUtil.h"

并在类中声明一个KeyBoardUtil成员变量:

KeyBoardUtil* keyboardUtil;

在类的初始化方法中,初始化KeyBoardUtil对象:

keyboardUtil=[[KeyBoardUtil alloc]initWithOwner:self offsetY:100];

ower参数为self,offsetY参数则指定了键盘弹出时窗口View将要上移的像素,一般最高为软键盘全高216,但也可以不需要移动那么多,请根据实际情况决定需要移动多少。

然后在View Controller的显示和隐藏事件中分别调用KeyBoardUtil的reg和unreg方法:

#pragma mark 注册/注销键盘弹出通知方法

-(void)viewWillDisappear:(BOOL)animated

{

[keyboardUtil unreg];

[keyboardUtil release];

}

 

-(void)viewWillAppear:(BOOL)animated

{

[keyboardUtil reg];

 

}

全部代码就这些,是不是方便了许多?如果你喜欢这个小东西,那么可以去资源里下载:http://download.csdn.net/detail/kmyhy/3887363

更正:由于粗心大意,在源文件 KeyBoardUtil.m 的 keyboardWillShow: 方法中,误把“int height = owner.interfaceOrientation == UIInterfaceOrientationPortrait ? -offsetY+bug20px : -offsetY;”一行写成了"int height = owner.interfaceOrientation == UIInterfaceOrientationPortrait ? -offsetY+bug20px : offsetY;”。特此更正,在此向各位朋友致歉。

#import <Foundation/Foundation.h>
void freeKB(UIView* view);
@interface KeyBoardUtil : NSObject{
	UIViewController* owner;
	int offsetY;// 移动幅度
}
-(id)initWithOwner:(UIViewController*)o offsetY:(int)y;
-(void) reg;
-(void) unreg;
-(void)moveOwnerView : (CGFloat)height withDuration : (NSTimeInterval)animationDuration;
@end

//

//  KeyBoardUtil.m
//  mPortal
//
//  Created by chen neng on 11-11-26.
//  Copyright 2011 ydtf. All rights reserved.
//

#import "KeyBoardUtil.h"
void freeKB(UIView *view){//释放键盘方法
	for (UIView *one in [view subviews]){
		[one resignFirstResponder];
	}
}
@implementation KeyBoardUtil
-(id)initWithOwner:(UIViewController *)o offsetY:(int)y{
	self=[super init];
	if (self) {
		owner=o;
		offsetY=y;
	}
	return self;
}
-(void) unreg{ 
	[[NSNotificationCenter defaultCenter]
	 removeObserver:self
	 name:UIKeyboardWillShowNotification
	 object:nil];
    
    [[NSNotificationCenter defaultCenter]
	 removeObserver:self
	 name:UIKeyboardWillHideNotification
	 object:nil];
};
-(void) reg{
    [[NSNotificationCenter defaultCenter]
	 addObserver:self
	 selector:@selector(keyboardWillShow:)
	 name:UIKeyboardWillShowNotification
	 object:owner.view.window];
    
    [[NSNotificationCenter defaultCenter]
	 addObserver:self
	 selector:@selector(keyboardWillHide:)
	 name:UIKeyboardWillHideNotification
	 object:owner.view.window];
};
-(void) keyboardWillHide:(NSNotification *) notification
{
	// 把self.view移回原点
    NSDictionary* userInfo = [notification userInfo];
	
    NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey];
    NSTimeInterval animationDuration;
    [animationDurationValue getValue:&animationDuration];
    
	// 解决20像素Bug,正向:原点y坐标为0,倒向:原点y坐标下移20
    int height = owner.interfaceOrientation == UIInterfaceOrientationPortrait ?20 : 0;
    [self moveOwnerView:height withDuration:animationDuration];
}

-(void) keyboardWillShow:(NSNotification *) notification
{
	// 把self.view上移
    NSDictionary *userInfo = [notification userInfo];
    
//    NSValue* aValue = [userInfo objectForKey:UIKeyboardFrameEndUserInfoKey];
    
//    CGRect keyboardRect = [aValue CGRectValue];
    
    NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey];
    NSTimeInterval animationDuration;
    [animationDurationValue getValue:&animationDuration];
    
	// 屏幕正向:上移(偏移坐标为负值),屏幕倒向:下移(偏移坐标为正值),解决20像素bug
    int height = owner.interfaceOrientation == UIInterfaceOrientationPortrait ? -offsetY+20 : offsetY;
    [self moveOwnerView:height withDuration:animationDuration];
}
#pragma mark 移动view
-(void)moveOwnerView : (CGFloat)height withDuration : (NSTimeInterval)animationDuration
{
    [UIView beginAnimations:@"ResizeForKeyBoard" context:nil];                
    [UIView setAnimationDuration:animationDuration];
	
    CGRect rect = CGRectMake(0.0f, height,owner.view.frame.size.width,owner.view.frame.size.height);                
    owner.view.frame = rect;
    
    [UIView commitAnimations];
}
@end


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