<pre class="html" name="code">
/*
*Copyright (c) 2016,烟台大学计算机学院
*All rights reserved.
*文件名称 :
*作 者 : 刘云
*完成日期 : 2016年5月8号
*版 本 号 : v6.0
*
*问题描述 : 点、圆、圆柱类的设计
*输入描述 : 无
*程序输出 :
*/
/*****************************************************(1)******************************************************************/
#include<iostream>
using namespace std;
class Point
{
public: Point(float i,float j):x(i),y(j){cout<<"setting successfully!!!"<<endl;}\
float getX(){return x;}
float getY(){return y;}
private: float x; float y;
};
int main()
{
Point p(1,2);
cout<<"横坐标为:"<<p.getX()<<"\n纵坐标为:"<<p.getY()<<endl;
return 0;
}
运行结果:
/*****************************************************(2)******************************************************************/
//(2)
#include<iostream>
#include<cmath>
using namespace std;
#define PI 3.1415926
class Point
{
public:
void setPoint(float i,float j);
float getX(){return x;}
float getY(){return y;}
float dr(Point &p1,Point &p2);
private:
float x;
float y;
};
void Point::setPoint(float i,float j)
{
x=i;
y=j;
}
float Point::dr(Point &p1,Point &p2)
{
float dr=0,dx=0,dy=0;
dx=p1.x-p2.x;
dy=p1.y-p2.y;
dr=sqrt(dx*dx+dy*dy);
return dr;
}
class Circle :public Point
{
public:
Circle(float x1,float y1,float x2,float y2){midpoint.setPoint(x1,y1);aroundpoint.setPoint(x2,y2);}
float setR();
void circle_area();
float getR(){return r;}
private:
float area;
float r;
Point midpoint;
Point aroundpoint;
};
float Circle::setR()
{
r=dr(midpoint,aroundpoint);
return r;
}
void Circle::circle_area()
{
r=setR();
area=PI*r*r;
cout<<"圆的面积为:"<<area<<endl;
}
int main()
{
Circle c1(0,0,3,4);
c1.circle_area();
return 0;
}
运行结果:
/*****************************************************(3)******************************************************************/
//(3)
#include<iostream>
#include<cmath>
using namespace std;
#define PI 3.1415926
class Point
{
public:
void setPoint(float i,float j);
float getX(){return x;}
float getY(){return y;}
float dr(Point &p1,Point &p2);
private:
float x;
float y;
};
void Point::setPoint(float i,float j)
{
x=i;
y=j;
}
float Point::dr(Point &p1,Point &p2)
{
float dr=0,dx=0,dy=0;
dx=p1.x-p2.x;
dy=p1.y-p2.y;
dr=sqrt(dx*dx+dy*dy);
return dr;
}
class Circle:public Point
{
public:
Circle(float x1,float y1,float x2,float y2){midpoint.setPoint(x1,y1);aroundpoint.setPoint(x2,y2);}
float setR();
void circle_area();
float getR(){return r;}
float getarea(){return area;}
float lcircle();
private:
float area;
float r;
Point midpoint;
Point aroundpoint;
};
float Circle::setR()
{
r=dr(midpoint,aroundpoint);
return r;
}
void Circle::circle_area()
{
r=setR();
area=PI*r*r;
cout<<"底面圆的面积为:"<<area<<endl;
}
float Circle::lcircle()
{
r=setR();
float l;
l=2*PI*r;
return l;
}
class Cylinder:public Circle
{
public:
Cylinder(float x1,float y1,float x2,float y2,float h1):Circle(x1,y1,x2,y2),h(h1){}
void cylinderarea();
void cylinder_volume();
private:
float h;
};
void Cylinder::cylinderarea()
{
float s;
s=2*getarea()+lcircle()*h;
cout<<"圆柱体的表面积为:"<<s<<endl;
}
void Cylinder::cylinder_volume()
{
float v;
v=getarea()*h;
cout<<"圆柱体的体积为:"<<v<<endl;
}
int main()
{
Cylinder cy1(0,0,3,4,1.0);
cy1.circle_area();
cy1.cylinderarea();
cy1.cylinder_volume();
return 0;
}
运行结果;