#include <iostream>
#include <stdlib.h>
#include <malloc.h>
#include <vector>
using namespace std;
typedef unsigned int Dim_t;
class MineMatrix
{
public:
MineMatrix(Dim_t rows, Dim_t cols) : m_rows(rows + 2), m_cols(cols + 2), m_MineCnt(0)
{
m_pInfo = new int*[m_rows];
for(Dim_t i = 0; i < m_rows; ++i)
{
m_pInfo[i] = (int*)calloc(m_cols, sizeof(int));
}
}
~MineMatrix()
{
for(Dim_t i = 0; i < m_rows; ++i)
{
free(m_pInfo[i]);
}
delete[] m_pInfo;
}
void Display()
{
Dim_t rowCnt = m_rows - 1, colCnt = m_cols - 1;
for(Dim_t i = 1; i < rowCnt; ++i)
{
for(Dim_t j = 1; j < colCnt; ++j)
{
if (m_pInfo[i][j] < 0)
cout << "*";
else
cout << m_pInfo[i][j];
}
cout << endl;
}
}
void SetMine(Dim_t row, Dim_t col)
{
m_pInfo[row + 1][col + 1] = 0 - (m_rows * m_cols);
++m_MineCnt;
}
void Calculate()
{
if (m_MineCnt > (((m_rows/* - 2*/) * (m_cols/* - 2*/)) / 2))
CalculateByNonMines();
else
CalculateByMines();
}
private:
int GetSurroundedMineCnt(Dim_t row, Dim_t col)
{
int sum = 0;
for (Dim_t i = row - 1; i <= row + 1; ++i)
{
if (m_pInfo[i][col - 1] < 0)
++sum;
if (m_pInfo[i][col + 1] < 0)
++sum;
}
if (m_pInfo[row - 1][col] < 0)
++sum;
if (m_pInfo[row + 1][col] < 0)
++sum;
return sum;
}
void CalculateByNonMines()
{
Dim_t rowCnt = m_rows - 1, colCnt = m_cols - 1;
for(Dim_t i = 1; i < rowCnt; ++i)
{
for(Dim_t j = 1; j < colCnt; ++j)
{
if (m_pInfo[i][j] == 0)
m_pInfo[i][j] = GetSurroundedMineCnt(i, j);
}
}
}
void AddMines(Dim_t row, Dim_t col)
{
for (Dim_t i = row - 1; i <= row + 1; ++i)
{
++m_pInfo[i][col - 1];
++m_pInfo[i][col + 1];
}
++m_pInfo[row - 1][col];
++m_pInfo[row + 1][col];
}
void CalculateByMines()
{
Dim_t rowCnt = m_rows - 1, colCnt = m_cols - 1;
for(Dim_t i = 1; i < rowCnt; ++i)
{
for(Dim_t j = 1; j < colCnt; ++j)
{
if (m_pInfo[i][j] < 0)
AddMines(i, j);
}
}
}
private:
int** m_pInfo;
Dim_t m_rows;
Dim_t m_cols;
Dim_t m_MineCnt;
};
void Input(vector<MineMatrix*>& mineMatrixVec)
{
Dim_t rows, cols;
while(true)
{
cin >> rows >> cols;
if ((rows * cols) == 0)
return;
MineMatrix* pMineMatrix = new MineMatrix(rows, cols);
char* pLine = new char[cols + 2];
for(Dim_t i = 0; i < rows; ++i)
{
cin >> pLine;
for(Dim_t j = 0; j < cols; ++j)
{
if (pLine[j] == '*')
pMineMatrix->SetMine(i, j);
}
}
mineMatrixVec.push_back(pMineMatrix);
delete[] pLine;
}
}
void Calc(vector<MineMatrix*>& mineMatrixVec)
{
for(size_t i = 0; i < mineMatrixVec.size(); ++i)
{
mineMatrixVec[i]->Calculate();
}
}
void Display(vector<MineMatrix*>& mineMatrixVec)
{
size_t cnt = mineMatrixVec.size();
for(size_t i = 0; i < cnt; ++i)
{
cout << "Field #" << (i + 1) << ':' << endl;
mineMatrixVec[i]->Display();
if (i < (cnt - 1))
cout << endl;
}
}
void Clean(vector<MineMatrix*>& mineMatrixVec)
{
for(size_t i = 0; i < mineMatrixVec.size(); ++i)
{
delete mineMatrixVec[i];
}
}
int main(int argc, char* argv[])
{
vector<MineMatrix*> mineMatrixVec;
Input(mineMatrixVec);
Calc(mineMatrixVec);
Display(mineMatrixVec);
Clean(mineMatrixVec);
return 0;
}