Unable to launch"cinnamon-session-cinnamon"x session"cinnamon-session-cinnamon"not to default sessio

电脑安装了Linuxmint19系统,进入电脑发现没有声音,然后就上网搜下载声卡驱动,安装完后重启电脑,

输入密码登录,忽然弹出一个框提示:

"Unable to launch "cinnamon-session-cinnamon " x session "cinnamon-session-cinnamon" not to default session"

点击下面的okay键,然后就黑屏了,,,不知所措,一脸懵逼.gif

然后上网搜了下,cinnamon-seccion是指保证用户够能登录到 Cinnamon 的一个依赖项,

大概意思是用户在Cinnamon屏幕的登录出错了,可还是没有解决我的问题。。。。

最后上网找到了一个外国哥们在linuxmint社区写的linuxmint错误跟我的很像,

按照他的方法,先按下"Ctrl+Alt+F1"键进入非图形界面,也就是指令界面了,之后发现我的电脑

是按"Ctrl+Alt+F4"键进入的指令界面(每个系统可能有些不同的应该是在F1-F12键之间),然后

输入用户名,密码进行操作,最后按照他的要求输入指令:

sudo apt-get install cinnamon-screensaver mint-meta-cinnamon nemo nemo-fileroller nemo-share

然后输入指令重启:

sudo reboot

电脑重启,输入密码后成功进入了熟悉的图形化界面[耶][耶][耶]

下面是安装指令的一些名词解释:

cinnamon-screensaver:Cinnamon 的屏幕保护程序,是必须的依赖项。

mint-meta-cinnamon:meta的屏幕界面

nemo:文件管理器

nemo-*:nemo扩展,每个包都以其功能命名。

 

最后是外国哥们的参考网址:https://www.linuxmintusers.de/index.php?topic=48373.0

  • 1
    点赞
  • 4
    收藏
    觉得还不错? 一键收藏
  • 2
    评论
Install driver for USB-UART bridge converter on Linux Ubuntu12.04 Ubuntu下USB转串口芯片驱动程序安装,支持cp210x,pl2303等 Reference: Fixing the cp210x open - Unable to enable UART Error When you plugin your USB-UART converter, and run "> ls /dev/tty*", if you don't see the /dev/ttyUSB0 (or similar), your Linux does not detect your USB-UART device. We need to install the driver for your device. Here we use Ubuntu12.04, and Updated the source to 3.2.0 version. If there is difference about version Number from your OS platform, please try to modify it into yours. 1.Download the Linux Source Code Open a terminal and execute the following commands. Note that your version of Linux may differ slightly -- adjust accordingly. $ cd ~ $ sudo apt-get install build-essential linux-source $ cp /usr/src/linux-source-3.2.0.tar.bz2 . $ bunzip2 linux-source-3.2.0.tar.bz2 $ tar xf linux-source-3.2.0.tar $ cd ~/linux-source-3.2.0 2.Recompile and Reinstall the cp210x Driver From within a terminal, execute: $ cd ~/linux-source-3.2.0 $ make oldconfig $ make prepare $ make scripts $ cp /usr/src/linux-headers-3.2.0-34-generic-pae/Module.symvers . Here, I have the "3.2.0-29" version also, I launched the command above, but not the below: "cp /usr/src/linux-headers-3.2.0-29-generic-pae/Module.symvers ." Recompile and Reinstall the cp210x Driver Here, We can actually install many kinds of USB-UART converter drivers. We take cp210x as the example. From within a terminal, execute: $ make M=drivers/usb/serial $ sudo mv /lib/modules/$(uname -r)/kernel/drivers/usb/serial/cp210x.ko /lib/modules/$(uname -r)/kernel/drivers/usb/serial/cp210x.ko.old $ sudo cp drivers/usb/serial/cp210x.ko /lib/modules/$(uname -r)/kernel/drivers/usb/serial/ $ sudo modprobe -r cp210x $ sudo modprobe cp210x Reboot Linux system. Run Terminal: $ ls /dev/tty* The we can see the device is detected by Linux Host OS: 【技术】Ubuntu下USB转串口芯片驱动程序安装cp210x,pl2303 Reference: http://pharos.ece.utexas.edu/wiki/index.php/Fixing_the_cp210x_open_-_Unable_to_enable_UART_Error_-_04/17/2011 Then, We can configure the minicom to communicate with our target board. ====================================================== Here is an example of configure the parameters of minicom for TLL6527M PAL board: I just copied it here hardly without any font editing. Sorry about that. Serial Communications from Host-PC to TLL6527M Target Hardware The TLL System Design Environment (SDE) running on the host PC comes pre-configured with the required settings for serial-UART communications between the host PC and the TLL6527M base module. Generally, for use with TLL6527M the settings need not to be changed (Note: From the SDE OS version 0.3.2, the serial terminal program Minicom is set to open /dev/ttyUSB0 with the needed configuration as mentioned above.). To start serial communication from host to the TLL6527M, open the serial communication terminal program Minicom. Just open a terminal window on your Linux SDE running on the host PC and type the command "minicom" at the command prompt on your host PC terminal console. The TLL6527M on power-up is set by default to the following serial-UART communication settings: Bits per second = 115200 Data bits = 8 Parity = None Stop Bits = 1 Flow control = None Make sure that the TLL6527M's USB-UART port has been mapped to a ttyUSBx device node in the /dev folder on the host PC SDE. See following example: 【技术】Ubuntu下USB转串口芯片驱动程序安装cp210x,pl2303 Now make sure that this "ttyUSBx" is set as the destination port, baud rate is 115200, and 8N1 mode for minicom, by running the command 'minicom -s'. Note that running the "minicom -s" command as a normal user will only apply the settings for the current session. In order to make the settings permanent, these commands need to be run with root privileges.See example below: 【技术】Ubuntu下USB转串口芯片驱动程序安装cp210x,pl2303 The following window will appear on your host PC terminal window: 【技术】Ubuntu下USB转串口芯片驱动程序安装cp210x,pl2303 Go to ‘Serial port setup’, following screen will appear, make sure that serial device is set to ‘/dev/ttyUSB0’ and bps/par/bits is set to 115200 8N1: 【技术】Ubuntu下USB转串口芯片驱动程序安装cp210x,pl2303 Now go back to the main menu and choose ‘save setup as dfl’. This will save the configuration settings and from next time onwards user can directly run ‘minicom’ command without the option ‘–s’ and it will load settings from the saved file. 【技术】Ubuntu下USB转串口芯片驱动程序安装cp210x,pl2303 RESET the target by using the SDE's TLL6527M reset utility or by pressing the RESET button on the target. Following messages will be displayed on the terminal. By default, U-Boot is setup to automatically start booting the OS after waiting for a few seconds for the user to interrupt the automatic launch by pressing any key. So to stop U-Boot from loading uClinux and provide U-Boot command prompt, just hit any key. (This is assuming TLL6527M is flashed with u-boot and uClinux. TLL6527Ms are pre-flashed with firmware before shipping).
README.TXT NOTES ON MS-DOS VERSION 5.0 =========================== In this file the following topics are covered: 1. Introduction 2. Solving Setup Problems 2.1 Priam and Everex Hard Disks 2.2 SyQuest Removable Hard Disk 2.3 Bernoulli Drive 2.4 Disk Manager 2.5 SpeedStor and Volume Expansion 2.6 Novell Partitions 2.7 Vfeature Deluxe 2.8 Columbia Data Systems Device Driver 2.9 Incompatible Partition 2.10 WYSE Partitions 2.11 286 Accelerator Cards 2.12 Bernoulli Cache 2.13 AT&T 6300 Computers 2.14 LANtastic 2.15 Western Digital SCSI Hard-Disk Controllers 2.16 Change CONFIG.SYS File 2.17 Toshiba T1600 and a Hard RAM Disk 3. Installing MS-DOS 5.0 on OS/2 Systems 3.1 Installing MS-DOS 5.0 and OS/2 Dual-Boot Systems 3.2 Using the Uninstall Program on an OS/2 System 4. Solving Memory Problems 4.1 386MAX 4.2 All Computers Expanded-Memory Driver 4.3 Bus Master DMA Controller 4.4 HIMEM.SYS Location 4.5 INT15 Access to Extended Memory 4.6 Intel LIM Driver 4.7 Phoenix BIOS and HIMEM.SYS 4.8 QEMM 4.9 XMAEM.SYS and XMA2EM.SYS 5. Solving Problems with Windows 5.1 DOS Applications in Windows Enhanced Mode 5.2 EMM386.EXE Location 5.3 WINA20.386 File 5.4 Windows 3.0 Enhanced Debug Version 5.5 Windows 2.03 5.6 Windows/286 2.1 5.7 Windows 386 and the Upper Memory Area 6. Making Your Hardware Compatible with MS-DOS 5.0 6.1 101-key Keyboards and QBasic/MS-DOS Editor 6.2 Acer 1100/33 6.3 Adaptec Controller Boards 6.4 Amstrad Systems and KEYB.COM 6.5 Hardcard II 6.6 COMPAQ EXTDISK.SYS Driver 6.7 Corel System Drivers 6.8 External Disk Drives 6.9 Mice and MS-DOS Shell 6.10 NCR VGA BIOS 6.11 Olivetti Systems 6.12 Toshiba T3100SX 6.13 Western Digital VGA Card 6.14 Zenith Computers 7. Making Your Network Compatible with MS-DOS 5.0 7.1 3+Share 7.2 AT&T StarGROUP 7.3 DCA 10Net and Word5 7.4 DOS LAN Requester 7.5 I
EurekaLog 7.5 (18-August-2016) 1)..Important: Installation layout was changed. All packages now have version suffix (e.g. EurekaLogCore240.bpl). No files are copied to \bin folder of IDE. Run-time package (EurekaLogCore) is copied to Windows\System32 folder. Refer to help for more info. 2)....Added: RAD Studio 10.1 Berlin support 3)....Added: IDE F1 help integration (on CHM-based IDEs only, i.e. XE8+) 4)....Added "--el_injectjcl", "--el_createjcl", and "--el_createdbg" command-line options for ecc32/emake to inject JEDI/JCL debug info, create .jdbg file, and create .dbg file (Microsoft debug format). Later is supported when map2dbg.exe tool is placed in \Bin folder of EurekaLog installation (separate download is required) 5)....Added: Exception2HRESULT in EAppDLL to simplify developing DLLs with "DLL" profile 6)....Added: Use ShellExecute option for mailto send method 7)....Added: "Mandatory e-mail only when sending" option 8)....Added: Exception line highlighting in disassember view in EurekaLog exception dialog and Viewer 9)....Added: Detection/logging Delphi objects in disassembly view 10)..Added: Support for multi-monitor info 11)..Added: Support for detection of Windows 10 updates 12)..Added: OS edition detection 13)..Added: "User" and "Session" columns to processes list, processes list is also sorted by session first 14)..Added: Support for showing current user processes only 15)..Added: Expanding environment variables for "Support URL" 16)..Fixed: Range-check error on systems with MBCS ACP 17)..Fixed: 64-bit shared memory manager may not work 18)..Fixed: Possible "Unit XYZ was compiled with a different version of ABC" when using packages 19)..Fixed: FastMM shared MM compatibility 20)..Fixed: Minor bugs in stack tracing (which usually affected stacks for leaks) 21)..Fixed: Rare deadlocks in multi-threaded applications 22)..Fixed: Taking screenshot of minimized window 23)..Fixed: NT service may not log all exceptions 24)..Fixed: SSL port number for Bugzilla 25)..Fixed: Disabling "Activate Exception Filters" option was ignored 26)..Fixed: Missing FTP proxy settings 27)..Fixed: IntraWeb support is updated up to 14.0.64 28)..Fixed: Retrieving some process paths in processes list 29)..Fixed: CPU view rendering in EurekaLog exception dialog and Viewer 30)..Fixed: Some issues in naming threads 31)..Fixed: Removed exported helper _462EE689226340EAA982C5E8307B3F9E function (replaced with mapped file) 32)..Changed: Descriptions of EurekaLog project options now list corresponding property names of TEurekaModuleOptions class. 33)..Changed: Default template of HTML/web dialog now includes call stack by default 34)..Changed: EurekaLog 7 now can be installed over EurekaLog 6 automatically, with no additional actions/tools EurekaLog 7.4 (7.4.0.0), 26-January-2016 1)....Fixed: Performance issue in DLL exports debug information provider 2)....Fixed: Range-check error in Send dialog 3)....Fixed: Possible FPU control word unexpected change 4)....Fixed: JIRA sending to project with no version info 5)....Fixed: Viewer sorting affected by local region settings 6)....Fixed: Exception filters ignore settings for restart/terminate EurekaLog 7.3 Hotfix 2 (7.3.2.0), 20-October-2015 1)....Fixed: Added workaround for codegen bug in Delphi 7 (possibly - other), bug manifests itself as wrong date-time in reports or integer overflows 2)....Fixed: Some MAPI DLLs may not be loaded correctly 3)....Fixed: Handling SEC_I_INCOMPLETE_CREDENTIALS in SSPI code (added searching client certificate) 4)....Fixed: Range-check error when closing WinAPI dialog EurekaLog 7.3 Hotfix 1 (7.3.1.0), 2-October-2015 1)....Fixed: Long startup time on terminal services servers EurekaLog 7.3 (7.3.0.0), 24-September-2015 1)....Added: RAD Studio 10 Seattle support 2)....Added: Performance counters for run-time (internal logging with --el_debug) 3)....Fixed: spawned by ecc32/emake processes now start with the same priority 4)....Fixed: ThreadID = 0 in StandardEurekaNotify 5)....Fixed: Dialog auto-close timer may reset without user input 6)....Fixed: Possible hang when quickly loading/unloading EurekaLog-enabled DLL 7)....Fixed: Possible hang in COM DLLs 8)....Fixed: Removed some unnecessary file system access on startup 9)....Fixed: Possible wrong font size in EurekaLog tools 10)..Fixed: Ignore timeouts from Shell_NotifyIcon 11)..Fixed: Possible failure to handle/process stack overflow exceptions 12)..Changed: VCL/CLX/FMX now will assign Application.OnException handler when low-level hooks are disabled EurekaLog 7.2 Hotfix 6 (7.2.6.0), 14-July-2015 1)....Added: csoCaptureDelphiExceptions option 2)....Fixed: Handling of SECBUFFER_EXTRA in SSPI code 3)....Fixed: Several crashes in sending code for very old Delphi versions 4)....Fixed: Regression (from hotfix 5) crash in some IDEs EurekaLog 7.2 Hotfix 5 (7.2.5.0), 1-July-2015 1)....Added: HKCU\Software\EurekaLab\Viewer\4.0\UI\Statuses registry key to allow status customizations in Viewer 2)....Added: "Disable hang detection under debugger" option 3)....Fixed: Wrong button caption in standalone "Steps to reproduce" dialog 4)....Fixed: Wrong passing of Boolean parameters in JSON (affects JIRA) 5)....Fixed: Wrong sorting of BugID, Count and DateTime columns in Viewer 6)....Fixed: Empty "Count" field/column is now displayed as "1" in Viewer 7)....Fixed: Generic names with "," could not be decoded in Viewer 8)....Fixed: Updated Windows 10 detection for latest builds of Windows 10 9)....Fixed: Sleep and hybernation no longer trigger false-positive "application freeze" 10)..Fixed: Wrong function codes for hooking (affects ISAPI application type) 11)..Fixed: Wrong button caption in "Steps to Reproduce" dialog 12)..Fixed: Crash when taking snapshot of some proccesses by Threads Snapshot tool 13)..Fixed: Minor improvements in leak detection EurekaLog 7.2 Hotfix 4 (7.2.4.0), 10-June-2015 1)....Added "ECC32TradeSpeedForMemory" option - defaults to 0/False, could be changed to 1 via Custom/Manual tab. This option will switch from fast-methods to slower methods, but which take less memory. Use 0 (default) for small projects, use 1 for large projects (if ecc32 runs out of memory). 2)....Added: --el_DisableDebuggerPresent command-line option for compatibility with 3rd party debuggers (AQTime, etc.) 3)....Added: AQTime auto-detect 4)....Fixed: Performance optimizations 5)....Fixed: Windows 8+ App Menu shortcuts 6)....Fixed: Unmangling on x64 EurekaLog 7.2 Hotfix 3 (7.2.3.0), 20-May-2015 1)....Added: Support for token auth in Bugzilla (latest 4.x builds) 2)....Added: Support for API key auth in Bugzilla (5.x) 3)....Added: Support for /EL_DisableMemoryFilter command-line option 4)....Added: Asking e-mail when user switches to "details" from MS Classic without entering e-mail 5)....Fixed: Compatibility issues with older Bugzilla versions (3.x) 6)....Fixed: Passing settings between dialogs 7)....Fixed: "Ask for steps to reproduce" dialog is now DPI-aware 8)....Fixed: Silently ignore and fix invalid values in project options EurekaLog 7.2 Hotfix 2 (7.2.2.0), 30-April-2015 1)....Fixed: Confusing message in Manage tool when using with Trial/Pro 2)....Fixed: Range check error in processes information for x64 machines (affects startup of any EurekaLog-enabled module) 3)....Fixed: Auto-detect personality by project extension if --el_mode switch is missing 4)....Fixed: More details for diagnostic sending 5)....Fixed: Wrong settings for MAP files in C++ Builder 6)....Fixed: Wrong code page was used to decode ANSI bug reports 7)....Fixed: Attaching .PAS files instead of .OBJ in C++ Builder 2006+ Pro/Trial EurekaLog 7.2 Hotfix 1 (7.2.1.0), 3-April-2015 1)....Fixed: Wrong float-str convertion when ThousandSeparator is '.' EurekaLog 7.2 (7.2.0.0), 1-April-2015 1)....Important: TEurekaLogV7 component was renamed to TEurekaLogEvents. Please, update your projects by renaming or recreating the component 2)....Important: File layout was changed for BDS 2006+. Delphi and C++ Builder files are now located in StudioNum folders instead of old DelphiNum and CBuilderNum folders. Update your search paths if needed 3)....Added: Major improvements in DumpAllocationsToFile function (EMemLeaks unit) 4)....Added: MemLeaksSetParentBlock, MemLeaksOwn, EurekaTryGetMem functions (EMemLeaks unit) 5)....Added: Improvements for call stack of dynarrays/strings allocations (leaks) 6)....Added: "Elem size" when reporting leaks in dynarrays 7)....Added: Streaming unpacked debug info into temporal files instead of memory - this greatly reduces run-time application memory usage at cost of slightly slower exception processing. This also reduces memory footprint for ecc32/emake 8)....Added: Showing call stacks for 2 new types of fatal memory errors 9)....Added: EMemLeaks._ReserveOutOfMemory to control reserve size of out of memory errors (default is 50 Mb) 10)..Added: "MinLeaksLimitObjs" option (EMemLeaks unit) 11)..Added: Fatal memory problem now pauses all threads in application 12)..Added: Fatal memory problem now change thread name (to simplify debugging) 13)..Added: boPauseELThreads and boDoNotPauseELServiceThread options (currently not visible in UI) 14)..Added: Support for texts collections out of default path 15)..Added: Support for relative file paths to text collections and external settings 16)..Added: Support for environment variables in project option's paths 17)..Added: Support for relative file paths and environment variables for events and various module paths 18)..Added: Logging in Manage tool 19)..Added: Windows 10 version detection 20)..Added: Stack overflow tracing 21)..Added: Major improvements in removal of recursive areas from call stack 22)..Added: Statistics collection 23)..Added: Support for uploading multiple files in JIRA 24)..Added: EResLeaks improvements (new funcs: ResourceAdd, ResourceDelete, ResourceName; support for realloc-like functions) 25)..Fixed: Added workaround for bug in JIRA 5.x 26)..Fixed: Rare EurekaLog internal error 27)..Fixed: Ignored unhandled thread exceptions (when EurekaLog is disabled) now triggers default OS processing (WER) 28)..Fixed: Irnored exceptions (via per-exception/events) now bring up default RTL handler 29)..Fixed: Format error in Viewer 30)..Fixed: Leak of EurekaLog exception information object 31)..Fixed: Wrong chaining exceptions inside GetMem/FreeMem 32)..Fixed: Memory leak after low-level unhook of function 33)..Fixed: Re-parenting after ReallocMem 34)..Fixed: Editing SMTP server options 35)..Fixed: SMTP server not using real user e-mail in FROM field 36)..Fixed: Some multi-threading crashes 37)..Fixed: Fixed crashes in Manage tool 38)..Fixed: Range-check error in Viewer 39)..Fixed: EurekaLog error dialog appearing under other windows 40)..Fixed: AV when parsing TDS (emake/C++ Builder specific) 41)..Fixed: Unable to build call stacks for other threads due to insufficient rights 42)..Fixed: Version checks for BugZilla and JIRA 43)..Fixed: Not catching out-of-module AVs when "Capture exceptions only from current module" option is checked 44)..Fixed: Checking for remaining exceptions at shutdown (C++ Builder specific, AcquireExceptionObject returns wrong info) 45)..Fixed: "get call stack of ... threads" / "suspend ... threads" options (avoid rare multithreading race conditions) 46)..Fixed: Crash when naming thread without EurekaLog thread info 47)..Fixed: Detection of immediate caller for memory funcs 48)..Fixed: Non-working Assign for options 49)..Fixed: Handling of explicitly chained exceptions 50)..Fixed: Various exception/threading fixes for MS debug provider 51)..Fixed: Processing hardware unhandled exceptions (QC #55007) 52)..Fixed: Unchecking dialog options when export/import 53)..Fixed: BSTR leak 54)..Fixed: JIRA decimal separator bug 55)..Changed: Now unhandled exceptions will be handled by EurekaLog even if EurekaLog is disabled in the thread - only global EurekaLog-enabled status is respected 56)..Changed: Viewer version now matches version of EurekaLog 57)..Changed: DeleteServiceFilesOption now always False by default 58)..Changed: Speed improvements for known memory leaks (reserved leaks) 59)..Changed: Improved logging for sending 60)..Changed: Switching to detailed mode without entering (mandatory) e-mail: now EL will not block this 61)..Changed: .ToString for exception info now uses compact stack formatter 62)..Removed: Custom field editor (replaced it with link to "Custom" page) 63)..Removed: EurekaLog 7 no longer could be installed over EurekaLog 6. Manage tool from EurekaLog 7 will no longer work with EurekaLog 6. EurekaLog 7.1 update 1 (7.1.1.0), 19-October-2014 1)....Added: "Send in separated thread" option 2)....Added: Hang detection will now use Wait Chain Traversal (WCT) on Vista+ systems to detect deadlocks in any EurekaLog-enabled threads 3)....Added: OS install language and UI language fields in bug report 4)....Fixed: Viewer is not able to decrypt reports with generics 5)....Fixed: EVariantTypeCastError in Viewer when changing status of some bug reports 6)....Fixed: EcxInvalidDataControllerOperation in Viewer 7)....Fixed: Stack overflow at run-time for certain combination of project options 8)....Fixed: BMP re-draw bug in UI dialogs 9)....Fixed: Rogue "corrupted" error message for valid ZIPs of certain structure 10)..Fixed: Various range check errors in Viewer 11)..Fixed: Possible encoding errors for non-ASCII reports in Viewer on certain environments 12)..Fixed: Wrong count in Viewer when importing reports without proper "count" field 13)..Fixed: Duplicate reports may appear in bug report file when "Do not save duplicate errors" option is checked 14)..Fixed: False-positive detection of some virtual machines 15)..Fixed: Processing of exceptions from message handlers during message pumping cycle inside exception dialogs 16)..Fixed: Access Violation if exception dialog was terminated by exception 17)..Fixed: Hardware exceptions from unit's initialization/finalization may be unprocessed 18)..Changed: "VIEW" action for Viewer now will open ALL bug reports inside bug report file; reports will not be merged by BugID. "IMPORT" action remains the same: duplicate reports are merged, "count" is increased 19)..Changed: Charset field in bug report now shows both charset and code page EurekaLog 7.1 (7.1.0.00), 23-September-2014 1)....Added: XE7 support 2)....Added: XE6 support 3)....Added: New DLL demo 4)....Added: Custom profiles are now shown in "Application type" combo-box 5)....Added: Non-empty "steps to reproduce" will be added to existing bug tracker issues with empty "steps to reproduce" 6)....Added: Support for custom fields in FogBugz (API version 8 and above) 7)....Added: Support for unsequenced line numbers in PDB/DBG files (--el_source switch) 8)....Fixed: XML bug report were generated wrong 9)....Fixed: Strip relocations code for Win64 10)..Fixed: EurekaLog conditional symbols removed improperly when deactivating EurekaLog 11)..Fixed: Sending reports to non-default port numbers (affects web-based methods) 12)..Fixed: SSL validation check may reject valid SSL certificate (SMTP Client/Server) 13)..Fixed: SSL errors may be not reported 14)..Fixed: Viewer did not consider empty bug reports as corrupted 15)..Fixed: "DLL" profile now can be used with packages properly 16)..Fixed: Few rare memory leaks 17)..Fixed: Possible deadlock when using MS debug info provider 18)..Fixed: C++ Builder project files was saved incorrectly (RAD Studio 2007+) 19)..Fixed: "Show restart checkbox after N errors" counts handled exceptions 20)..Fixed: IDE expert's DPR parser (added support for multi-part idents) 21)..Fixed: Rare access violation in hook code 22)..Fixed: Thread handle leaks (added _NotifyThreadGone/_CleanupFinishedThreads functions to be called manually - only when low-level hooks are not installed) 23)..Fixed: EurekaLog's installer hang 24)..Fixed: Bug in object/class validation 25)..Fixed: Bug when using TThreadEx without EurekaLog 26)..Fixed: Leaks detection may not work with certain combination of options 27)..Fixed: Deadlock in some cases when using EurekaLog threading option set to "enabled in RTL threads, disabled in Windows threads". 28)..Changed: TEurekaExceptionInfo.CallStack will be nil until exception is actually raised 29)..Changed: FogBugz and BugZilla: changed bugs identification within project (to allow two bugs exists with same BugID in different projects) 30)..Changed: Blocked manual creation/destruction of ExceptionManager class and EurekaExceptionInfo 31)..Changed: ECC32/EMAKE runs from IDE without changing priority, added ECC32PriorityClass option 32)..Improved: Minor help and text improvements EurekaLog 7.0.07 Hotfix 2 (7.0.7.2), 11-December-2013 1)....Fixed: Delphi compiler code generation bug (Delphi 2007 and below) 2)....Fixed: Code hooks may rarely be set incorrectly (code stub relocation fails) 3)....Fixed: Win64 call stacks functions now work more similar to 32 bit call stacks EurekaLog 7.0.07 Hotfix 1 (7.0.7.1), 2-December-2013 1)....Added: Alternative caption for e-mail input control when e-mail is mandatory 2)....Fixed: Rare range check error in WinAPI visual dialogs 3)....Fixed: Wrong error detection for OnExceptionError event 4)....Fixed: Wrong TResponce processing 5)....Fixed: Problems with encrypted call stack decoding 6)....Fixed: OnPasswordRequest event may have no effect EurekaLog 7.0.07 (7.0.7.0), 25-November-2013 1)....Added: Ability to use Assign between call stack and TStrings 2)....Added: 64-bit disassembler 3)....Added: Support for variables and relative file paths in "Additional Files" send option 4)....Added: --el_source switch for ecc32/emake compilers 5)....Added: support for post-processing non-Embarcadero executables 6)....Added: EOTL.pas unit for better OmniThreadLibrary integration 7)....Added: RAD Studio XE5 support 8)....Added: New "Capture call stacks of EurekaLog-enabled threads" option 9)....Added: "Deferred call stacks" option for 64-bit 10)..Added: Copy report to clipboard now copies both report text and report file 11)..Added: "AttachBothXMLAndELReports" option to include both .elx and .el files into bug report 12)..Added: EMemLeaks.MemLeaksErrorsToIgnore option to exclude certain memory errors from being considered as fatal 13)..Added: Call stack with any encrypted entry will be fully encrypted now 14)..Added: Option to exclude certain memory errors from being considered as fatal (EMemLeaks.MemLeaksErrorsToIgnore) 15)..Added: New "HTTP Error Code" option for all web-based dialogs (CGI, ISAPI, etc.) 16)..Added: Support for Unicode in Simple MAPI send method (requires Windows 8 or latest Microsoft Office) 17)..Added: New value for call stack detalization option (show any addresses, including those not belonging to any executable module) 18)..Fixed: Wrong JSON escaping for strings (affects JIRA send method) 19)..Fixed: Range-check error in Viewer when viewing bug reports with high addresses 20)..Fixed: Selecting Win32 service application type is no longer resets to custom/unsupported 21)..Fixed: Possible hang when testing dialogs from EurekaLog project options dialog 22)..Fixed: Rare resetting of some options when saving .eof file 23)..Fixed: Exception pointer could be removed from call stack due to debug details filtering 24)..Fixed: Rare case when LastThreadException returned nil while there was active thread exception 25)..Fixed: Rare case when ShowLastThreadException do nothing 26)..Fixed: Improved compatibility for OmniThreadLibrary and AsyncCalls 27)..Fixed: Included fix for QC #72147 28)..Fixed: 64-bit MS Debug Info Provider (please, re-setup cache options using configuration dialog) 29)..Fixed: "Deferred call stacks" option failed to capture call stack when exception is re-raised between threads 30)..Fixed: "Deferred call stacks" option may produce cutted call stack in rare cases 31)..Fixed: Several minor call stacks improvements and optimizations 32)..Fixed: Several 64-bit Pointer Integer convertion issues 33)..Fixed: Multi-threading deadlock issue 34)..Fixed: Black screenshots in 64 bit applications 35)..Fixed: Copying to clipboard hot-key was registered globally 36)..Fixed: Shell (mailto) send method may fail (64 bit) 37)..Fixed: Possible wrong file paths for attaches in (S)MAPI send methods 38)..Fixed: Environment variables were not expanded in MAPI send method 39)..Fixed: (non-Unicode IDE) EurekaLog is not activated when application started from folder with Unicode characters 40)..Fixed: Encrypted call stacks may be encrypted partially by EurekaLog Viewer in rare cases 41)..Fixed: Crash when sending leak report with visual progress dialog (only some IDEs are affected) 42)..Fixed: ecc32/emake could not see external configuration file with the same name as project (e.g. Project1.eof for Project1.dpr) 43)..Fixed: Added missed RTL implementation for ExternalProps in Delphi 6 (affects Mantis sending) 44)..Fixed: IDE crash when switching to threads window 45)..Changed: Removed temporal solution which was used before option to defer call stack creation was introduced 46)..Changed: "Default EurekaLog state in new threads" option is changed from Boolean flag into enum. You need to re-setup this option 47)..Changed: Disable EurekaLog for thread when creating call stack or handle exception - this increases stability and performance 48)..Changed: LastException property is remove from exception manager as not thread safe. Use LastThreadException property instead 49)..Changed: Lock/Unlock from thread manager and exception manager are removed to avoid deadlocks 50)..Changed: ThreadsSnapshot tool now tries to capture call stack without injecting DLL 51)..Changed: Build events now runs with CREATE_NO_WINDOW flag (console window is hidden) 52)..Improved: More articles in help EurekaLog 7.0.06 (7.0.6.0), 1-June-2013 1)....Added: Experimental 64 bit C++ Builder support 2)....Added: New tab in EurekaLog project options: "External tools" 3)....Added: Option to catch all IDE errors (to debug your own IDE packages) 4)....Added: Option to catch only exceptions from current module 5)....Added: Option to defer building call stack 6)....Added: RAD Studio XE4 support 7)....Added: Support for AppWave 8)....Fixed: Fixed event handlers declarations for the EurekaLog component 9)....Fixed: Infinite recursive calls when using ToString from EndReport event handler 10)..Fixed: UPX compatibility issue 11)..Fixed: Range check errors for system error codes 12)..Fixed: Rare IDE stack overflow 13)..Fixed: JIRA unit was not added automatically 14)..Fixed: EurekaLog no longer tries to check for leaks when memory manager filter is disabled 15)..Fixed: Possible deadlock on shutdown with freeze checks active 16)..Fixed: Issues with settings dialog and Win32 Service application type 17)..Fixed: ThreadSnapshot tool was not able to take snapshots of Win64 processes 18)..Fixed: WCT is disabled for leaks 19)..Fixed: TContext declarations for Win64 20)..Fixed: Check for updates now correctly sets time of last check 21)..Fixed: (Win64) Several Pointer Integer convertion errors 22)..Fixed: Internal error when exception info object was deleted while it was still used by SysUtils exception object 23)..Fixed: Semeral problems with "EurekaLog look & feel" style for EurekaLog error dialog 24)..Fixed: Using text collection resets exception filters 25)..Fixed: Rare access violation if registering event handlers is placed too early 26)..Fixed: SMTP RFC date formatting 27)..Fixed: Rare empty call stack bug 28)..Fixed: Hang detection was not working if EurekaLog was disabled in threads 29)..Fixed: AV for double-free TEncoding 30)..Changed: ecc32/emake no longer alters arguments for dcc32/make unless new options --el_add_default_options is specified 31)..Changed: Save/load options methods was moved to TEurekaModuleOptions class 32)..Changed: Saving options to EOF file now adds hidden options and removes obsolete options (only when compatibility mode is off) 33)..Changed: Compiling installed packages now silently ignores EurekaLog instead of showing "File is in use" error message 34)..Improved: More readable disk/memory sizes in bug reports 35)..Improved: More descriptive settings dialog when using external configuration 36)..Improved: ThreadSnapshot tool now aquired DEBUG priviledge for taking snapshot. This allows it to bypass security access checks when opening target process. 37)..Improved: Changed BugID default generation to include error code for OS errors and error message for DB errors 38)..Improved: Mantis API (WSDL) was updated to the latest version (1.2.14) 39)..Improved: IntraWeb compatibility (old and new versions) 40)..Improved: COM applications compatibility 41)..Improved: Build events now accept shell commands 42)..Improved: More articles in help EurekaLog 7.0.05 (7.0.5.0), 7-February-2013 1)....Added: JIRA support 2)....Added: Virtual machine detection (new field in bug reports) 3)....Fixed: "Use Main Module options" option was loading empty options for some cases 4)....Fixed: Wrong record declarations for Simple MAPI on Win64 5)....Fixed: Performance issues with batch module options updating 6)....Fixed: Wrong leaks report with both MemLeaks/ResLeaks options active 7)....Fixed: Wrong info for nested exceptions in some cases 8)....Fixed: AV under debugger for Win64 (added support for _TExitDllException) 9)....Fixed: Wrong record declarations for process/thread info on Win64 10)..Fixed: Support for FinalBuilder on XE2/XE3 with spaces in file paths 11)..Fixed: Rare double-free of module information (ModuleInfoList) 12)..Fixed: Rare External Exception C000071C on shutdown (only under debuggger) 13)..Fixed: Added large addresses support in Viewer 14)..Fixed: Counter options in memory leaks category is now working properly 15)..Fixed: Rare range-check error in TEurekaModulesList.AddModuleFromFileName 16)..Fixed: FTP force directories dead lock 17)..Fixed: Fixed wrong index being used when clearing compatibility mode (EurekaLog project options dialog) 18)..Fixed: Default thread state do not affect main thread now 19)..Fixed: Sometimes wrong thread may be used when altering EurekaLog active state for external thread 20)..Fixed: Wrong DNS lookup on ANSI 21)..Fixed: Problems with IDE expert and projects on network paths 22)..Fixed: Added support for arguments in URLs (HTTP sending) 23)..Fixed: Possible deadlock in multithreaded applications 24)..Fixed: Problems with unicode characters in project files on non-Unicode IDEs 25)..Fixed: Infinite recursive calls when using ToString from EndReport event handler 26)..Fixed: Win64 GetCaller now returns pointer to call instruction, not return address 27)..Improved: Standalone Editor do not force save/load folder by default 28)..Improved: DLL profile now can use additional application type hooks automatically 29)..Improved: EurekaLog now able to work with read-only projects (see help for more info) EurekaLog 7.0.04 (7.0.4.0), 2-December-2012 1)....Added: Support for nested exceptions in DLLs 2)....Fixed: Options bug in EurekaLogSendEmail function 3)....Fixed: Weird behaviour for steps to reproduce and custom fields 4)....Fixed: Installation for single personality (BDS) 5)....Fixed: Range check error in EModules 6)....Fixed: Bug in exception destroy hook 7)....Fixed: OnExceptionNotify event is no longer called for handled exceptions without option checked 8)....Fixed: DEP checks on startup no longer cause exception 9)....Fixed: Invalid declaration for MS Debug API 10)..Fixed: OLE mode change error for "Test" send button 11)..Fixed: Fixes for multiply loading of the same DLL 12)..Fixed: Removed PNG compression from icons (tools) 13)..Fixed: Range-check error in dialogs with EurekaLog style enabled 14)..Fixed: Send progress dialog may keep busy forever processing window messages (message flood from rapid application GUI updates) 15)..Fixed: Thread pausing options now work correctly 16)..Improved: New features in exception filters - marking exceptions as "expected", filtering by properties (RTTI) 17)..Improved: Recovery from memory errors without debugging memory manager 18)..Improved: Viewer's password edit now hides password with asterisks 19)..Updated: Changed names of .inc files to avoid name conflicts with other libraries 20)..Updated: Help EurekaLog 7.0.03 (7.0.3.0), 6-October-2012 1)....Fixed: Removed some consts keywords for event handlers, so now C++ Builder can alter arguments (this change may require you to adjust your custom code) 2)....Fixed: Fallback code for false-positive results on memory probing 3)....Fixed: Range check errors in SSL/TLS implementation 4)....Fixed: "EurekaLog is not active" error message during send testing 5)....Fixed: Incorrect memory probing when DEP is off (old systems) 6)....Fixed: Installation of 64-bit BPLs 7)....Fixed: Dialog preview 8)....Fixed: Win64 fixes for XE3 9)....Fixed: Support for project groups (mixed project types) 10)..Fixed: Windows 2000 hooks compatibility 11)..Fixed: mailto double quotes escaping 12)..Fixed: Simple MAPI WOW compatibility 13)..Fixed: Simple MAPI modal issues 14)..Fixed: Various range check errors 15)..Changed: Removed minor version number from program group name 16)..Updated: Help EurekaLog 7.0.02 hot-fix 1 (7.0.2.1), 12-September-2012 1)....Fixed: Range check error in Viewer 2)....Fixed: Bug in hooking code EurekaLog 7.0.02 (7.0.2.0), 11-September-2012 1)....Added: Improved memory problems detection 2)....Added: Minor IDE Expert usability improvements 3)....Added: Auto-size feature for detailed error dialog 4)....Added: Workaround for QC #106935 5)....Added: Workaround for bug in InvokeRegistry (SOAP/Mantis) 6)....Fixed: Nested OS exceptions 7)....Fixed: Multiply Win64 fixes 8)....Fixed: Compatibility mode fixes 9)....Fixed: Altered behaviour of "Add BugID/Date/ComputerName" options 10)..Fixed: Blank screenshots 11)..Fixed: Check file for corruptions 12)..Fixed: Viewer is unable to decrypt certain bug reports 13)..Fixed: Internal DoNoTouch option now works for post-processing and condtionals 14)..Fixed: Possible out of memory error for "Do not store class/procedure names" option 15)..Fixed: EurekaLog did not properly install itself when there is only Delphi installed, but no C++ Builder of the same version (or visa versa) 16)..Fixed: Wrong argument for OnRaise event 17)..Fixed: Handling memory errors in initialization/finalization sections 18)..Fixed: Updating steps to reproduce and user e-mail in bug report 19)..Fixed: Proper Success/Failure for some errors during SMTP send 20)..Added: Workaround for wrong GUI fonts 21)..Added: Delphi XE3 support 22)..Added: Individual options for each exception EurekaLog 7.0.01 (7.0.1.0), 28-June-2012 1)....Added: New "Modal window" option (MS Classic and EurekaLog dialogs) 2)....Added: New "Owned window" option (MS Classic and EurekaLog dialogs) 3)....Added: New "Catch EurekaLog IDE Expert errors" option 4)....Added: Backup memory manager to recover from critical errors 5)....Added: Alternative methods to provide additional features when memory filter is not set 6)....Fixed: Contains fixes from hotfixes 1-3 7)....Fixed: Performance improvements 8)....Fixed: Improved IDE Expert's speed, stability and compatibility with other 3rd party extensions 9)....Fixed: MS Classic dialog size adjustments for large "click here" translations 10)..Fixed: Fixed resetting few EurekaLog project options to defaults 11)..Fixed: Multiplying exception filters when options are assigned (for example: when switching to/from "Custom" page in project options) 12)..Fixed: (Compatibility mode) Fixed send options merging 13)..Fixed: Updated help EurekaLog 7.0 hot-fix 3 (7.0.0.273), 20-June-2012 --------------------------- 1)....Fixed: ERangeError in EResLeaks (THandle Integer) 2)....Fixed: C++ Builder breakpoints for large projects 3)....Fixed: Help (updates policy changed) 4)....Fixed: Text collections applying 5)....Fixed: Build events are now called for unlocked file 6)....Fixed: Proper handling of C++ Builder project options files from Delphi code (settings editor and IDE expert) 7)....Fixed: Terminate/Checked sub-option for MS Classic dialog 8)....Fixed: Confusing message for already post-processed executables 9)....Fixed: Access violation for some EurekaLog IDE menu items when no project was loaded 10)..Fixed: Invoking help for "Variables" window 11)..Fixed: EurekaLog Viewer version info 12)..Fixed: Events in components 13)..Added: Retry option for "Sorry, you must close all running IDE instances before installation" 14)..Added: Italian translation 15)..Added: Actual change log is now included into installer 16)..Added: Even more setup logging 17)..Added: New help articles (recompilation and manual installation) EurekaLog 7.0 hot-fix 2 (7.0.0.261), 10-June-2012 --------------------------- 1)....Fixed: Wrong version info reporting to IDE 2)....Added: Workaround for Delphi 2005 TListView bug 3)....Added: Workaround for possible invalid FPU state in exception handlers 4)....Added: Missed declarations for ExceptionLog (compatibility mode) 5)....Fixed: Work for unsaved projects 6)....Added: Escaping for '--' in options (confuses IDE's XML parsing) 7)....Added: Storing thread's class/name in call stack for terminated threads 8)....Added: More setup logging 9)....Fixed: Help (broken links) 10)..Added: "Upgrade to EurekaLog 7" help topic 11)..Fixed: Clean up installed files EurekaLog 7.0 hot-fix 1 (7.0.0.256), 6-June-2012 --------------------------- 1)....Fixed: Invalid Format() arguments in ELogBuilder. EurekaLog 7.0, 1-June-2012 --------------------------- 1)....Improved: Main change - EurekaLog's core was rewritten (refactored) to allow more easy modification and remove hacks. 2)....Improved: New plugin-like architecture now allows you to exclude unused code. 3)....Improved: New plugin-like architecture now allows you to easily extends EurekaLog. 4)....Improved: Greatly extended documentation. 5)....Improved: Installer is now localized. 6)....Improved: Greatly speed ups creation of minimal bug report (with most information disabled). 7)....Changed: EurekaLog's root IDE menu was relocated to under Tools and extended with new items. 8)....Added: New examples. 9)....Added: New tools (address lookup, error lookup, threads snapshot, standalone settings editor). 10)..Added: Support for DBG/PDB formats of debug information (including symbol server support and auto-downloading). 11)..Added: Support for madExcept debug information (experimental). 12)..Added: WER (Windows Error Reporting) support. 13)..Added: Full unicode support. 14)..Added: Professional and Trial editions: added source code (interface sections only) 15)..Improved: Dialogs - new options and new customization possibilities: 16)..Added: All GUI dialogs: ability to test dialog directly from configuration dialog by displaying a sample window with currently specified settings. 17)..Improved: All GUI dialogs: dialogs are DPI-awared now (auto-scale for different DPI). 18)..Added: MessageBox dialog: added detailed mode (shows a compact call stack). 19)..Added: MessageBox dialog: added ability for asking a send consent. 20)..Added: MessageBox dialog: added support to switch to "native" message box for application. 21)..Added: MS Classic dialog: added control over "user e-mail" edit's visibility. 22)..Added: MS Classic dialog: added ability to personalize dialog view with application's name and icon. 23)..Added: MS Classic dialog: added ability to show terminate/restart checkbox initially checked. 24)..Added: EurekaLog dialog: added ability to personalize dialog view with application's name and icon. 25)..Added: EurekaLog dialog: added ability to show terminate/restart checkbox initially checked. 26)..Added: EurekaLog dialog: added ability to switch back to non-detailed view. 27)..Added: WEB dialog: added new tags to customize bug report page. 28)..Improved: WEB dialog: improved support for unicode and charset. 29)..Added: New dialog type: RTL dialog. 30)..Added: New dialog type: console output. 31)..Added: New dialog type: system logging. 32)..Added: New dialog type: Windows Error Reporting. 33)..Improved: Sending - new options and new customization possibilities: 34)..Added: All send methods: added ability to setup multiply send methods. 35)..Added: All send methods: added ability to change send method order. 36)..Added: All send methods: added separate settings for each send method. 37)..Added: All send methods: ability to test send method directly from configuration dialog by sending a demo bug report. 38)..Added: SMTP client send method: added SSL support. 39)..Added: SMTP client send method: added TLS support. 40)..Added: SMTP client send method: added option for using real e-mail address. 41)..Added: SMTP server send method: added option for using real e-mail address. 42)..Added: HTTP upload send method: added support for custom backward feedback messages. 43)..Added: FTP upload send method: added creating folders on FTP (like remote ForceDirectories). 44)..Added: Mantis send method: added API support (MantisConnect, out-of-the-box since Mantis 1.1.0, available as add-on for previous versions). 45)..Added: Mantis send method: added support for custom "Count" field. 46)..Added: Mantis send method: added options for controlling duplicates. 47)..Added: Mantis send method: added support for SSL/TLS. 48)..Added: FogBugz send method: added API support (out-of-the-box since ForBugz 7, available as add-on for FogBugz 6). 49)..Added: FogBugz send method: EurekaLog will update "Occurrences" field (count of bugs). 50)..Added: FogBugz send method: EurekaLog will respect "Stop reporting" option (BugzScout's setting). 51)..Added: FogBugz send method: EurekaLog will respect "Scout message" option (BugzScout's setting). 52)..Added: FogBugz send method: EurekaLog will store client's e-mail as issue's correspondent. 53)..Added: FogBugz send method: added options for controlling duplicates. 54)..Added: FogBugz send method: added support for "Area" field. 55)..Added: FogBugz send method: added support for SSL/TLS. 56)..Added: BugZilla send method: added API support. 57)..Added: BugZilla send method: added support for custom "Count" field. 58)..Added: BugZilla send method: added options for controlling duplicates. 59)..Added: BugZilla send method: added support for SSL/TLS. 60)..Added: New send method: Shell (mailto protocol). 61)..Added: New send method: extended MAPI. 62)..Added: Support for separate code and debug info injection. 63)..Added: Ability to use custom units before EurekaLog's units. 64)..Added: Support for external configuration file in IDE expert. 65)..Added: Now EurekaLog stores only those project options which are different from defaults (to save disk space and reduce noise in project file). 66)..Added: Now EurekaLog stores project options sorted (alphabet order). 67)..Added: Separate settings for saving modules and processes lists to bug report. 68)..Added: Support for taking screenshots of multiply monitors. 69)..Added: More screenshot customization options. 70)..Added: More control over bug report's file names. 71)..Added: New environment variables. 72)..Added: Deleting .map file after compilation. 73)..Added: Support for different .dpr and .dproj file names. 74)..Improved: memory leaks detection feature - new options and new customization possibilities: 75)..Added: Ability to track memory problems without activation of leaks checking. 76)..Added: Support for sharing memory manager. 77)..Added: Support for tracking leaks in applications built with run-time packages. 78)..Added: Option to zero-fill freed memory. 79)..Added: Option to enable leaks detection only when running under debugger. 80)..Added: Option for manual activation control for leaks detection (via command-line switches). 81)..Added: Option to select stack tracing method for memory problems. 82)..Added: Option to trigger memory leak reporting only for large leaked memory's size. 83)..Added: Option to control limit of number of reported leak. 84)..Added: CheckHeap function to force check of heap's consistency. 85)..Added: DumpAllocationsToFile function to save information about allocated memory to log file. 86)..Added: Registered leaks feature. 87)..Added: Run-time control over memory leak registering. 88)..Added: New recognized leak type: String (both ANSI and Unicode are supported). 89)..Added: Memory features support for C++ Builder. 90)..Added: Resource leaks detection feature. 91)..Improved: Compilation speed increased. 92)..Added: Support for generics in debug information. 93)..Added: Chained/nested exceptions support. 94)..Added: Wait Chain Traversal support. 95)..Added: Support for named threads. 96)..Added: Additional information for threads in call stack. 97)..Improved: EurekaLog Viewer Tool: 98)..Added: Now Viewer has its own help file 99)..Added: Viewer now supports a FireBird based database on local file or remote server. 100).Added: You can have more that one user account for FireBird based database. 101).Added: Viewer now can be launched in View mode (Viewer can be configured to any DB or View mode). 102).Added: Viewer's database now supports storing files, associated with the report (you can also add and remove files manually). 103).Added: Viewer supports "Import" and "View" commands for report files. 104).Improved: Extended support for more log formats (XML, packed ELF, etc). 105).Added: Columns in report's list now can be configured (you can hide and show them). 106).Added: There are a plenty of new columns added to report's list. 107).Added: Ability of auto-download reports from e-mail account. 108).Improved: printing - now you can print the entire report (including screenshots). Old behaviour of printing just one tab (call stack only, for example) also remains. 109).Added: Viewer can now have more that one run-time instance . 110).Added: File import status dialog is now configurable (you can disable it, if you want to). 111).Added: There is a preview area for screenshots, available in reports. 112).Improved: Now Viewer is more Vista-friendly (i.e. file associations are managed in HKCU, rather that in HKLM, storing configuration in user's Application Data, etc, etc). 113).Added: Report's list now supports multi-select, so operations can be performed on many reports at time. 114).Added: There are plenty of new command line abilities, like specifying several files and new switches. 115).Improved: Bunch of minor changes and improvements. WARNING: -------- There are many changes in this release. See the "Changed from the old 6.x version" help topic for further information! EurekaLog 7 also have "EurekaLog 6 backward compatibility mode". Please, refer to help file for more information. We also have the detailed "Upgrade guide" in our help system.
Computer Networking: A Top-Down Approach, 6th Edition Solutions to Review Questions and Problems Version Date: May 2012 This document contains the solutions to review questions and problems for the 5th edition of Computer Networking: A Top-Down Approach by Jim Kurose and Keith Ross. These solutions are being made available to instructors ONLY. Please do NOT copy or distribute this document to others (even other instructors). Please do not post any solutions on a publicly-available Web site. We’ll be happy to provide a copy (up-to-date) of this solution manual ourselves to anyone who asks. Acknowledgments: Over the years, several students and colleagues have helped us prepare this solutions manual. Special thanks goes to HongGang Zhang, Rakesh Kumar, Prithula Dhungel, and Vijay Annapureddy. Also thanks to all the readers who have made suggestions and corrected errors. All material © copyright 1996-2012 by J.F. Kurose and K.W. Ross. All rights reserved Chapter 1 Review Questions There is no difference. Throughout this text, the words “host” and “end system” are used interchangeably. End systems include PCs, workstations, Web servers, mail servers, PDAs, Internet-connected game consoles, etc. From Wikipedia: Diplomatic protocol is commonly described as a set of international courtesy rules. These well-established and time-honored rules have made it easier for nations and people to live and work together. Part of protocol has always been the acknowledgment of the hierarchical standing of all present. Protocol rules are based on the principles of civility. Standards are important for protocols so that people can create networking systems and products that interoperate. 1. Dial-up modem over telephone line: home; 2. DSL over telephone line: home or small office; 3. Cable to HFC: home; 4. 100 Mbps switched Ethernet: enterprise; 5. Wifi (802.11): home and enterprise: 6. 3G and 4G: wide-area wireless. HFC bandwidth is shared among the users. On the downstream channel, all packets emanate from a single source, namely, the head end. Thus, there are no collisions in the downstream channel. In most American cities, the current possibilities include: dial-up; DSL; cable modem; fiber-to-the-home. 7. Ethernet LANs have transmission rates of 10 Mbps, 100 Mbps, 1 Gbps and 10 Gbps. 8. Today, Ethernet most commonly runs over twisted-pair copper wire. It also can run over fibers optic links. 9. Dial up modems: up to 56 Kbps, bandwidth is dedicated; ADSL: up to 24 Mbps downstream and 2.5 Mbps upstream, bandwidth is dedicated; HFC, rates up to 42.8 Mbps and upstream rates of up to 30.7 Mbps, bandwidth is shared. FTTH: 2-10Mbps upload; 10-20 Mbps download; bandwidth is not shared. 10. There are two popular wireless Internet access technologies today: Wifi (802.11) In a wireless LAN, wireless users transmit/receive packets to/from an base station (i.e., wireless access point) within a radius of few tens of meters. The base station is typically connected to the wired Internet and thus serves to connect wireless users to the wired network. 3G and 4G wide-area wireless access networks. In these systems, packets are transmitted over the same wireless infrastructure used for cellular telephony, with the base station thus being managed by a telecommunications provider. This provides wireless access to users within a radius of tens of kilometers of the base station. 11. At time t0 the sending host begins to transmit. At time t1 = L/R1, the sending host completes transmission and the entire packet is received at the router (no propagation delay). Because the router has the entire packet at time t1, it can begin to transmit the packet to the receiving host at time t1. At time t2 = t1 + L/R2, the router completes transmission and the entire packet is received at the receiving host (again, no propagation delay). Thus, the end-to-end delay is L/R1 + L/R2. 12. A circuit-switched network can guarantee a certain amount of end-to-end bandwidth for the duration of a call. Most packet-switched networks today (including the Internet) cannot make any end-to-end guarantees for bandwidth. FDM requires sophisticated analog hardware to shift signal into appropriate frequency bands. 13. a) 2 users can be supported because each user requires half of the link bandwidth. b) Since each user requires 1Mbps when transmitting, if two or fewer users transmit simultaneously, a maximum of 2Mbps will be required. Since the available bandwidth of the shared link is 2Mbps, there will be no queuing delay before the link. Whereas, if three users transmit simultaneously, the bandwidth required will be 3Mbps which is more than the available bandwidth of the shared link. In this case, there will be queuing delay before the link. c) Probability that a given user is transmitting = 0.2 d) Probability that all three users are transmitting simultaneously = = (0.2)3 = 0.008. Since the queue grows when all the users are transmitting, the fraction of time during which the queue grows (which is equal to the probability that all three users are transmitting simultaneously) is 0.008. 14. If the two ISPs do not peer with each other, then when they send traffic to each other they have to send the traffic through a provider ISP (intermediary), to which they have to pay for carrying the traffic. By peering with each other directly, the two ISPs can reduce their payments to their provider ISPs. An Internet Exchange Points (IXP) (typically in a standalone building with its own switches) is a meeting point where multiple ISPs can connect and/or peer together. An ISP earns its money by charging each of the the ISPs that connect to the IXP a relatively small fee, which may depend on the amount of traffic sent to or received from the IXP. 15. Google's private network connects together all its data centers, big and small. Traffic between the Google data centers passes over its private network rather than over the public Internet. Many of these data centers are located in, or close to, lower tier ISPs. Therefore, when Google delivers content to a user, it often can bypass higher tier ISPs. What motivates content providers to create these networks? First, the content provider has more control over the user experience, since it has to use few intermediary ISPs. Second, it can save money by sending less traffic into provider networks. Third, if ISPs decide to charge more money to highly profitable content providers (in countries where net neutrality doesn't apply), the content providers can avoid these extra payments. 16. The delay components are processing delays, transmission delays, propagation delays, and queuing delays. All of these delays are fixed, except for the queuing delays, which are variable. 17. a) 1000 km, 1 Mbps, 100 bytes b) 100 km, 1 Mbps, 100 bytes 18. 10msec; d/s; no; no 19. a) 500 kbps b) 64 seconds c) 100kbps; 320 seconds 20. End system A breaks the large file into chunks. It adds header to each chunk, thereby generating multiple packets from the file. The header in each packet includes the IP address of the destination (end system B). The packet switch uses the destination IP address in the packet to determine the outgoing link. Asking which road to take is analogous to a packet asking which outgoing link it should be forwarded on, given the packet’s destination address. 21. The maximum emission rate is 500 packets/sec and the maximum transmission rate is 350 packets/sec. The corresponding traffic intensity is 500/350 =1.43 > 1. Loss will eventually occur for each experiment; but the time when loss first occurs will be different from one experiment to the next due to the randomness in the emission process. 22. Five generic tasks are error control, flow control, segmentation and reassembly, multiplexing, and connection setup. Yes, these tasks can be duplicated at different layers. For example, error control is often provided at more than one layer. 23. The five layers in the Internet protocol stack are – from top to bottom – the application layer, the transport layer, the network layer, the link layer, and the physical layer. The principal responsibilities are outlined in Section 1.5.1. 24. Application-layer message: data which an application wants to send and passed onto the transport layer; transport-layer segment: generated by the transport layer and encapsulates application-layer message with transport layer header; network-layer datagram: encapsulates transport-layer segment with a network-layer header; link-layer frame: encapsulates network-layer datagram with a link-layer header. 25. Routers process network, link and physical layers (layers 1 through 3). (This is a little bit of a white lie, as modern routers sometimes act as firewalls or caching components, and process Transport layer as well.) Link layer switches process link and physical layers (layers 1 through2). Hosts process all five layers. 26. a) Virus Requires some form of human interaction to spread. Classic example: E-mail viruses. b) Worms No user replication needed. Worm in infected host scans IP addresses and port numbers, looking for vulnerable processes to infect. 27. Creation of a botnet requires an attacker to find vulnerability in some application or system (e.g. exploiting the buffer overflow vulnerability that might exist in an application). After finding the vulnerability, the attacker needs to scan for hosts that are vulnerable. The target is basically to compromise a series of systems by exploiting that particular vulnerability. Any system that is part of the botnet can automatically scan its environment and propagate by exploiting the vulnerability. An important property of such botnets is that the originator of the botnet can remotely control and issue commands to all the nodes in the botnet. Hence, it becomes possible for the attacker to issue a command to all the nodes, that target a single node (for example, all nodes in the botnet might be commanded by the attacker to send a TCP SYN message to the target, which might result in a TCP SYN flood attack at the target). 28. Trudy can pretend to be Bob to Alice (and vice-versa) and partially or completely modify the message(s) being sent from Bob to Alice. For example, she can easily change the phrase “Alice, I owe you $1000” to “Alice, I owe you $10,000”. Furthermore, Trudy can even drop the packets that are being sent by Bob to Alice (and vise-versa), even if the packets from Bob to Alice are encrypted. Chapter 1 Problems Problem 1 There is no single right answer to this question. Many protocols would do the trick. Here's a simple answer below: Messages from ATM machine to Server Msg name purpose -------- ------- HELO Let server know that there is a card in the ATM machine ATM card transmits user ID to Server PASSWD User enters PIN, which is sent to server BALANCE User requests balance WITHDRAWL User asks to withdraw money BYE user all done Messages from Server to ATM machine (display) Msg name purpose -------- ------- PASSWD Ask user for PIN (password) OK last requested operation (PASSWD, WITHDRAWL) OK ERR last requested operation (PASSWD, WITHDRAWL) in ERROR AMOUNT sent in response to BALANCE request BYE user done, display welcome screen at ATM Correct operation: client server HELO (userid) --------------> (check if valid userid) <------------- PASSWD PASSWD --------------> (check password) <------------- AMOUNT WITHDRAWL --------------> check if enough $ to cover withdrawl (check if valid userid) <------------- PASSWD PASSWD --------------> (check password) <------------- AMOUNT WITHDRAWL --------------> check if enough $ to cover withdrawl <------------- BYE Problem 2 At time N*(L/R) the first packet has reached the destination, the second packet is stored in the last router, the third packet is stored in the next-to-last router, etc. At time N*(L/R) + L/R, the second packet has reached the destination, the third packet is stored in the last router, etc. Continuing with this logic, we see that at time N*(L/R) + (P-1)*(L/R) = (N+P-1)*(L/R) all packets have reached the destination. Problem 3 a) A circuit-switched network would be well suited to the application, because the application involves long sessions with predictable smooth bandwidth requirements. Since the transmission rate is known and not bursty, bandwidth can be reserved for each application session without significant waste. In addition, the overhead costs of setting up and tearing down connections are amortized over the lengthy duration of a typical application session. b) In the worst case, all the applications simultaneously transmit over one or more network links. However, since each link has sufficient bandwidth to handle the sum of all of the applications' data rates, no congestion (very little queuing) will occur. Given such generous link capacities, the network does not need congestion control mechanisms. Problem 4 Between the switch in the upper left and the switch in the upper right we can have 4 connections. Similarly we can have four connections between each of the 3 other pairs of adjacent switches. Thus, this network can support up to 16 connections. We can 4 connections passing through the switch in the upper-right-hand corner and another 4 connections passing through the switch in the lower-left-hand corner, giving a total of 8 connections. Yes. For the connections between A and C, we route two connections through B and two connections through D. For the connections between B and D, we route two connections through A and two connections through C. In this manner, there are at most 4 connections passing through any link. Problem 5 Tollbooths are 75 km apart, and the cars propagate at 100km/hr. A tollbooth services a car at a rate of one car every 12 seconds. a) There are ten cars. It takes 120 seconds, or 2 minutes, for the first tollbooth to service the 10 cars. Each of these cars has a propagation delay of 45 minutes (travel 75 km) before arriving at the second tollbooth. Thus, all the cars are lined up before the second tollbooth after 47 minutes. The whole process repeats itself for traveling between the second and third tollbooths. It also takes 2 minutes for the third tollbooth to service the 10 cars. Thus the total delay is 96 minutes. b) Delay between tollbooths is 8*12 seconds plus 45 minutes, i.e., 46 minutes and 36 seconds. The total delay is twice this amount plus 8*12 seconds, i.e., 94 minutes and 48 seconds. Problem 6 a) seconds. b) seconds. c) seconds. d) The bit is just leaving Host A. e) The first bit is in the link and has not reached Host B. f) The first bit has reached Host B. g) Want km. Problem 7 Consider the first bit in a packet. Before this bit can be transmitted, all of the bits in the packet must be generated. This requires sec=7msec. The time required to transmit the packet is sec= sec. Propagation delay = 10 msec. The delay until decoding is 7msec + sec + 10msec = 17.224msec A similar analysis shows that all bits experience a delay of 17.224 msec. Problem 8 a) 20 users can be supported. b) . c) . d) . We use the central limit theorem to approximate this probability. Let be independent random variables such that . “21 or more users” when is a standard normal r.v. Thus “21 or more users” . Problem 9 10,000 Problem 10 The first end system requires L/R1 to transmit the packet onto the first link; the packet propagates over the first link in d1/s1; the packet switch adds a processing delay of dproc; after receiving the entire packet, the packet switch connecting the first and the second link requires L/R2 to transmit the packet onto the second link; the packet propagates over the second link in d2/s2. Similarly, we can find the delay caused by the second switch and the third link: L/R3, dproc, and d3/s3. Adding these five delays gives dend-end = L/R1 + L/R2 + L/R3 + d1/s1 + d2/s2 + d3/s3+ dproc+ dproc To answer the second question, we simply plug the values into the equation to get 6 + 6 + 6 + 20+16 + 4 + 3 + 3 = 64 msec. Problem 11 Because bits are immediately transmitted, the packet switch does not introduce any delay; in particular, it does not introduce a transmission delay. Thus, dend-end = L/R + d1/s1 + d2/s2+ d3/s3 For the values in Problem 10, we get 6 + 20 + 16 + 4 = 46 msec. Problem 12 The arriving packet must first wait for the link to transmit 4.5 *1,500 bytes = 6,750 bytes or 54,000 bits. Since these bits are transmitted at 2 Mbps, the queuing delay is 27 msec. Generally, the queuing delay is (nL + (L - x))/R. Problem 13 The queuing delay is 0 for the first transmitted packet, L/R for the second transmitted packet, and generally, (n-1)L/R for the nth transmitted packet. Thus, the average delay for the N packets is: (L/R + 2L/R + ....... + (N-1)L/R)/N = L/(RN) * (1 + 2 + ..... + (N-1)) = L/(RN) * N(N-1)/2 = LN(N-1)/(2RN) = (N-1)L/(2R) Note that here we used the well-known fact: 1 + 2 + ....... + N = N(N+1)/2 It takes seconds to transmit the packets. Thus, the buffer is empty when a each batch of packets arrive. Thus, the average delay of a packet across all batches is the average delay within one batch, i.e., (N-1)L/2R. Problem 14 The transmission delay is . The total delay is Let . Total delay = For x=0, the total delay =0; as we increase x, total delay increases, approaching infinity as x approaches 1/a. Problem 15 Total delay . Problem 16 The total number of packets in the system includes those in the buffer and the packet that is being transmitted. So, N=10+1. Because , so (10+1)=a*(queuing delay + transmission delay). That is, 11=a*(0.01+1/100)=a*(0.01+0.01). Thus, a=550 packets/sec. Problem 17 There are nodes (the source host and the routers). Let denote the processing delay at the th node. Let be the transmission rate of the th link and let . Let be the propagation delay across the th link. Then . Let denote the average queuing delay at node . Then . Problem 18 On linux you can use the command traceroute www.targethost.com and in the Windows command prompt you can use tracert www.targethost.com In either case, you will get three delay measurements. For those three measurements you can calculate the mean and standard deviation. Repeat the experiment at different times of the day and comment on any changes. Here is an example solution: Traceroutes between San Diego Super Computer Center and www.poly.edu The average (mean) of the round-trip delays at each of the three hours is 71.18 ms, 71.38 ms and 71.55 ms, respectively. The standard deviations are 0.075 ms, 0.21 ms, 0.05 ms, respectively. In this example, the traceroutes have 12 routers in the path at each of the three hours. No, the paths didn’t change during any of the hours. Traceroute packets passed through four ISP networks from source to destination. Yes, in this experiment the largest delays occurred at peering interfaces between adjacent ISPs. Traceroutes from www.stella-net.net (France) to www.poly.edu (USA). The average round-trip delays at each of the three hours are 87.09 ms, 86.35 ms and 86.48 ms, respectively. The standard deviations are 0.53 ms, 0.18 ms, 0.23 ms, respectively. In this example, there are 11 routers in the path at each of the three hours. No, the paths didn’t change during any of the hours. Traceroute packets passed three ISP networks from source to destination. Yes, in this experiment the largest delays occurred at peering interfaces between adjacent ISPs. Problem 19 An example solution: Traceroutes from two different cities in France to New York City in United States In these traceroutes from two different cities in France to the same destination host in United States, seven links are in common including the transatlantic link. In this example of traceroutes from one city in France and from another city in Germany to the same host in United States, three links are in common including the transatlantic link. Traceroutes to two different cities in China from same host in United States Five links are common in the two traceroutes. The two traceroutes diverge before reaching China Problem 20 Throughput = min{Rs, Rc, R/M} Problem 21 If only use one path, the max throughput is given by: . If use all paths, the max throughput is given by . Problem 22 Probability of successfully receiving a packet is: ps= (1-p)N. The number of transmissions needed to be performed until the packet is successfully received by the client is a geometric random variable with success probability ps. Thus, the average number of transmissions needed is given by: 1/ps . Then, the average number of re-transmissions needed is given by: 1/ps -1. Problem 23 Let’s call the first packet A and call the second packet B. If the bottleneck link is the first link, then packet B is queued at the first link waiting for the transmission of packet A. So the packet inter-arrival time at the destination is simply L/Rs. If the second link is the bottleneck link and both packets are sent back to back, it must be true that the second packet arrives at the input queue of the second link before the second link finishes the transmission of the first packet. That is, L/Rs + L/Rs + dprop = L/Rs + dprop + L/Rc Thus, the minimum value of T is L/Rc  L/Rs . Problem 24 40 terabytes = 40 * 1012 * 8 bits. So, if using the dedicated link, it will take 40 * 1012 * 8 / (100 *106 ) =3200000 seconds = 37 days. But with FedEx overnight delivery, you can guarantee the data arrives in one day, and it should cost less than $100. Problem 25 160,000 bits 160,000 bits The bandwidth-delay product of a link is the maximum number of bits that can be in the link. the width of a bit = length of link / bandwidth-delay product, so 1 bit is 125 meters long, which is longer than a football field s/R Problem 26 s/R=20000km, then R=s/20000km= 2.5*108/(2*107)= 12.5 bps Problem 27 80,000,000 bits 800,000 bits, this is because that the maximum number of bits that will be in the link at any given time = min(bandwidth delay product, packet size) = 800,000 bits. .25 meters Problem 28 ttrans + tprop = 400 msec + 80 msec = 480 msec. 20 * (ttrans + 2 tprop) = 20*(20 msec + 80 msec) = 2 sec. Breaking up a file takes longer to transmit because each data packet and its corresponding acknowledgement packet add their own propagation delays. Problem 29 Recall geostationary satellite is 36,000 kilometers away from earth surface. 150 msec 1,500,000 bits 600,000,000 bits Problem 30 Let’s suppose the passenger and his/her bags correspond to the data unit arriving to the top of the protocol stack. When the passenger checks in, his/her bags are checked, and a tag is attached to the bags and ticket. This is additional information added in the Baggage layer if Figure 1.20 that allows the Baggage layer to implement the service or separating the passengers and baggage on the sending side, and then reuniting them (hopefully!) on the destination side. When a passenger then passes through security and additional stamp is often added to his/her ticket, indicating that the passenger has passed through a security check. This information is used to ensure (e.g., by later checks for the security information) secure transfer of people. Problem 31 Time to send message from source host to first packet switch = With store-and-forward switching, the total time to move message from source host to destination host = Time to send 1st packet from source host to first packet switch = . . Time at which 2nd packet is received at the first switch = time at which 1st packet is received at the second switch = Time at which 1st packet is received at the destination host = . After this, every 5msec one packet will be received; thus time at which last (800th) packet is received = . It can be seen that delay in using message segmentation is significantly less (almost 1/3rd). Without message segmentation, if bit errors are not tolerated, if there is a single bit error, the whole message has to be retransmitted (rather than a single packet). Without message segmentation, huge packets (containing HD videos, for example) are sent into the network. Routers have to accommodate these huge packets. Smaller packets have to queue behind enormous packets and suffer unfair delays. Packets have to be put in sequence at the destination. Message segmentation results in many smaller packets. Since header size is usually the same for all packets regardless of their size, with message segmentation the total amount of header bytes is more. Problem 32 Yes, the delays in the applet correspond to the delays in the Problem 31.The propagation delays affect the overall end-to-end delays both for packet switching and message switching equally. Problem 33 There are F/S packets. Each packet is S=80 bits. Time at which the last packet is received at the first router is sec. At this time, the first F/S-2 packets are at the destination, and the F/S-1 packet is at the second router. The last packet must then be transmitted by the first router and the second router, with each transmission taking sec. Thus delay in sending the whole file is To calculate the value of S which leads to the minimum delay, Problem 34 The circuit-switched telephone networks and the Internet are connected together at "gateways". When a Skype user (connected to the Internet) calls an ordinary telephone, a circuit is established between a gateway and the telephone user over the circuit switched network. The skype user's voice is sent in packets over the Internet to the gateway. At the gateway, the voice signal is reconstructed and then sent over the circuit. In the other direction, the voice signal is sent over the circuit switched network to the gateway. The gateway packetizes the voice signal and sends the voice packets to the Skype user.   Chapter 2 Review Questions The Web: HTTP; file transfer: FTP; remote login: Telnet; e-mail: SMTP; BitTorrent file sharing: BitTorrent protocol Network architecture refers to the organization of the communication process into layers (e.g., the five-layer Internet architecture). Application architecture, on the other hand, is designed by an application developer and dictates the broad structure of the application (e.g., client-server or P2P). The process which initiates the communication is the client; the process that waits to be contacted is the server. No. In a P2P file-sharing application, the peer that is receiving a file is typically the client and the peer that is sending the file is typically the server. The IP address of the destination host and the port number of the socket in the destination process. You would use UDP. With UDP, the transaction can be completed in one roundtrip time (RTT) - the client sends the transaction request into a UDP socket, and the server sends the reply back to the client's UDP socket. With TCP, a minimum of two RTTs are needed - one to set-up the TCP connection, and another for the client to send the request, and for the server to send back the reply. One such example is remote word processing, for example, with Google docs. However, because Google docs runs over the Internet (using TCP), timing guarantees are not provided. a) Reliable data transfer TCP provides a reliable byte-stream between client and server but UDP does not. b) A guarantee that a certain value for throughput will be maintained Neither c) A guarantee that data will be delivered within a specified amount of time Neither d) Confidentiality (via encryption) Neither SSL operates at the application layer. The SSL socket takes unencrypted data from the application layer, encrypts it and then passes it to the TCP socket. If the application developer wants TCP to be enhanced with SSL, she has to include the SSL code in the application. A protocol uses handshaking if the two communicating entities first exchange control packets before sending data to each other. SMTP uses handshaking at the application layer whereas HTTP does not. The applications associated with those protocols require that all application data be received in the correct order and without gaps. TCP provides this service whereas UDP does not. When the user first visits the site, the server creates a unique identification number, creates an entry in its back-end database, and returns this identification number as a cookie number. This cookie number is stored on the user’s host and is managed by the browser. During each subsequent visit (and purchase), the browser sends the cookie number back to the site. Thus the site knows when this user (more precisely, this browser) is visiting the site. Web caching can bring the desired content “closer” to the user, possibly to the same LAN to which the user’s host is connected. Web caching can reduce the delay for all objects, even objects that are not cached, since caching reduces the traffic on links. Telnet is not available in Windows 7 by default. to make it available, go to Control Panel, Programs and Features, Turn Windows Features On or Off, Check Telnet client. To start Telnet, in Windows command prompt, issue the following command > telnet webserverver 80 where "webserver" is some webserver. After issuing the command, you have established a TCP connection between your client telnet program and the web server. Then type in an HTTP GET message. An example is given below: Since the index.html page in this web server was not modified since Fri, 18 May 2007 09:23:34 GMT, and the above commands were issued on Sat, 19 May 2007, the server returned "304 Not Modified". Note that the first 4 lines are the GET message and header lines inputed by the user, and the next 4 lines (starting from HTTP/1.1 304 Not Modified) is the response from the web server. FTP uses two parallel TCP connections, one connection for sending control information (such as a request to transfer a file) and another connection for actually transferring the file. Because the control information is not sent over the same connection that the file is sent over, FTP sends control information out of band. The message is first sent from Alice’s host to her mail server over HTTP. Alice’s mail server then sends the message to Bob’s mail server over SMTP. Bob then transfers the message from his mail server to his host over POP3. 17. Received: from 65.54.246.203 (EHLO bay0-omc3-s3.bay0.hotmail.com) (65.54.246.203) by mta419.mail.mud.yahoo.com with SMTP; Sat, 19 May 2007 16:53:51 -0700 Received: from hotmail.com ([65.55.135.106]) by bay0-omc3-s3.bay0.hotmail.com with Microsoft SMTPSVC(6.0.3790.2668); Sat, 19 May 2007 16:52:42 -0700 Received: from mail pickup service by hotmail.com with Microsoft SMTPSVC; Sat, 19 May 2007 16:52:41 -0700 Message-ID: Received: from 65.55.135.123 by by130fd.bay130.hotmail.msn.com with HTTP; Sat, 19 May 2007 23:52:36 GMT From: "prithula dhungel" To: [email protected] Bcc: Subject: Test mail Date: Sat, 19 May 2007 23:52:36 +0000 Mime-Version: 1.0 Content-Type: Text/html; format=flowed Return-Path: [email protected] Figure: A sample mail message header Received: This header field indicates the sequence in which the SMTP servers send and receive the mail message including the respective timestamps. In this example there are 4 “Received:” header lines. This means the mail message passed through 5 different SMTP servers before being delivered to the receiver’s mail box. The last (forth) “Received:” header indicates the mail message flow from the SMTP server of the sender to the second SMTP server in the chain of servers. The sender’s SMTP server is at address 65.55.135.123 and the second SMTP server in the chain is by130fd.bay130.hotmail.msn.com. The third “Received:” header indicates the mail message flow from the second SMTP server in the chain to the third server, and so on. Finally, the first “Received:” header indicates the flow of the mail messages from the forth SMTP server to the last SMTP server (i.e. the receiver’s mail server) in the chain. Message-id: The message has been given this number [email protected] (by bay0-omc3-s3.bay0.hotmail.com. Message-id is a unique string assigned by the mail system when the message is first created. From: This indicates the email address of the sender of the mail. In the given example, the sender is “[email protected]” To: This field indicates the email address of the receiver of the mail. In the example, the receiver is “[email protected]” Subject: This gives the subject of the mail (if any specified by the sender). In the example, the subject specified by the sender is “Test mail” Date: The date and time when the mail was sent by the sender. In the example, the sender sent the mail on 19th May 2007, at time 23:52:36 GMT. Mime-version: MIME version used for the mail. In the example, it is 1.0. Content-type: The type of content in the body of the mail message. In the example, it is “text/html”. Return-Path: This specifies the email address to which the mail will be sent if the receiver of this mail wants to reply to the sender. This is also used by the sender’s mail server for bouncing back undeliverable mail messages of mailer-daemon error messages. In the example, the return path is “[email protected]”. With download and delete, after a user retrieves its messages from a POP server, the messages are deleted. This poses a problem for the nomadic user, who may want to access the messages from many different machines (office PC, home PC, etc.). In the download and keep configuration, messages are not deleted after the user retrieves the messages. This can also be inconvenient, as each time the user retrieves the stored messages from a new machine, all of non-deleted messages will be transferred to the new machine (including very old messages). Yes an organization’s mail server and Web server can have the same alias for a host name. The MX record is used to map the mail server’s host name to its IP address. You should be able to see the sender's IP address for a user with an .edu email address. But you will not be able to see the sender's IP address if the user uses a gmail account. It is not necessary that Bob will also provide chunks to Alice. Alice has to be in the top 4 neighbors of Bob for Bob to send out chunks to her; this might not occur even if Alice provides chunks to Bob throughout a 30-second interval. Recall that in BitTorrent, a peer picks a random peer and optimistically unchokes the peer for a short period of time. Therefore, Alice will eventually be optimistically unchoked by one of her neighbors, during which time she will receive chunks from that neighbor. The overlay network in a P2P file sharing system consists of the nodes participating in the file sharing system and the logical links between the nodes. There is a logical link (an “edge” in graph theory terms) from node A to node B if there is a semi-permanent TCP connection between A and B. An overlay network does not include routers. Mesh DHT: The advantage is in order to a route a message to the peer (with ID) that is closest to the key, only one hop is required; the disadvantage is that each peer must track all other peers in the DHT. Circular DHT: the advantage is that each peer needs to track only a few other peers; the disadvantage is that O(N) hops are needed to route a message to the peer that is closest to the key. 25. File Distribution Instant Messaging Video Streaming Distributed Computing With the UDP server, there is no welcoming socket, and all data from different clients enters the server through this one socket. With the TCP server, there is a welcoming socket, and each time a client initiates a connection to the server, a new socket is created. Thus, to support n simultaneous connections, the server would need n+1 sockets. For the TCP application, as soon as the client is executed, it attempts to initiate a TCP connection with the server. If the TCP server is not running, then the client will fail to make a connection. For the UDP application, the client does not initiate connections (or attempt to communicate with the UDP server) immediately upon execution Chapter 2 Problems Problem 1 a) F b) T c) F d) F e) F Problem 2 Access control commands: USER, PASS, ACT, CWD, CDUP, SMNT, REIN, QUIT. Transfer parameter commands: PORT, PASV, TYPE STRU, MODE. Service commands: RETR, STOR, STOU, APPE, ALLO, REST, RNFR, RNTO, ABOR, DELE, RMD, MRD, PWD, LIST, NLST, SITE, SYST, STAT, HELP, NOOP. Problem 3 Application layer protocols: DNS and HTTP Transport layer protocols: UDP for DNS; TCP for HTTP Problem 4 The document request was http://gaia.cs.umass.edu/cs453/index.html. The Host : field indicates the server's name and /cs453/index.html indicates the file name. The browser is running HTTP version 1.1, as indicated just before the first pair. The browser is requesting a persistent connection, as indicated by the Connection: keep-alive. This is a trick question. This information is not contained in an HTTP message anywhere. So there is no way to tell this from looking at the exchange of HTTP messages alone. One would need information from the IP datagrams (that carried the TCP segment that carried the HTTP GET request) to answer this question. Mozilla/5.0. The browser type information is needed by the server to send different versions of the same object to different types of browsers. Problem 5 The status code of 200 and the phrase OK indicate that the server was able to locate the document successfully. The reply was provided on Tuesday, 07 Mar 2008 12:39:45 Greenwich Mean Time. The document index.html was last modified on Saturday 10 Dec 2005 18:27:46 GMT. There are 3874 bytes in the document being returned. The first five bytes of the returned document are : <!doc. The server agreed to a persistent connection, as indicated by the Connection: Keep-Alive field Problem 6 Persistent connections are discussed in section 8 of RFC 2616 (the real goal of this question was to get you to retrieve and read an RFC). Sections 8.1.2 and 8.1.2.1 of the RFC indicate that either the client or the server can indicate to the other that it is going to close the persistent connection. It does so by including the connection-token "close" in the Connection-header field of the http request/reply. HTTP does not provide any encryption services. (From RFC 2616) “Clients that use persistent connections should limit the number of simultaneous connections that they maintain to a given server. A single-user client SHOULD NOT maintain more than 2 connections with any server or proxy.” Yes. (From RFC 2616) “A client might have started to send a new request at the same time that the server has decided to close the "idle" connection. From the server's point of view, the connection is being closed while it was idle, but from the client's point of view, a request is in progress.” Problem 7 The total amount of time to get the IP address is . Once the IP address is known, elapses to set up the TCP connection and another elapses to request and receive the small object. The total response time is Problem 8 . . Problem 9 The time to transmit an object of size L over a link or rate R is L/R. The average time is the average size of the object divided by R:  = (850,000 bits)/(15,000,000 bits/sec) = .0567 sec The traffic intensity on the link is given by =(16 requests/sec)(.0567 sec/request) = 0.907. Thus, the average access delay is (.0567 sec)/(1 - .907)  .6 seconds. The total average response time is therefore .6 sec + 3 sec = 3.6 sec. The traffic intensity on the access link is reduced by 60% since the 60% of the requests are satisfied within the institutional network. Thus the average access delay is (.0567 sec)/[1 – (.4)(.907)] = .089 seconds. The response time is approximately zero if the request is satisfied by the cache (which happens with probability .6); the average response time is .089 sec + 3 sec = 3.089 sec for cache misses (which happens 40% of the time). So the average response time is (.6)(0 sec) + (.4)(3.089 sec) = 1.24 seconds. Thus the average response time is reduced from 3.6 sec to 1.24 sec. Problem 10 Note that each downloaded object can be completely put into one data packet. Let Tp denote the one-way propagation delay between the client and the server. First consider parallel downloads using non-persistent connections. Parallel downloads would allow 10 connections to share the 150 bits/sec bandwidth, giving each just 15 bits/sec. Thus, the total time needed to receive all objects is given by: (200/150+Tp + 200/150 +Tp + 200/150+Tp + 100,000/150+ Tp ) + (200/(150/10)+Tp + 200/(150/10) +Tp + 200/(150/10)+Tp + 100,000/(150/10)+ Tp ) = 7377 + 8*Tp (seconds) Now consider a persistent HTTP connection. The total time needed is given by: (200/150+Tp + 200/150 +Tp + 200/150+Tp + 100,000/150+ Tp ) + 10*(200/150+Tp + 100,000/150+ Tp ) =7351 + 24*Tp (seconds) Assuming the speed of light is 300*106 m/sec, then Tp=10/(300*106)=0.03 microsec. Tp is therefore negligible compared with transmission delay. Thus, we see that persistent HTTP is not significantly faster (less than 1 percent) than the non-persistent case with parallel download. Problem 11 Yes, because Bob has more connections, he can get a larger share of the link bandwidth. Yes, Bob still needs to perform parallel downloads; otherwise he will get less bandwidth than the other four users. Problem 12 Server.py from socket import * serverPort=12000 serverSocket=socket(AF_INET,SOCK_STREAM) serverSocket.bind(('',serverPort)) serverSocket.listen(1) connectionSocket, addr = serverSocket.accept() while 1: sentence = connectionSocket.recv(1024) print 'From Server:', sentence, '\n' serverSocket.close() Problem 13 The MAIL FROM: in SMTP is a message from the SMTP client that identifies the sender of the mail message to the SMTP server. The From: on the mail message itself is NOT an SMTP message, but rather is just a line in the body of the mail message. Problem 14 SMTP uses a line containing only a period to mark the end of a message body. HTTP uses “Content-Length header field” to indicate the length of a message body. No, HTTP cannot use the method used by SMTP, because HTTP message could be binary data, whereas in SMTP, the message body must be in 7-bit ASCII format. Problem 15 MTA stands for Mail Transfer Agent. A host sends the message to an MTA. The message then follows a sequence of MTAs to reach the receiver’s mail reader. We see that this spam message follows a chain of MTAs. An honest MTA should report where it receives the message. Notice that in this message, “asusus-4b96 ([58.88.21.177])” does not report from where it received the email. Since we assume only the originator is dishonest, so “asusus-4b96 ([58.88.21.177])” must be the originator. Problem 16 UIDL abbreviates “unique-ID listing”. When a POP3 client issues the UIDL command, the server responds with the unique message ID for all of the messages present in the user's mailbox. This command is useful for “download and keep”. By maintaining a file that lists the messages retrieved during earlier sessions, the client can use the UIDL command to determine which messages on the server have already been seen. Problem 17 a) C: dele 1 C: retr 2 S: (blah blah … S: ………..blah) S: . C: dele 2 C: quit S: +OK POP3 server signing off b) C: retr 2 S: blah blah … S: ………..blah S: . C: quit S: +OK POP3 server signing off C: list S: 1 498 S: 2 912 S: . C: retr 1 S: blah ….. S: ….blah S: . C: retr 2 S: blah blah … S: ………..blah S: . C: quit S: +OK POP3 server signing off Problem 18 For a given input of domain name (such as ccn.com), IP address or network administrator name, the whois database can be used to locate the corresponding registrar, whois server, DNS server, and so on. NS4.YAHOO.COM from www.register.com; NS1.MSFT.NET from ww.register.com Local Domain: www.mindspring.com Web servers : www.mindspring.com 207.69.189.21, 207.69.189.22, 207.69.189.23, 207.69.189.24, 207.69.189.25, 207.69.189.26, 207.69.189.27, 207.69.189.28 Mail Servers : mx1.mindspring.com (207.69.189.217) mx2.mindspring.com (207.69.189.218) mx3.mindspring.com (207.69.189.219) mx4.mindspring.com (207.69.189.220) Name Servers: itchy.earthlink.net (207.69.188.196) scratchy.earthlink.net (207.69.188.197) www.yahoo.com Web Servers: www.yahoo.com (216.109.112.135, 66.94.234.13) Mail Servers: a.mx.mail.yahoo.com (209.191.118.103) b.mx.mail.yahoo.com (66.196.97.250) c.mx.mail.yahoo.com (68.142.237.182, 216.39.53.3) d.mx.mail.yahoo.com (216.39.53.2) e.mx.mail.yahoo.com (216.39.53.1) f.mx.mail.yahoo.com (209.191.88.247, 68.142.202.247) g.mx.mail.yahoo.com (209.191.88.239, 206.190.53.191) Name Servers: ns1.yahoo.com (66.218.71.63) ns2.yahoo.com (68.142.255.16) ns3.yahoo.com (217.12.4.104) ns4.yahoo.com (68.142.196.63) ns5.yahoo.com (216.109.116.17) ns8.yahoo.com (202.165.104.22) ns9.yahoo.com (202.160.176.146) www.hotmail.com Web Servers: www.hotmail.com (64.4.33.7, 64.4.32.7) Mail Servers: mx1.hotmail.com (65.54.245.8, 65.54.244.8, 65.54.244.136) mx2.hotmail.com (65.54.244.40, 65.54.244.168, 65.54.245.40) mx3.hotmail.com (65.54.244.72, 65.54.244.200, 65.54.245.72) mx4.hotmail.com (65.54.244.232, 65.54.245.104, 65.54.244.104) Name Servers: ns1.msft.net (207.68.160.190) ns2.msft.net (65.54.240.126) ns3.msft.net (213.199.161.77) ns4.msft.net (207.46.66.126) ns5.msft.net (65.55.238.126) d) The yahoo web server has multiple IP addresses www.yahoo.com (216.109.112.135, 66.94.234.13) e) The address range for Polytechnic University: 128.238.0.0 – 128.238.255.255 f) An attacker can use the whois database and nslookup tool to determine the IP address ranges, DNS server addresses, etc., for the target institution. By analyzing the source address of attack packets, the victim can use whois to obtain information about domain from which the attack is coming and possibly inform the administrators of the origin domain. Problem 19 The following delegation chain is used for gaia.cs.umass.edu a.root-servers.net E.GTLD-SERVERS.NET ns1.umass.edu(authoritative) First command: dig +norecurse @a.root-servers.net any gaia.cs.umass.edu ;; AUTHORITY SECTION: edu. 172800 IN NS E.GTLD-SERVERS.NET. edu. 172800 IN NS A.GTLD-SERVERS.NET. edu. 172800 IN NS G3.NSTLD.COM. edu. 172800 IN NS D.GTLD-SERVERS.NET. edu. 172800 IN NS H3.NSTLD.COM. edu. 172800 IN NS L3.NSTLD.COM. edu. 172800 IN NS M3.NSTLD.COM. edu. 172800 IN NS C.GTLD-SERVERS.NET. Among all returned edu DNS servers, we send a query to the first one. dig +norecurse @E.GTLD-SERVERS.NET any gaia.cs.umass.edu umass.edu. 172800 IN NS ns1.umass.edu. umass.edu. 172800 IN NS ns2.umass.edu. umass.edu. 172800 IN NS ns3.umass.edu. Among all three returned authoritative DNS servers, we send a query to the first one. dig +norecurse @ns1.umass.edu any gaia.cs.umass.edu gaia.cs.umass.edu. 21600 IN A 128.119.245.12 The answer for google.com could be: a.root-servers.net E.GTLD-SERVERS.NET ns1.google.com(authoritative) Problem 20 We can periodically take a snapshot of the DNS caches in the local DNS servers. The Web server that appears most frequently in the DNS caches is the most popular server. This is because if more users are interested in a Web server, then DNS requests for that server are more frequently sent by users. Thus, that Web server will appear in the DNS caches more frequently. For a complete measurement study, see: Craig E. Wills, Mikhail Mikhailov, Hao Shang “Inferring Relative Popularity of Internet Applications by Actively Querying DNS Caches”, in IMC'03, October 27­29, 2003, Miami Beach, Florida, USA Problem 21 Yes, we can use dig to query that Web site in the local DNS server. For example, “dig cnn.com” will return the query time for finding cnn.com. If cnn.com was just accessed a couple of seconds ago, an entry for cnn.com is cached in the local DNS cache, so the query time is 0 msec. Otherwise, the query time is large. Problem 22 For calculating the minimum distribution time for client-server distribution, we use the following formula: Dcs = max {NF/us, F/dmin} Similarly, for calculating the minimum distribution time for P2P distribution, we use the following formula: Where, F = 15 Gbits = 15 * 1024 Mbits us = 30 Mbps dmin = di = 2 Mbps Note, 300Kbps = 300/1024 Mbps. Client Server N 10 100 1000 u 300 Kbps 7680 51200 512000 700 Kbps 7680 51200 512000 2 Mbps 7680 51200 512000 Peer to Peer N 10 100 1000 u 300 Kbps 7680 25904 47559 700 Kbps 7680 15616 21525 2 Mbps 7680 7680 7680 Problem 23 Consider a distribution scheme in which the server sends the file to each client, in parallel, at a rate of a rate of us/N. Note that this rate is less than each of the client’s download rate, since by assumption us/N ≤ dmin. Thus each client can also receive at rate us/N. Since each client receives at rate us/N, the time for each client to receive the entire file is F/( us/N) = NF/ us. Since all the clients receive the file in NF/ us, the overall distribution time is also NF/ us. Consider a distribution scheme in which the server sends the file to each client, in parallel, at a rate of dmin. Note that the aggregate rate, N dmin, is less than the server’s link rate us, since by assumption us/N ≥ dmin. Since each client receives at rate dmin, the time for each client to receive the entire file is F/ dmin. Since all the clients receive the file in this time, the overall distribution time is also F/ dmin. From Section 2.6 we know that DCS ≥ max {NF/us, F/dmin} (Equation 1) Suppose that us/N ≤ dmin. Then from Equation 1 we have DCS ≥ NF/us . But from (a) we have DCS ≤ NF/us . Combining these two gives: DCS = NF/us when us/N ≤ dmin. (Equation 2) We can similarly show that: DCS =F/dmin when us/N ≥ dmin (Equation 3). Combining Equation 2 and Equation 3 gives the desired result. Problem 24 Define u = u1 + u2 + ….. + uN. By assumption us <= (us + u)/N Equation 1 Divide the file into N parts, with the ith part having size (ui/u)F. The server transmits the ith part to peer i at rate ri = (ui/u)us. Note that r1 + r2 + ….. + rN = us, so that the aggregate server rate does not exceed the link rate of the server. Also have each peer i forward the bits it receives to each of the N-1 peers at rate ri. The aggregate forwarding rate by peer i is (N-1)ri. We have (N-1)ri = (N-1)(usui)/u = (us + u)/N Equation 2 Let ri = ui/(N-1) and rN+1 = (us – u/(N-1))/N In this distribution scheme, the file is broken into N+1 parts. The server sends bits from the ith part to the ith peer (i = 1, …., N) at rate ri. Each peer i forwards the bits arriving at rate ri to each of the other N-1 peers. Additionally, the server sends bits from the (N+1) st part at rate rN+1 to each of the N peers. The peers do not forward the bits from the (N+1)st part. The aggregate send rate of the server is r1+ …. + rN + N rN+1 = u/(N-1) + us – u/(N-1) = us Thus, the server’s send rate does not exceed its link rate. The aggregate send rate of peer i is (N-1)ri = ui Thus, each peer’s send rate does not exceed its link rate. In this distribution scheme, peer i receives bits at an aggregate rate of Thus each peer receives the file in NF/(us+u). (For simplicity, we neglected to specify the size of the file part for i = 1, …., N+1. We now provide that here. Let Δ = (us+u)/N be the distribution time. For i = 1, …, N, the ith file part is Fi = ri Δ bits. The (N+1)st file part is FN+1 = rN+1 Δ bits. It is straightforward to show that F1+ ….. + FN+1 = F.) The solution to this part is similar to that of 17 (c). We know from section 2.6 that Combining this with a) and b) gives the desired result. Problem 25 There are N nodes in the overlay network. There are N(N-1)/2 edges. Problem 26 Yes. His first claim is possible, as long as there are enough peers staying in the swarm for a long enough time. Bob can always receive data through optimistic unchoking by other peers. His second claim is also true. He can run a client on each host, let each client “free-ride,” and combine the collected chunks from the different hosts into a single file. He can even write a small scheduling program to make the different hosts ask for different chunks of the file. This is actually a kind of Sybil attack in P2P networks. Problem 27 Peer 3 learns that peer 5 has just left the system, so Peer 3 asks its first successor (Peer 4) for the identifier of its immediate successor (peer 8). Peer 3 will then make peer 8 its second successor. Problem 28 Peer 6 would first send peer 15 a message, saying “what will be peer 6’s predecessor and successor?” This message gets forwarded through the DHT until it reaches peer 5, who realizes that it will be 6’s predecessor and that its current successor, peer 8, will become 6’s successor. Next, peer 5 sends this predecessor and successor information back to 6. Peer 6 can now join the DHT by making peer 8 its successor and by notifying peer 5 that it should change its immediate successor to 6. Problem 29 For each key, we first calculate the distances (using d(k,p)) between itself and all peers, and then store the key in the peer that is closest to the key (that is, with smallest distance value). Problem 30 Yes, randomly assigning keys to peers does not consider the underlying network at all, so it very likely causes mismatches. Such mismatches may degrade the search performance. For example, consider a logical path p1 (consisting of only two logical links): ABC, where A and B are neighboring peers, and B and C are neighboring peers. Suppose that there is another logical path p2 from A to C (consisting of 3 logical links): ADEC. It might be the case that A and B are very far away physically (and separated by many routers), and B and C are very far away physically (and separated by many routers). But it may be the case that A, D, E, and C are all very close physically (and all separated by few routers). In other words, a shorter logical path may correspond to a much longer physical path. Problem 31 If you run TCPClient first, then the client will attempt to make a TCP connection with a non-existent server process. A TCP connection will not be made. UDPClient doesn't establish a TCP connection with the server. Thus, everything should work fine if you first run UDPClient, then run UDPServer, and then type some input into the keyboard. If you use different port numbers, then the client will attempt to establish a TCP connection with the wrong process or a non-existent process. Errors will occur. Problem 32 In the original program, UDPClient does not specify a port number when it creates the socket. In this case, the code lets the underlying operating system choose a port number. With the additional line, when UDPClient is executed, a UDP socket is created with port number 5432 . UDPServer needs to know the client port number so that it can send packets back to the correct client socket. Glancing at UDPServer, we see that the client port number is not “hard-wired” into the server code; instead, UDPServer determines the client port number by unraveling the datagram it receives from the client. Thus UDP server will work with any client port number, including 5432. UDPServer therefore does not need to be modified. Before: Client socket = x (chosen by OS) Server socket = 9876 After: Client socket = 5432 Problem 33 Yes, you can configure many browsers to open multiple simultaneous connections to a Web site. The advantage is that you will you potentially download the file faster. The disadvantage is that you may be hogging the bandwidth, thereby significantly slowing down the downloads of other users who are sharing the same physical links. Problem 34 For an application such as remote login (telnet and ssh), a byte-stream oriented protocol is very natural since there is no notion of message boundaries in the application. When a user types a character, we simply drop the character into the TCP connection. In other applications, we may be sending a series of messages that have inherent boundaries between them. For example, when one SMTP mail server sends another SMTP mail server several email messages back to back. Since TCP does not have a mechanism to indicate the boundaries, the application must add the indications itself, so that receiving side of the application can distinguish one message from the next. If each message were instead put into a distinct UDP segment, the receiving end would be able to distinguish the various messages without any indications added by the sending side of the application. Problem 35 To create a web server, we need to run web server software on a host. Many vendors sell web server software. However, the most popular web server software today is Apache, which is open source and free. Over the years it has been highly optimized by the open-source community. Problem 36 The key is the infohash, the value is an IP address that currently has the file designated by the infohash.   Chapter 3 Review Questions Call this protocol Simple Transport Protocol (STP). At the sender side, STP accepts from the sending process a chunk of data not exceeding 1196 bytes, a destination host address, and a destination port number. STP adds a four-byte header to each chunk and puts the port number of the destination process in this header. STP then gives the destination host address and the resulting segment to the network layer. The network layer delivers the segment to STP at the destination host. STP then examines the port number in the segment, extracts the data from the segment, and passes the data to the process identified by the port number. The segment now has two header fields: a source port field and destination port field. At the sender side, STP accepts a chunk of data not exceeding 1192 bytes, a destination host address, a source port number, and a destination port number. STP creates a segment which contains the application data, source port number, and destination port number. It then gives the segment and the destination host address to the network layer. After receiving the segment, STP at the receiving host gives the application process the application data and the source port number. No, the transport layer does not have to do anything in the core; the transport layer “lives” in the end systems. For sending a letter, the family member is required to give the delegate the letter itself, the address of the destination house, and the name of the recipient. The delegate clearly writes the recipient’s name on the top of the letter. The delegate then puts the letter in an envelope and writes the address of the destination house on the envelope. The delegate then gives the letter to the planet’s mail service. At the receiving side, the delegate receives the letter from the mail service, takes the letter out of the envelope, and takes note of the recipient name written at the top of the letter. The delegate then gives the letter to the family member with this name. No, the mail service does not have to open the envelope; it only examines the address on the envelope. Source port number y and destination port number x. An application developer may not want its application to use TCP’s congestion control, which can throttle the application’s sending rate at times of congestion. Often, designers of IP telephony and IP videoconference applications choose to run their applications over UDP because they want to avoid TCP’s congestion control. Also, some applications do not need the reliable data transfer provided by TCP. Since most firewalls are configured to block UDP traffic, using TCP for video and voice traffic lets the traffic though the firewalls. Yes. The application developer can put reliable data transfer into the application layer protocol. This would require a significant amount of work and debugging, however. Yes, both segments will be directed to the same socket. For each received segment, at the socket interface, the operating system will provide the process with the IP addresses to determine the origins of the individual segments. For each persistent connection, the Web server creates a separate “connection socket”. Each connection socket is identified with a four-tuple: (source IP address, source port number, destination IP address, destination port number). When host C receives and IP datagram, it examines these four fields in the datagram/segment to determine to which socket it should pass the payload of the TCP segment. Thus, the requests from A and B pass through different sockets. The identifier for both of these sockets has 80 for the destination port; however, the identifiers for these sockets have different values for source IP addresses. Unlike UDP, when the transport layer passes a TCP segment’s payload to the application process, it does not specify the source IP address, as this is implicitly specified by the socket identifier. Sequence numbers are required for a receiver to find out whether an arriving packet contains new data or is a retransmission. To handle losses in the channel. If the ACK for a transmitted packet is not received within the duration of the timer for the packet, the packet (or its ACK or NACK) is assumed to have been lost. Hence, the packet is retransmitted. A timer would still be necessary in the protocol rdt 3.0. If the round trip time is known then the only advantage will be that, the sender knows for sure that either the packet or the ACK (or NACK) for the packet has been lost, as compared to the real scenario, where the ACK (or NACK) might still be on the way to the sender, after the timer expires. However, to detect the loss, for each packet, a timer of constant duration will still be necessary at the sender. The packet loss caused a time out after which all the five packets were retransmitted. Loss of an ACK didn’t trigger any retransmission as Go-Back-N uses cumulative acknowledgements. The sender was unable to send sixth packet as the send window size is fixed to 5. When the packet was lost, the received four packets were buffered the receiver. After the timeout, sender retransmitted the lost packet and receiver delivered the buffered packets to application in correct order. Duplicate ACK was sent by the receiver for the lost ACK. The sender was unable to send sixth packet as the send win

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值