活学活用——制作创意Android生日礼物(含拼图游戏,背景音乐,自动拨号等功能实现)

版权声明:本文为博主原创文章,未经博主允许不得转载。主页 http://fishcode.cn/ https://blog.csdn.net/jjzhoujun2010/article/details/7976858

        由于工作上的需要,得重头开始学习Android开发,刚开始学了几个星期吧,想这么光看书没实践的话效率会很低,刚好朋友的生日快到了,于是就萌生出弄个APP送给人家的想法。于是乎动力十足,加班加点,赶在生日时候送出去了。最后我秉着安卓开源的精神,特将我的源代码共享出来,并且进行必要注释,希望能够共同学习和提高,由于个人隐私问题,采取的图片已经修改,自动拨号改为拨给10086.

       进入正题,先看下几张效果图:



      整个项目的主要思想和步骤是:

      1.个性化安装图标的定制。

      2.进入程序,播放背景音乐。

      3.进行拼图游戏。

      4.游戏过关后进入下一个界面,有两个按钮,点击即可实现给指定号码拨号功能。

      由于源码我注释得也比较清楚了,直接上源码给大家看吧~ 

      第一个界面的实现代码,Main.java

// file:  Main.java
// 2012-09-12	By 周军Dream_Fly

package com.example.zhangbeta2;

import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

public class Method extends Activity{
	Button backBtn = null;
	@Override
	public void onCreate(Bundle savedInstanceState){
		super.onCreate(savedInstanceState);
		setContentView(R.layout.method);
		backBtn = (Button)findViewById(R.id.backBtn);
		backBtn.setOnClickListener(new backOnClickListener());
	}
	class backOnClickListener implements OnClickListener{

		@Override
		public void onClick(View v) {
			// TODO Auto-generated method stub
			finish();
		}
		
	}
}
       跳转到第二个界面的实现代码,SePintu.java

// file:  SePintu.java
// 2012-09-12	By 周军Dream_Fly

package com.example.zhangbeta2;

import android.app.Activity;
import android.app.AlertDialog;
import android.app.AlertDialog.Builder;
import android.content.DialogInterface;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Matrix;
import android.graphics.drawable.BitmapDrawable;
import android.os.Bundle;
import android.view.Gravity;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.WindowManager;
import android.widget.ImageView;
import android.widget.ImageView.ScaleType;
import android.widget.Button;
import android.widget.LinearLayout;

public class SePintu extends Activity{
	private int levelNow = 4;
	private ImageView mImages[][];	//存放小图片的数组
	private Bitmap mBitmap;			//资源图片
	private int mImageWidth = 0, mImageHeight = 0;	//slot的宽高
	private int mImageNum[];		//图片的顺序
	private int x = 0, y = 0;		//图片的起始位置
	private int clickNum = 0;		//点击参数
	private int windowWidth = 0, windowHeight = 0;	//屏幕参数

	public void onCreate(Bundle savedInstanceState){
		super.onCreate(savedInstanceState);
//		pic1 = (ImageView)findViewById(R.id.pic1);
		mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.pic1);
		System.out.println("width = " + mBitmap.getWidth() + "height = " + mBitmap.getHeight());
		//屏幕参数
		WindowManager w = this.getWindowManager();
		windowHeight = w.getDefaultDisplay().getHeight();
		windowWidth = w.getDefaultDisplay().getWidth();
		System.out.println("wWidth = " + windowWidth + "wHeight = " + windowHeight);		
		setImage();
	}
	
	public void setImage() {
		mImageWidth = mBitmap.getWidth() / levelNow;		//切割图片,每一小块的宽度
		mImageHeight = mBitmap.getHeight() / levelNow;
		mImageNum = new int[levelNow * levelNow];
		System.out.println("mIWidth = " + mImageWidth + "mImageHeight = " + mImageHeight);
		erraLen(levelNow * levelNow);	//随机组合切碎的小图片
		readyImage();
		setLayout();	//布局随机组合后的图片
	}
	 private void setLayout() {
			PictureLayout lay = new PictureLayout(this, mImages);	//利用带参数的构造函数来布局小图片
			lay.setOrientation(LinearLayout.VERTICAL);
			lay.setGravity(Gravity.CENTER_HORIZONTAL);
			setContentView(lay);		//显示lay布局,SePintu的Activity
			
			Button methodButton  = new Button(this);  
			methodButton.setText(R.string.method_btn_label); 
			methodButton.setOnClickListener(new MethodBtnClick());	//添加监听器
			
			Button showSourceImageBtn = new Button(this);
			showSourceImageBtn.setText(R.string.show_source_image_btn_label);
			showSourceImageBtn.setOnClickListener(new SourceBtnClick());
 		  
			LinearLayout linear = new LinearLayout(this);  
			//注意,对于LinearLayout布局来说,设置横向还是纵向是必须的!否则就看不到效果了。  
			linear.setOrientation(LinearLayout.HORIZONTAL);  
			//此处相当于布局文件中的Android:gravity属性  
			linear.setGravity(Gravity.CENTER_HORIZONTAL); 
			methodButton.setWidth(200);
			showSourceImageBtn.setWidth(200);
			linear.addView(methodButton);			//通过addView将两按钮添加到布局中
			linear.addView(showSourceImageBtn);
			lay.addView(linear);			//把linear当作子child添加到lay布局中
	 }
	 
	 class MethodBtnClick implements OnClickListener{

		@Override
		public void onClick(View v) {
			// TODO Auto-generated method stub
			Intent intent = new Intent();
			intent.setClass(SePintu.this, Method.class);
			startActivity(intent);		//跳转Activity
		}		 
	 }
	 class SourceBtnClick implements OnClickListener{

		@Override
		public void onClick(View v) {
			// TODO Auto-generated method stub
			Intent intent = new Intent(SePintu.this, SourceImageAty.class);
			startActivity(intent);		//跳转Activity
		}
		 
	 }
	 /**
     * @see 把一个有序数组通过随机取数打乱
     * @param a
     */
    public void erraLen(int a) {

    	int errInt[] = new int[a];
    	for (int i = 0; i < a; i++) {
    		errInt[i] = i;
    	}
    	
    	int len = a;// 设置随机数的范围
    	for (int i = 0; i < a; i++) {
    		int index = (int) Math.floor((Math.random() * len));
    		mImageNum[i] = errInt[index];
    		
    		for (int j = index; j < errInt.length - 1; j++) {
    			// 把选中的数之后的数一次向前移一位,因为index选中的数已经存放在相应的mImageNum里面了,
    			errInt[j] = errInt[j + 1];
    		}
    		len--;// 随机数的范围减一
    	}
    }

    /**
     * @see 准备图片 把一张图片截成几张小的通过打乱的数组来取cache里的图片放到View里面就成打乱二维数组
     */
    private void readyImage() {
    	Matrix matrix = new Matrix();
    	mImages = new ImageView[levelNow][levelNow];

    	// 设置缩放比例
//    	float scaleW = ((float) mBitmap.getWidth()) / mBitmap.getWidth();
//    	float scaleH = ((float) mBitmap.getHeight()) / mBitmap.getHeight();
    	float scaleW = ((float) mBitmap.getWidth()) / (windowWidth + 180);
    	float scaleH = ((float) mBitmap.getHeight()) / (windowHeight + 180);
    	System.out.println("scaleW = " + scaleW +" scaleH" + scaleH);

    	float scale = scaleW > scaleH ? 1 / scaleW : 1 / scaleH;	//scale是缩放比例,取最小比例的进行缩放
    	System.out.println("scale = " + scale);
    	matrix.postScale(scale, scale);		

    	Bitmap bitss[][] = new Bitmap[levelNow][levelNow];
    	ImageView[][] cache = new ImageView[levelNow][levelNow];
    	int cont = 1;
    	for (int i = 0; i < levelNow; i++) {
    		for (int j = 0; j < levelNow; j++) {
    			int x = i * mImageWidth;
    			int y = j * mImageHeight;
    			// 第一个是要在那个图片上截取 x,y是要在这个图的那个位置截取
    			// mImageWidth,mImageHeight是截取的长和宽, matrix是缩放比例
    			Bitmap mapi = Bitmap.createBitmap(mBitmap, x, y, mImageWidth,
    					mImageHeight, matrix, true);

    			bitss[i][j] = mapi;
    			ImageView img = new ImageView(this);
    			BitmapDrawable draw = new BitmapDrawable(bitss[i][j]);
    			img.setImageDrawable(draw);
    			img.setId(cont);
    			img.setScaleType(ScaleType.FIT_XY);
    			img.setOnClickListener(OnClickImageView1);
    			cache[i][j] = img;		//cache存放着整张图切割后的小图片
    			cont++;
    		}
    	}

		for (int i = 0; i < mImageNum.length; i++) {
			int x = mImageNum[i] / levelNow;	//确定第几行
			int y = mImageNum[i] % levelNow;	//确定第几列
			int x1 = i / levelNow;
			int y1 = i % levelNow;
			mImages[x1][y1] = cache[x][y];	//将cache里面的小图片随机放入mImages数组里面
		}
    }
    private android.view.View.OnClickListener OnClickImageView1 = new ImageView.OnClickListener() {
    	@Override
    	public void onClick(View v) {
    	    if (clickNum == 0) {// 即需要交换的第一个图片
    	    	for (int i = 0; i < mImages.length; i++) {
    	    		boolean f = false;
    	    		for (int j = 0; j < mImages[i].length; j++) {
    	    			ImageView imgg = mImages[i][j];
    	    			if (imgg == v) {	//所点击的刚好是指定的小图片区域
    	    				x = i;
    	    				y = j;
    	    				clickNum++;		//点击了一次
    	    				f = true;
    	    				break;
    	    			}
    	    		}
    	    		if (f) {
    	    			break;
    	    		}
    	    	}
    	    } else {// 即需要交换的第二个图片
    	    			for (int i = 0; i < mImages.length; i++) {
    	    				for (int j = 0; j < mImages[i].length; j++) {
    	    					ImageView imgg = mImages[i][j];
    	    					if (imgg == v) {
    	    						if (clickNum == 1) {
    	    							changePosition(i, j, x, y);
    	    							x = 0;
    	    							y = 0;
    	    							clickNum = 0;
    	    						}
    	    					}
    	    				}
    	    			}
    	    		}
    	}
    };
    private void changePosition(int x1, int y1, int x2, int y2) {
    	// 判断宽和高差的绝对值是否是1,如果是1的话交换两张图片,不是1的话提示用户
    	if (Math.abs(x1 - x2) + Math.abs(y1 - y2) != 1) {
    		System.out.println("not link....");
    		Builder bul = new AlertDialog.Builder(this);	//弹出相应对话框
    	    bul.setTitle(R.string.dialog);
    	    bul.setMessage(R.string.cannot_change);
    	    bul.setPositiveButton(R.string.yes, new DialogInterface.OnClickListener() {
    		@Override
    		public void onClick(DialogInterface dialog, int which) {
    		}
    	    }).show();
    	} else {	//相邻,两张图片进行交换
    		System.out.println("link....");
    	    String str = "";
    	    ImageView bitF = null;
    	    bitF = mImages[x1][y1];
    	    mImages[x1][y1] = mImages[x2][y2];
    	    mImages[x2][y2] = bitF;

    	    for (int i = 0; i < mImages.length; i++) {
    	    	for (int j = 0; j < mImages[i].length; j++) {
    	    		ImageView img = mImages[i][j];
    	    		//得到ImageView的父控件
    	    		LinearLayout pa = (LinearLayout) img.getParent();
    	    		// 再移除ImageView使其父控件没有,移除父控件,重新用setLayout()进行布局
    	    		pa.removeView(img);
    	    	}
    	    }
    	    setLayout();	//将进行变换操作的图片显示出来
    	    
    	    for (int i = 0; i < mImages.length; i++) {
    	    	for (int j = 0; j < mImages[i].length; j++) {
    	    		str += mImages[i][j].getId();		//取对应小图片的ID,相当于R.id.mImages[i][j]
    	    	}
    	    }
    	    //根据具体切割次数levelNow,判断最后一次变换是否已经拼好
    	    switch (levelNow) {
    	    case 2:
    	    	if (str.equals("1324")) {
    	    		// “1324”的意思是,将图片2*2地切割,有四块,标号先竖着,然后再横着来1234,根据getId取值互相比较
    	    		this.success();
    	    	}
    	    	break;
    	    case 3:
    	    	if (str.equals("147258369")) {
    	    		this.success();
    	    	}
    	    	break;
    	    case 4:
    	    	if (str.equals("15913261014371115481216")) {
    	    		this.success();
    	    	}
    	    	break;
    	    case 5:
    	    	if (str.equals("16111621271217223813182349141924510152025")) {
    	    		this.success();
    	    	}
    	    	break;
    	    }
    	}
    }
    public void success() {
    	Builder bul = new AlertDialog.Builder(this);
    	bul.setTitle(R.string.dialog);
    	bul.setMessage(R.string.congratulation);
    	bul.setPositiveButton(R.string.next_Label, new DialogInterface.OnClickListener() {

    	    @Override
    	    public void onClick(DialogInterface dialog, int which) {
        		Intent intent = new Intent(SePintu.this, TheEnd.class);
        		SePintu.this.startActivity(intent);		//点击确定后跳转到下一个Activity
    	    }
    	});
    	bul.show();
    	System.out.println("success");
        }
}
      通过构造函数,进行画图布局,PictureLayout.java

// file:  PictureLayout.java
// 2012-09-12	By 周军Dream_Fly
package com.example.zhangbeta2;

import android.content.Context;
import android.widget.ImageView;
import android.widget.LinearLayout;

public class PictureLayout extends LinearLayout{

	public PictureLayout(Context context, ImageView[][] images) {
    	super(context);
    	setLayout(context, images);
    	setBackgroundColor(0xffff7777);		//为了和照片边缘区分开,我添加了背景颜色
    }

    private void setLayout(Context context, ImageView[][] view) {
    	
		LinearLayout linralayout = new LinearLayout(context);
		linralayout.setOrientation(LinearLayout.VERTICAL);
		linralayout.setPadding(0, 0, 0, 0);
		for (int i = 0; i < view.length; i++) {
		    LinearLayout liner = new LinearLayout(context);
		    liner.setOrientation(LinearLayout.HORIZONTAL);
		    int leng = view[i].length;
		    for (int j = 0; j < leng; j++) {
			ImageView img = (ImageView) view[i][j];
			liner.addView(img);
		    }
		    linralayout.addView(liner);
		    liner = null;
	}
	this.addView(linralayout);
    }
}
//游戏原图显示
// file:  SourceImageAty.java
// 2012-09-12	By 周军Dream_Fly
package com.example.zhangbeta2;

import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.ImageView;

public class SourceImageAty extends Activity{
	private ImageView pic1;
	
	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.source);
		pic1 = (ImageView)findViewById(R.id.pic1);
		Bitmap bitmap1 = BitmapFactory.decodeResource(getResources(), R.drawable.pic1);
		pic1.setImageBitmap(bitmap1);
		pic1.setOnClickListener(new OnClickListener(){

			@Override
			public void onClick(View v) {
				// TODO Auto-generated method stub
				finish();	//点击屏幕图片即退出当前Activity
			}
			
		});
		
	}
}
     游戏方法Activity, Method.java

// file:  Method.java
// 2012-09-12	By 周军Dream_Fly

package com.example.zhangbeta2;

import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

public class Method extends Activity{
	Button backBtn = null;
	@Override
	public void onCreate(Bundle savedInstanceState){
		super.onCreate(savedInstanceState);
		setContentView(R.layout.method);
		backBtn = (Button)findViewById(R.id.backBtn);
		backBtn.setOnClickListener(new backOnClickListener());
	}
	class backOnClickListener implements OnClickListener{

		@Override
		public void onClick(View v) {
			// TODO Auto-generated method stub
			finish();
		}
		
	}
}
    最后界面,
// file:  TheEnd.java
// 2012-09-12	By 周军Dream_Fly
package com.example.zhangbeta2;

import android.app.Activity;
import android.content.Intent;
import android.net.Uri;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;

public class TheEnd extends Activity{
	private Intent intentMusic = new Intent("com.angel.Android.MUSIC");
	@Override
	public void onCreate(Bundle savedInstanceState){
		super.onCreate(savedInstanceState);
		setContentView(R.layout.end);
		setCompenent();
	}
	private void setCompenent(){
		Button callExitBtn = (Button)findViewById(R.id.call_exit);

		callExitBtn.setOnClickListener(new OnClickListener(){

			@Override
			public void onClick(View v) {
				// TODO Auto-generated method stub
				Intent intent = new Intent(
						Intent.ACTION_CALL, Uri.parse("tel:10086"));	//自动拨号,由于隐私,改成10086.。。
				stopService(intentMusic);
				startActivity(intent);				
			}			
		});
		Button exitCallBtn = (Button)findViewById(R.id.exit_call);
		exitCallBtn.setOnClickListener(new OnClickListener(){

			@Override
			public void onClick(View v) {
				// TODO Auto-generated method stub
				Intent intent = new Intent(
						Intent.ACTION_CALL, Uri.parse("tel:10086"));
				stopService(intentMusic);
				startActivity(intent);				
			}			
		});	
		
	}
}

     背景音乐实现,MusicServer.java
// file:  MusicServer.java
// 2012-09-12	By 周军Dream_Fly
package com.example.zhangbeta2;

import android.app.Service; 
import android.content.Intent;
import android.media.MediaPlayer;
import android.os.IBinder;
	
public class MusicServer extends Service { 
	private MediaPlayer mediaPlayer; 

	@Override 
	public IBinder onBind(Intent intent) {
		// TODO Auto-generated method stub
		return null;
	}

	@Override 
	public void onStart(Intent intent,int startId){
		super.onStart(intent, startId);

		if(mediaPlayer==null){ 
			// R.raw.happy是资源文件,MP3格式的,存放在res资源下raw文件夹里,没有的话新建个 
			mediaPlayer = MediaPlayer.create(this, R.raw.happy);
			mediaPlayer.setLooping(true);
			mediaPlayer.start();	
		} 
	}
	
	@Override
	public void onDestroy() {
		// TODO Auto-generated method stub
		super.onDestroy();
		mediaPlayer.stop();
	}
}

     JAVA文件就这些,剩下就是xml文件了。

     main.xml文件如下


<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent" 
    android:orientation="vertical" 
     android:background="@drawable/background">
	
    <TextView
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:background="#abcdef"
        android:text="@string/hello_world"
        tools:context=".Main" />

    <LinearLayout
        android:orientation="horizontal"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        >
	<Button
        android:id="@+id/buttonNext"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_weight="1"
        android:text="@string/next"
        />

    <Button
        android:id="@+id/buttonExit"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_weight="1"
        android:text="@string/exit"
        />    
	</LinearLayout>
</LinearLayout>

    method.xml文件如下


<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical" >
    <TextView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="@string/method_detail"/>
    <Button
        android:id="@+id/backBtn"
        android:layout_width="fill_parent" 
        android:layout_height="wrap_content"
        android:text="@string/back_label"/>

</LinearLayout>

     source.xml文件如下


<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:orientation="vertical" 
    android:background="#ffff7777">
	<ImageView
	    android:id="@+id/pic1"
	    android:layout_width="fill_parent"
	    android:layout_height="fill_parent">
	</ImageView>


</LinearLayout>

     end.xml文件如下


<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent" 
    android:orientation="vertical" 
    >
    <LinearLayout
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:layout_gravity="center_horizontal"
        android:background="@drawable/cake_bak">        
    </LinearLayout>
    <LinearLayout
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"
        android:orientation="horizontal">
    	<Button
    	    android:id="@+id/call_exit"
    	    android:layout_width="wrap_content"
    	    android:layout_height="wrap_content"
    	    android:layout_weight="1"
    	    android:text="@string/call_exit"/>
    	<Button
    	    android:id="@+id/exit_call"
    	    android:layout_width="wrap_content"
    	    android:layout_height="wrap_content"
    	    android:layout_weight="1"
    	    android:text="@string/exit_call"/>        	    
    </LinearLayout>

</LinearLayout>

     AndroidManifest.xml文件如下


<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.zhangbeta2"
    android:versionCode="1"
    android:versionName="1.0" >

    <uses-sdk
        android:minSdkVersion="8"
        android:targetSdkVersion="15" />

    <application
        android:icon="@drawable/ic_launcher"
        android:label="@string/app_name"
        android:theme="@style/AppTheme" >
        <activity
            android:name=".Main"
            android:label="@string/title_activity_main" 
            >
            
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
        
        <activity 
            android:name=".SePintu"
            android:label="@string/label_pintu1"/>
        
        <activity
            android:name=".Method"
            android:label="@string/method_label"/>
        
        <activity
            android:name=".TheEnd"
            android:label="@string/label_theEnd"/>
        
        <activity
            android:name=".SourceImageAty"
            android:label="@string/source_back_label"/>
   
   <service android:name=".MusicServer">
	<intent-filter>
	<action android:name="com.angel.Android.MUSIC"/>
	<category android:name="android.intent.category.default" />
	</intent-filter>
	</service>
    
    </application>
    <uses-permission android:name="android.permission.CALL_PHONE"></uses-permission>

	        
</manifest>

       在我的测试中,我发现存在以下几个问题,(1)当我用Service来播放背景音乐时候,如果是通过键盘上返回键退出的话,就不会stopService,背景音乐就一直播放,由于赶着送出去的时间关系,我没有修复它,上网查了下可以通过重写onKeyDown按键,来实现关闭音乐。(2)分辨率的问题,我主要是针对4.0屏幕设计的,有时候用的是fill_parent,有时候不同屏幕会造成图片的变形。若各位有更好的方法,欢迎交流。

      应用程序APK下载地址:http://download.csdn.net/detail/jjzhoujun2010/4568777   

      源码下载地址:http://download.csdn.net/detail/jjzhoujun2010/4568770


     参考文章: - - 不好意思,综合看得太多了,记不得那个了,其中拼图的打乱算法我是参考别人的,若有人看到此文章,请告诉我链接,多谢。

原创文章,欢迎转载,转载请注明:blog.csdn.net/jjzhoujun2010

作者:Dream Fly         新浪微博:周军Dream_Fly





没有更多推荐了,返回首页