1、实现接口Runnable
不仅是Thread,实现Runnable的类也可直接通过线程池启动,或者通过Thread的start方法启动
public class Thread implements Runnable {
}
2、注册线程
/* Make sure registerNatives is the first thing <clinit> does. */
private static native void registerNatives();
static {
registerNatives();
}
3、参数
/* 线程名称,在创建对象时指定。 */
private volatile char name[];
/* 线程优先级,越大越优先,越先被执行。最大10,最小1,默认是5 */
private int priority;
/* 未发现其作用 */
private Thread threadQ;
/* 未发现其作用 */
private long eetop;
/* Whether or not to single_step this thread. */
private boolean single_step;
/* Whether or not the thread is a daemon thread. */
/* 守护线程,如果存在非后台线程,则会一直存在,直到非后台线程终止后停止。需要在thread启动前指定setDaemon,启动后无效。 */
private boolean daemon = false;
/* JVM state */
private boolean stillborn = false;
/* What will be run. */
/* 目标启动线程,在创建时以构造参数的方式传入。 */
private Runnable target;
/* The group of this thread */
/* 本线程的线程组,启动时将本线程添加到线程组中。如果创建线程时未指定线程组,则默认返回安全的线程组。 */
private ThreadGroup group;
/* 安全访问策略:AccessControlContext。在创建时需要应用到,native获取方法与本地化虚拟机交互。 */
/* The inherited AccessControlContext of this thread */
private AccessControlContext inheritedAccessControlContext;
/* For autonumbering anonymous threads. */
private static int threadInitNumber;
/* 每创建一次,线程的初始化值就+1 */
private static synchronized int nextThreadNum() {
return threadInitNumber++;
}
/* ThreadLocal values pertaining to this thread. This map is maintained
* by the ThreadLocal class. */
ThreadLocal.ThreadLocalMap threadLocals = null;
/*
* InheritableThreadLocal values pertaining to this thread. This map is
* maintained by the InheritableThreadLocal class.
*/
/* 初始化时创建 */
ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;
/*
* The requested stack size for this thread, or 0 if the creator did
* not specify a stack size. It is up to the VM to do whatever it
* likes with this number; some VMs will ignore it.
*/
/* 堆栈值,依赖于虚拟机,部分虚拟机直接忽略此参数 */
private long stackSize;
/*
* Thread ID
*/
private long tid;
/* For generating thread ID */
/* 用户生成线程序号 */
private static long threadSeqNumber;
/* Java thread status for tools,
* initialized to indicate thread 'not yet started'
*/
private volatile int threadStatus = 0;
private static synchronized long nextThreadID() {
return ++threadSeqNumber;
}
4、线程优先级常量:最大10,最小1,默认是5
/**
* The minimum priority that a thread can have.
*/
public final static int MIN_PRIORITY = 1;
/**
* The default priority that is assigned to a thread.
*/
public final static int NORM_PRIORITY = 5;
/**
* The maximum priority that a thread can have.
*/
public final static int MAX_PRIORITY = 10;
5、本地创建当前线程
/**
* Returns a reference to the currently executing thread object.
*
* @return the currently executing thread.
*/
public static native Thread currentThread();
6、sleep
本地休眠毫秒:sleep(long millis) 休眠纳秒:sleep(long millis, int nanos).实际是休眠大于500纳秒秒时,或者是毫秒为0,纳秒不为0时,自动给休眠的毫秒加1。
/**
* Causes the currently executing thread to sleep (temporarily cease
* execution) for the specified number of milliseconds, subject to
* the precision and accuracy of system timers and schedulers. The thread
* does not lose ownership of any monitors.
*
* @param millis
* the length of time to sleep in milliseconds
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public static native void sleep(long millis) throws InterruptedException;
/**
* Causes the currently executing thread to sleep (temporarily cease
* execution) for the specified number of milliseconds plus the specified
* number of nanoseconds, subject to the precision and accuracy of system
* timers and schedulers. The thread does not lose ownership of any
* monitors.
*
* @param millis
* the length of time to sleep in milliseconds
*
* @param nanos
* {@code 0-999999} additional nanoseconds to sleep
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative, or the value of
* {@code nanos} is not in the range {@code 0-999999}
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public static void sleep(long millis, int nanos)
throws InterruptedException {
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (nanos < 0 || nanos > 999999) {
throw new IllegalArgumentException(
"nanosecond timeout value out of range");
}
if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
millis++;
}
sleep(millis);
}
7、init:初始化线程
先指定线程名
从本地获取线程为父线程(本地创建后才有此线程的创建,父子概念成立)
线程组的初始化,,不存在则从安全组获取,或者从本地获取,然后校验是否有安全组的访问权限。
线程安全访问策略如果存在,则校验是否有线程实现的权限
设置是否守护线程与线程优先级
初始化访问策略
目标线程值初始化
设置当前线程的ID
private void init(ThreadGroup g, Runnable target, String name,
long stackSize, AccessControlContext acc) {
if (name == null) {
throw new NullPointerException("name cannot be null");
}
this.name = name.toCharArray();
Thread parent = currentThread();
SecurityManager security = System.getSecurityManager();
if (g == null) {
/* Determine if it's an applet or not */
/* If there is a security manager, ask the security manager
what to do. */
if (security != null) {
g = security.getThreadGroup();
}
/* If the security doesn't have a strong opinion of the matter
use the parent thread group. */
if (g == null) {
g = parent.getThreadGroup();
}
}
/* checkAccess regardless of whether or not threadgroup is
explicitly passed in. */
g.checkAccess();
/*
* Do we have the required permissions?
*/
if (security != null) {
if (isCCLOverridden(getClass())) {
security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
}
}
g.addUnstarted();
this.group = g;
this.daemon = parent.isDaemon();
this.priority = parent.getPriority();
if (security == null || isCCLOverridden(parent.getClass()))
this.contextClassLoader = parent.getContextClassLoader();
else
this.contextClassLoader = parent.contextClassLoader;
this.inheritedAccessControlContext =
acc != null ? acc : AccessController.getContext();
this.target = target;
setPriority(priority);
if (parent.inheritableThreadLocals != null)
this.inheritableThreadLocals =
ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
/* Stash the specified stack size in case the VM cares */
this.stackSize = stackSize;
/* Set thread ID */
tid = nextThreadID();
}
8、构造函数
默认对线程名的指定,都实现如上的init方法
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (null, null, gname)}, where {@code gname} is a newly generated
* name. Automatically generated names are of the form
* {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
*/
public Thread() {
init(null, null, "Thread-" + nextThreadNum(), 0);
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (null, target, gname)}, where {@code gname} is a newly generated
* name. Automatically generated names are of the form
* {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
*
* @param target
* the object whose {@code run} method is invoked when this thread
* is started. If {@code null}, this classes {@code run} method does
* nothing.
*/
public Thread(Runnable target) {
init(null, target, "Thread-" + nextThreadNum(), 0);
}
/**
* Creates a new Thread that inherits the given AccessControlContext.
* This is not a public constructor.
*/
Thread(Runnable target, AccessControlContext acc) {
init(null, target, "Thread-" + nextThreadNum(), 0, acc);
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (group, target, gname)} ,where {@code gname} is a newly generated
* name. Automatically generated names are of the form
* {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
*
* @param group
* the thread group. If {@code null} and there is a security
* manager, the group is determined by {@linkplain
* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
* If there is not a security manager or {@code
* SecurityManager.getThreadGroup()} returns {@code null}, the group
* is set to the current thread's thread group.
*
* @param target
* the object whose {@code run} method is invoked when this thread
* is started. If {@code null}, this thread's run method is invoked.
*
* @throws SecurityException
* if the current thread cannot create a thread in the specified
* thread group
*/
public Thread(ThreadGroup group, Runnable target) {
init(group, target, "Thread-" + nextThreadNum(), 0);
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (null, null, name)}.
*
* @param name
* the name of the new thread
*/
public Thread(String name) {
init(null, null, name, 0);
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (group, null, name)}.
*
* @param group
* the thread group. If {@code null} and there is a security
* manager, the group is determined by {@linkplain
* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
* If there is not a security manager or {@code
* SecurityManager.getThreadGroup()} returns {@code null}, the group
* is set to the current thread's thread group.
*
* @param name
* the name of the new thread
*
* @throws SecurityException
* if the current thread cannot create a thread in the specified
* thread group
*/
public Thread(ThreadGroup group, String name) {
init(group, null, name, 0);
}
/**
* Allocates a new {@code Thread} object. This constructor has the same
* effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
* {@code (null, target, name)}.
*
* @param target
* the object whose {@code run} method is invoked when this thread
* is started. If {@code null}, this thread's run method is invoked.
*
* @param name
* the name of the new thread
*/
public Thread(Runnable target, String name) {
init(null, target, name, 0);
}
/**
* Allocates a new {@code Thread} object so that it has {@code target}
* as its run object, has the specified {@code name} as its name,
* and belongs to the thread group referred to by {@code group}.
*
* <p>If there is a security manager, its
* {@link SecurityManager#checkAccess(ThreadGroup) checkAccess}
* method is invoked with the ThreadGroup as its argument.
*
* <p>In addition, its {@code checkPermission} method is invoked with
* the {@code RuntimePermission("enableContextClassLoaderOverride")}
* permission when invoked directly or indirectly by the constructor
* of a subclass which overrides the {@code getContextClassLoader}
* or {@code setContextClassLoader} methods.
*
* <p>The priority of the newly created thread is set equal to the
* priority of the thread creating it, that is, the currently running
* thread. The method {@linkplain #setPriority setPriority} may be
* used to change the priority to a new value.
*
* <p>The newly created thread is initially marked as being a daemon
* thread if and only if the thread creating it is currently marked
* as a daemon thread. The method {@linkplain #setDaemon setDaemon}
* may be used to change whether or not a thread is a daemon.
*
* @param group
* the thread group. If {@code null} and there is a security
* manager, the group is determined by {@linkplain
* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
* If there is not a security manager or {@code
* SecurityManager.getThreadGroup()} returns {@code null}, the group
* is set to the current thread's thread group.
*
* @param target
* the object whose {@code run} method is invoked when this thread
* is started. If {@code null}, this thread's run method is invoked.
*
* @param name
* the name of the new thread
*
* @throws SecurityException
* if the current thread cannot create a thread in the specified
* thread group or cannot override the context class loader methods.
*/
public Thread(ThreadGroup group, Runnable target, String name) {
init(group, target, name, 0);
}
/**
* Allocates a new {@code Thread} object so that it has {@code target}
* as its run object, has the specified {@code name} as its name,
* and belongs to the thread group referred to by {@code group}, and has
* the specified <i>stack size</i>.
*
* <p>This constructor is identical to {@link
* #Thread(ThreadGroup,Runnable,String)} with the exception of the fact
* that it allows the thread stack size to be specified. The stack size
* is the approximate number of bytes of address space that the virtual
* machine is to allocate for this thread's stack. <b>The effect of the
* {@code stackSize} parameter, if any, is highly platform dependent.</b>
*
* <p>On some platforms, specifying a higher value for the
* {@code stackSize} parameter may allow a thread to achieve greater
* recursion depth before throwing a {@link StackOverflowError}.
* Similarly, specifying a lower value may allow a greater number of
* threads to exist concurrently without throwing an {@link
* OutOfMemoryError} (or other internal error). The details of
* the relationship between the value of the <tt>stackSize</tt> parameter
* and the maximum recursion depth and concurrency level are
* platform-dependent. <b>On some platforms, the value of the
* {@code stackSize} parameter may have no effect whatsoever.</b>
*
* <p>The virtual machine is free to treat the {@code stackSize}
* parameter as a suggestion. If the specified value is unreasonably low
* for the platform, the virtual machine may instead use some
* platform-specific minimum value; if the specified value is unreasonably
* high, the virtual machine may instead use some platform-specific
* maximum. Likewise, the virtual machine is free to round the specified
* value up or down as it sees fit (or to ignore it completely).
*
* <p>Specifying a value of zero for the {@code stackSize} parameter will
* cause this constructor to behave exactly like the
* {@code Thread(ThreadGroup, Runnable, String)} constructor.
*
* <p><i>Due to the platform-dependent nature of the behavior of this
* constructor, extreme care should be exercised in its use.
* The thread stack size necessary to perform a given computation will
* likely vary from one JRE implementation to another. In light of this
* variation, careful tuning of the stack size parameter may be required,
* and the tuning may need to be repeated for each JRE implementation on
* which an application is to run.</i>
*
* <p>Implementation note: Java platform implementers are encouraged to
* document their implementation's behavior with respect to the
* {@code stackSize} parameter.
*
*
* @param group
* the thread group. If {@code null} and there is a security
* manager, the group is determined by {@linkplain
* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
* If there is not a security manager or {@code
* SecurityManager.getThreadGroup()} returns {@code null}, the group
* is set to the current thread's thread group.
*
* @param target
* the object whose {@code run} method is invoked when this thread
* is started. If {@code null}, this thread's run method is invoked.
*
* @param name
* the name of the new thread
*
* @param stackSize
* the desired stack size for the new thread, or zero to indicate
* that this parameter is to be ignored.
*
* @throws SecurityException
* if the current thread cannot create a thread in the specified
* thread group
*
* @since 1.4
*/
public Thread(ThreadGroup group, Runnable target, String name,
long stackSize) {
init(group, target, name, stackSize);
}
9、start线程启动
添加当前线程到线程组中
设置本地线程为启动,启动成功则设置成功状态
启动失败则线程组中移除该线程
/**
* Causes this thread to begin execution; the Java Virtual Machine
* calls the <code>run</code> method of this thread.
* <p>
* The result is that two threads are running concurrently: the
* current thread (which returns from the call to the
* <code>start</code> method) and the other thread (which executes its
* <code>run</code> method).
* <p>
* It is never legal to start a thread more than once.
* In particular, a thread may not be restarted once it has completed
* execution.
*
* @exception IllegalThreadStateException if the thread was already
* started.
* @see #run()
* @see #stop()
*/
public synchronized void start() {
/**
* This method is not invoked for the main method thread or "system"
* group threads created/set up by the VM. Any new functionality added
* to this method in the future may have to also be added to the VM.
*
* A zero status value corresponds to state "NEW".
*/
if (threadStatus != 0)
throw new IllegalThreadStateException();
/* Notify the group that this thread is about to be started
* so that it can be added to the group's list of threads
* and the group's unstarted count can be decremented. */
group.add(this);
boolean started = false;
try {
start0();
started = true;
} finally {
try {
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
/* do nothing. If start0 threw a Throwable then
it will be passed up the call stack */
}
}
}
private native void start0();
void threadStartFailed(Thread t) {
synchronized(this) {
remove(t);
nUnstartedThreads++;
}
}
10、run
调用run方法执行运行接口的run实现
/**
* If this thread was constructed using a separate
* <code>Runnable</code> run object, then that
* <code>Runnable</code> object's <code>run</code> method is called;
* otherwise, this method does nothing and returns.
* <p>
* Subclasses of <code>Thread</code> should override this method.
*
* @see #start()
* @see #stop()
* @see #Thread(ThreadGroup, Runnable, String)
*/
@Override
public void run() {
if (target != null) {
target.run();
}
}
11、exit退出
线程组移除该线程,并唤起全部线程
其余的值置空,等待回收
/**
* This method is called by the system to give a Thread
* a chance to clean up before it actually exits.
*/
private void exit() {
if (group != null) {
group.threadTerminated(this);
group = null;
}
/* Aggressively null out all reference fields: see bug 4006245 */
target = null;
/* Speed the release of some of these resources */
threadLocals = null;
inheritableThreadLocals = null;
inheritedAccessControlContext = null;
blocker = null;
uncaughtExceptionHandler = null;
}
12、stop
线程强制退出,将废弃
/**
* Forces the thread to stop executing.
* <p>
* If there is a security manager installed, its <code>checkAccess</code>
* method is called with <code>this</code>
* as its argument. This may result in a
* <code>SecurityException</code> being raised (in the current thread).
* <p>
* If this thread is different from the current thread (that is, the current
* thread is trying to stop a thread other than itself), the
* security manager's <code>checkPermission</code> method (with a
* <code>RuntimePermission("stopThread")</code> argument) is called in
* addition.
* Again, this may result in throwing a
* <code>SecurityException</code> (in the current thread).
* <p>
* The thread represented by this thread is forced to stop whatever
* it is doing abnormally and to throw a newly created
* <code>ThreadDeath</code> object as an exception.
* <p>
* It is permitted to stop a thread that has not yet been started.
* If the thread is eventually started, it immediately terminates.
* <p>
* An application should not normally try to catch
* <code>ThreadDeath</code> unless it must do some extraordinary
* cleanup operation (note that the throwing of
* <code>ThreadDeath</code> causes <code>finally</code> clauses of
* <code>try</code> statements to be executed before the thread
* officially dies). If a <code>catch</code> clause catches a
* <code>ThreadDeath</code> object, it is important to rethrow the
* object so that the thread actually dies.
* <p>
* The top-level error handler that reacts to otherwise uncaught
* exceptions does not print out a message or otherwise notify the
* application if the uncaught exception is an instance of
* <code>ThreadDeath</code>.
*
* @exception SecurityException if the current thread cannot
* modify this thread.
* @see #interrupt()
* @see #checkAccess()
* @see #run()
* @see #start()
* @see ThreadDeath
* @see ThreadGroup#uncaughtException(Thread,Throwable)
* @see SecurityManager#checkAccess(Thread)
* @see SecurityManager#checkPermission
* @deprecated This method is inherently unsafe. Stopping a thread with
* Thread.stop causes it to unlock all of the monitors that it
* has locked (as a natural consequence of the unchecked
* <code>ThreadDeath</code> exception propagating up the stack). If
* any of the objects previously protected by these monitors were in
* an inconsistent state, the damaged objects become visible to
* other threads, potentially resulting in arbitrary behavior. Many
* uses of <code>stop</code> should be replaced by code that simply
* modifies some variable to indicate that the target thread should
* stop running. The target thread should check this variable
* regularly, and return from its run method in an orderly fashion
* if the variable indicates that it is to stop running. If the
* target thread waits for long periods (on a condition variable,
* for example), the <code>interrupt</code> method should be used to
* interrupt the wait.
* For more information, see
* <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why
* are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
*/
@Deprecated
public final void stop() {
SecurityManager security = System.getSecurityManager();
if (security != null) {
checkAccess();
if (this != Thread.currentThread()) {
security.checkPermission(SecurityConstants.STOP_THREAD_PERMISSION);
}
}
// A zero status value corresponds to "NEW", it can't change to
// not-NEW because we hold the lock.
if (threadStatus != 0) {
resume(); // Wake up thread if it was suspended; no-op otherwise
}
// The VM can handle all thread states
stop0(new ThreadDeath());
}
13、interrupt
中断线程,并不一定立刻中断,只是设置线程的状态为中断
/**
* Interrupts this thread.
*
* <p> Unless the current thread is interrupting itself, which is
* always permitted, the {@link #checkAccess() checkAccess} method
* of this thread is invoked, which may cause a {@link
* SecurityException} to be thrown.
*
* <p> If this thread is blocked in an invocation of the {@link
* Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link
* Object#wait(long, int) wait(long, int)} methods of the {@link Object}
* class, or of the {@link #join()}, {@link #join(long)}, {@link
* #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},
* methods of this class, then its interrupt status will be cleared and it
* will receive an {@link InterruptedException}.
*
* <p> If this thread is blocked in an I/O operation upon an {@link
* java.nio.channels.InterruptibleChannel InterruptibleChannel}
* then the channel will be closed, the thread's interrupt
* status will be set, and the thread will receive a {@link
* java.nio.channels.ClosedByInterruptException}.
*
* <p> If this thread is blocked in a {@link java.nio.channels.Selector}
* then the thread's interrupt status will be set and it will return
* immediately from the selection operation, possibly with a non-zero
* value, just as if the selector's {@link
* java.nio.channels.Selector#wakeup wakeup} method were invoked.
*
* <p> If none of the previous conditions hold then this thread's interrupt
* status will be set. </p>
*
* <p> Interrupting a thread that is not alive need not have any effect.
*
* @throws SecurityException
* if the current thread cannot modify this thread
*
* @revised 6.0
* @spec JSR-51
*/
public void interrupt() {
if (this != Thread.currentThread())
checkAccess();
synchronized (blockerLock) {
Interruptible b = blocker;
if (b != null) {
interrupt0(); // Just to set the interrupt flag
b.interrupt(this);
return;
}
}
interrupt0();
}
/**
* Tests whether the current thread has been interrupted. The
* <i>interrupted status</i> of the thread is cleared by this method. In
* other words, if this method were to be called twice in succession, the
* second call would return false (unless the current thread were
* interrupted again, after the first call had cleared its interrupted
* status and before the second call had examined it).
*
* <p>A thread interruption ignored because a thread was not alive
* at the time of the interrupt will be reflected by this method
* returning false.
*
* @return <code>true</code> if the current thread has been interrupted;
* <code>false</code> otherwise.
* @see #isInterrupted()
* @revised 6.0
*/
public static boolean interrupted() {
return currentThread().isInterrupted(true);
}
14、setPriority
设置线程优先级,在线程启动前设置有效。
/**
* Changes the priority of this thread.
* <p>
* First the <code>checkAccess</code> method of this thread is called
* with no arguments. This may result in throwing a
* <code>SecurityException</code>.
* <p>
* Otherwise, the priority of this thread is set to the smaller of
* the specified <code>newPriority</code> and the maximum permitted
* priority of the thread's thread group.
*
* @param newPriority priority to set this thread to
* @exception IllegalArgumentException If the priority is not in the
* range <code>MIN_PRIORITY</code> to
* <code>MAX_PRIORITY</code>.
* @exception SecurityException if the current thread cannot modify
* this thread.
* @see #getPriority
* @see #checkAccess()
* @see #getThreadGroup()
* @see #MAX_PRIORITY
* @see #MIN_PRIORITY
* @see ThreadGroup#getMaxPriority()
*/
public final void setPriority(int newPriority) {
ThreadGroup g;
checkAccess();
if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
throw new IllegalArgumentException();
}
if((g = getThreadGroup()) != null) {
if (newPriority > g.getMaxPriority()) {
newPriority = g.getMaxPriority();
}
setPriority0(priority = newPriority);
}
}
15、join(long millis)
参数millis为等待的毫秒时间,如果为0时表示等待此线程执行后执行以下线程。不为0时则等待此毫秒值后继续向下执行。
/**
* Waits at most {@code millis} milliseconds for this thread to
* die. A timeout of {@code 0} means to wait forever.
*
* <p> This implementation uses a loop of {@code this.wait} calls
* conditioned on {@code this.isAlive}. As a thread terminates the
* {@code this.notifyAll} method is invoked. It is recommended that
* applications not use {@code wait}, {@code notify}, or
* {@code notifyAll} on {@code Thread} instances.
*
* @param millis
* the time to wait in milliseconds
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public final synchronized void join(long millis)
throws InterruptedException {
long base = System.currentTimeMillis();
long now = 0;
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (millis == 0) {
while (isAlive()) {
wait(0);
}
} else {
while (isAlive()) {
long delay = millis - now;
if (delay <= 0) {
break;
}
wait(delay);
now = System.currentTimeMillis() - base;
}
}
}
16、join(long millis, int nanos)
等待执行纳秒,与sleep中的纳秒逻辑一致
/**
* Waits at most {@code millis} milliseconds plus
* {@code nanos} nanoseconds for this thread to die.
*
* <p> This implementation uses a loop of {@code this.wait} calls
* conditioned on {@code this.isAlive}. As a thread terminates the
* {@code this.notifyAll} method is invoked. It is recommended that
* applications not use {@code wait}, {@code notify}, or
* {@code notifyAll} on {@code Thread} instances.
*
* @param millis
* the time to wait in milliseconds
*
* @param nanos
* {@code 0-999999} additional nanoseconds to wait
*
* @throws IllegalArgumentException
* if the value of {@code millis} is negative, or the value
* of {@code nanos} is not in the range {@code 0-999999}
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public final synchronized void join(long millis, int nanos)
throws InterruptedException {
if (millis < 0) {
throw new IllegalArgumentException("timeout value is negative");
}
if (nanos < 0 || nanos > 999999) {
throw new IllegalArgumentException(
"nanosecond timeout value out of range");
}
if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
millis++;
}
join(millis);
}
17、join()
默认为等待此线程执行完成
/**
* Waits for this thread to die.
*
* <p> An invocation of this method behaves in exactly the same
* way as the invocation
*
* <blockquote>
* {@linkplain #join(long) join}{@code (0)}
* </blockquote>
*
* @throws InterruptedException
* if any thread has interrupted the current thread. The
* <i>interrupted status</i> of the current thread is
* cleared when this exception is thrown.
*/
public final void join() throws InterruptedException {
join(0);
}
18、线程状态
/**
* A thread state. A thread can be in one of the following states:
* <ul>
* <li>{@link #NEW}<br>
* A thread that has not yet started is in this state.
* </li>
* <li>{@link #RUNNABLE}<br>
* A thread executing in the Java virtual machine is in this state.
* </li>
* <li>{@link #BLOCKED}<br>
* A thread that is blocked waiting for a monitor lock
* is in this state.
* </li>
* <li>{@link #WAITING}<br>
* A thread that is waiting indefinitely for another thread to
* perform a particular action is in this state.
* </li>
* <li>{@link #TIMED_WAITING}<br>
* A thread that is waiting for another thread to perform an action
* for up to a specified waiting time is in this state.
* </li>
* <li>{@link #TERMINATED}<br>
* A thread that has exited is in this state.
* </li>
* </ul>
*
* <p>
* A thread can be in only one state at a given point in time.
* These states are virtual machine states which do not reflect
* any operating system thread states.
*
* @since 1.5
* @see #getState
*/
public enum State {
/**
* Thread state for a thread which has not yet started.
*/
/*创建*/
NEW,
/**
* Thread state for a runnable thread. A thread in the runnable
* state is executing in the Java virtual machine but it may
* be waiting for other resources from the operating system
* such as processor.
*/
/*可运行*/
RUNNABLE,
/**
* Thread state for a thread blocked waiting for a monitor lock.
* A thread in the blocked state is waiting for a monitor lock
* to enter a synchronized block/method or
* reenter a synchronized block/method after calling
* {@link Object#wait() Object.wait}.
*/
/*阻塞*/
BLOCKED,
/**
* Thread state for a waiting thread.
* A thread is in the waiting state due to calling one of the
* following methods:
* <ul>
* <li>{@link Object#wait() Object.wait} with no timeout</li>
* <li>{@link #join() Thread.join} with no timeout</li>
* <li>{@link LockSupport#park() LockSupport.park}</li>
* </ul>
*
* <p>A thread in the waiting state is waiting for another thread to
* perform a particular action.
*
* For example, a thread that has called <tt>Object.wait()</tt>
* on an object is waiting for another thread to call
* <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
* that object. A thread that has called <tt>Thread.join()</tt>
* is waiting for a specified thread to terminate.
*/
/*等待*/
WAITING,
/**
* Thread state for a waiting thread with a specified waiting time.
* A thread is in the timed waiting state due to calling one of
* the following methods with a specified positive waiting time:
* <ul>
* <li>{@link #sleep Thread.sleep}</li>
* <li>{@link Object#wait(long) Object.wait} with timeout</li>
* <li>{@link #join(long) Thread.join} with timeout</li>
* <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
* <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
* </ul>
*/
/* 已制定等待时间的等待状态 */
TIMED_WAITING,
/**
* Thread state for a terminated thread.
* The thread has completed execution.
*/
/*已终止的状态*/
TERMINATED;
}