这个函数能发出系统缺省的警告声.
using System.Runtime.InteropServices;
[DllImport("user32.dll")]
public static extern int MessageBeep(uint n);
private void button1_Click(object sender, System.EventArgs e)
{
MessageBeep(0xFFFFFFFF);
}
----===============================================
using System;
using System.Runtime.InteropServices;
namespace PlaySound
{
/// <summary>
/// Class1 的摘要说明。
/// </summary>
class Class1
{
//导入 Windows Beep() API 函数
[DllImport("kernel32.dll")]
private static extern bool Beep(int freq, int dur);
// 定义PlaySound()要使用的常数
public const int SND_FILENAME = 0x00020000;
public const int SND_ASYNC = 0x0001;
// 导入 Windows PlaySound() 函数
[DllImport("winmm.dll")]
public static extern bool PlaySound(string pszSound,
int hmod,
int fdwSound);
[STAThread]
static void Main(string[] args)
{
// 使用Ctrl+g发出蜂鸣声
Console.Write("/a");
Console.WriteLine("使用Ctrl+g发出蜂鸣声...");
Console.ReadLine();
// 使用 Windows API 发出蜂鸣声
Beep(800, 200);
Console.WriteLine("使用 Windows API 发出蜂鸣声...");
Console.ReadLine();
// 播放bells.wav文件
PlaySound("bells.wav",
0,
SND_FILENAME | SND_ASYNC);
Console.WriteLine("播放bells.wav文件...");
Console.ReadLine();
}
}
}