在要进行判断的类中重写isEqual方法
- (BOOL)isEqualToPerson:(UserModel *)otherPerson {
if (self == otherPerson) {
return YES;
}
if (_ID) {
if (![_ID isEqualToString:otherPerson.ID]) {
return NO;
}
}else {
if (otherPerson.ID!=nil){
return NO;
}
}
if (_username) {
if (![_username isEqualToString:otherPerson.username]) {
return NO;
}
}else{
if (otherPerson.username!=nil) {
return NO;
}
}
if (_realName) {
if (![_realName isEqualToString:otherPerson.realName]) {
return NO;
}
}else{
if (otherPerson.realName!=nil) {
return NO;
}
}
return YES;
}
- (BOOL)isEqual:(id)object {
if ([self class] == [object class]) {
return [self isEqualToPerson:(UserModel *)object];
} else {
return [super isEqual:object];
}
}
注意:这里在覆写"isEqual"时,如果受测的参数与接收该消息的对象都属于同一个类,那么就调用自己编写的判定方法,否则就交由超类判断