委托与事件介绍
委托:作用类似与c++中的函数指针,作为一种方法的引用,可理解为一种指针函数,是类型安全的。通过对于方法特征和返回值类型的声明,,封装了具有相同特征和返回类型的方法。
事件:相当委托的一种实例,不能再类外去调用。
功能说明
1、用户有信用卡和储蓄卡,储蓄卡有查询余额和取款功能,信用卡能够查看账单金额、查看还款日和查看余额三个功能;
2、请使用委托与事件实现下列功能:用户可自由设置信用卡还款关联的储蓄卡,当还款日到期时进行账单金额的自动划扣;
3、请注意事件主要是设计什么时候启动委托,委托的主要目的是设置还款的储蓄卡
设计流程
1.储蓄卡类
class DepositCard
{
public int amount;
public void Display()
{
Console.WriteLine("储蓄卡余额为:{0}", amount);
}
public void Account(int balance, int payday)
{
amount += balance;
Console.WriteLine("今天是本月的{0}号,取款{1},储蓄卡余额为:{2}。", DateTime.Today.Day, balance, amount);
}
}
2.信用卡类
class CreditCard
{
private int billamount;
private int repaymentday;
public CreditCard(int billamount, int repaymentday)
{
this.billamount = billamount;
this.repaymentday = repaymentday;
}
public int getbillamount() { return billamount; }
public int getrepaymentday() { return repaymentday; }
public void Display() { Console.WriteLine("信用卡余额为:{0}", billamount); }
}
3.委托类
class CreditCardDelegate
{
public int billamount;
public int repaymentday;
//定义委托和事件
public delegate void DelegateRepay(int billamount, int repaymnetday);
public event DelegateRepay Pay;
public void Notify()
{
if (DateTime.Today.Day == repaymentday)
{
Pay(billamount, repaymentday);
Console.WriteLine("还款成功");
}
else
Console.WriteLine("还款日未到,无需还款");
}
}
4.主函数
class Program
{
static void Main(string[] args)
{
DepositCard depositCard = new DepositCard();
depositCard.amount = 10000;
CreditCard creditCard1 = new CreditCard(-2000, 6);
CreditCard creditCard2 = new CreditCard(-3000, 13);
CreditCard creditCard3 = new CreditCard(-5000, 29);
depositCard.Display(); Console.WriteLine("");
List<CreditCard> Cards = new List<CreditCard>();
Cards.Add(creditCard1); Cards.Add(creditCard2); Cards.Add(creditCard3);
foreach (CreditCard card in Cards)
{
Console.WriteLine("信用卡开始执行委托还款。。。。。。");
CreditCardDelegate A = new CreditCardDelegate();
A.billamount = card.getbillamount();
A.repaymentday = card.getrepaymentday();
A.Pay+=new CreditCardDelegate.DelegateRepay(depositCard.Account);
A.Notify();
depositCard.Display();
Console.WriteLine("\n");
Console.WriteLine("");
}
Console.ReadLine();
}
}
运行结果
总结
通过本次实验,我了解了委托与事件的定义以及用法程序员可以将方法引用封装在委托对象内,然后可以将该委托对象传递给可调用所引用方法的代码,而不必在编译时知道将调用哪个方法,使编写程序更加简单。委托可以当作一种指针函数,在此实验中,更深一步了解了函数的传值。