WIN CE 实现透明控件

1、导入一张背景图:IDB_BKGND

2、资源里添加一按钮和一静态文本框

3、声明如下:

     HBRUSH GetBkBrush( HWND hWnd, UINT nID, HBITMAP hBmBk );

     HBITMAP m_hBmBkgnd; // 对话框背景图片
    HBRUSH m_hBrCtl[2]; // 控件背景画刷

4、添加WM_CTCOLOR  WM_PAINT  WM_DESTROY 消息;

5、OnInitDialog中加入如下代码:

 m_hBmBkgnd = ::LoadBitmap( AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_BKGND) );

 if( m_hBmBkgnd )
 {
  m_hBrCtl[0] = GetBkBrush( GetSafeHwnd(), IDC_BUTTON1, m_hBmBkgnd );
  m_hBrCtl[1] = GetBkBrush( GetSafeHwnd(), IDC_STATIC1, m_hBmBkgnd );
 }

6、

 HBRUSH CTransButtonDlg::GetBkBrush( HWND hWnd, UINT nID, HBITMAP hBmBk )
{
#define _X(x) (x.left)
#define _Y(x) (x.top)
#define _W(x)     (x.right - x.left)
#define _H(x) (x.bottom - x.top)
 HWND hWndCtrl;
 hWndCtrl = ::GetDlgItem( hWnd, nID );
 HBRUSH hBrushCtrl = NULL;
 if( NULL != hWndCtrl )
 {
  RECT rcCtrl;
  ::GetWindowRect( hWndCtrl, &rcCtrl );
  ::ScreenToClient(hWnd, (LPPOINT)&rcCtrl);
  ::ScreenToClient(hWnd, ((LPPOINT)&rcCtrl)+1);
  
  HDC hDC = ::GetDC(hWnd);
  HDC hMemDCBk = CreateCompatibleDC( hDC );
  HDC hMemDCCtrl = CreateCompatibleDC( hDC );
  
  HBITMAP hBmCtrl = CreateCompatibleBitmap( hDC, _W(rcCtrl), _H(rcCtrl) );
  HBITMAP hBmOldBk;
  HBITMAP hBmOldCtrl;
  
  hBmOldBk = (HBITMAP) ::SelectObject( hMemDCBk, hBmBk );
  hBmOldCtrl = (HBITMAP) ::SelectObject( hMemDCCtrl, hBmCtrl );
  
  ::BitBlt( hMemDCCtrl, 0, 0, _W(rcCtrl), _H(rcCtrl), hMemDCBk, _X(rcCtrl), _Y(rcCtrl), SRCCOPY );
  
  ::SelectObject(hMemDCCtrl, hBmOldCtrl );
  ::SelectObject(hMemDCBk, hBmOldBk );
  
  hBrushCtrl = ::CreatePatternBrush( hBmCtrl );
  
  DeleteObject( hBmCtrl );
  
  ::DeleteDC( hMemDCBk );
  ::DeleteDC( hMemDCCtrl );
  ::ReleaseDC( hWnd, hDC );
 }
 
 return hBrushCtrl;
}
void CTransButtonDlg::OnPaint()
{
 CPaintDC dc(this); // device context for painting
 
 CDC memDC;
 CBitmap bmBkgnd;
 bmBkgnd.Attach( m_hBmBkgnd );
 
 memDC.CreateCompatibleDC(&dc);
 CBitmap *pOldBm = memDC.SelectObject( &bmBkgnd );
 
 BITMAP bm;
 bmBkgnd.GetObject(sizeof(bm), &bm);
 
 dc.BitBlt(0, 0, bm.bmWidth, bm.bmHeight, &memDC, 0, 0, SRCCOPY );
 memDC.SelectObject( pOldBm );
 bmBkgnd.Detach();


}

HBRUSH CTransButtonDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
 HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
 if(pWnd->GetDlgCtrlID()   ==   IDC_BUTTON1 )
 {
  pDC->SetTextColor(RGB(0, 0, 0));
  pDC->SetBkMode( TRANSPARENT ) ;
  return m_hBrCtl[0];
 }
 else if(pWnd->GetDlgCtrlID()   ==   IDC_STATIC1)
 {
        pDC->SetTextColor(RGB(0, 0, 0));
  pDC->SetBkMode( TRANSPARENT ) ;
  return m_hBrCtl[1];
 }

 return hbr;
}

void CTransButtonDlg::OnDestroy()
{
 CDialog::OnDestroy();

 ::DeleteObject( m_hBmBkgnd );
 ::DeleteObject( m_hBrCtl[0] );
 ::DeleteObject( m_hBrCtl[1] );
}

评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值