PickerView是一个滚轮选择器。已经有很多的帖子论述。
Android自定义控件实战——滚动选择器PickerView
http://blog.csdn.net/zhongkejingwang/article/details/38513301
要求:项目中需要采用滚轮选择器选择一个列表项。要求滚轮数字不进行循环播放,如果滚动到结尾,不再往下滚动。需要对原项目进行改造。
实现方式:
1、PickerView数据模型PickerObject。
滚动模式提供了两种模式:
A 循环滚动。滚动到结尾仍然可以继续滚动
B边界模式。滚动到边界不再滚动。
public class PickerObject implements Serializable {
private static final long serialVersionUID = 1L;
/** 滚动模式 */
private int mode;
/** 标题 */
private String title;
/** 子项目数据 */
private List<PickerItem> list;
public int getMode() {
return mode;
}
public void setMode(int mode) {
this.mode = mode;
}
public String getTitle() {
return title;
}
public void setTitle(String title) {
this.title = title;
}
public List<PickerItem> getList() {
return list;
}
public void setList(List<PickerItem> list) {
this.list = list;
}
public static class PickerItem implements Serializable {
private static final long serialVersionUID = 1L;
/**
* 唯一编号
*/
public String id;
/**
* 显示的string
*/
public String text;
public Object other;
public String info;
public String getId() {
return id;
}
public void setId(String id) {
this.id = id;
}
public String getText() {
return text;
}
public void setText(String text) {
this.text = text;
}
public Object getOther() {
return other;
}
public void setOther(Object other) {
this.other = other;
}
public String getInfo() {
return info;
}
public void setInfo(String info) {
this.info = info;
}
}
}
2)PickerView组件。这一部分主要进行以下的修改
A)滚动模式分为循环模式(原有的模式就是循环模式)和边界模式。
B)数据控制模式方式修改:数据项内容不进行变化,只是数据读取的方式进行变化。
public class MyPickerView extends View {
/** 滚动模式:循环滚动 */
public static final int MODE_LOOP = 0;
/** 滚动模式:边界模式(滚动到边界不再进行滚动) */
public static final int MODE_BOUNDARY = 1;
public static final String TAG = "PickerView";
/**
* text之间间距和minTextSize之比
*/
public static final float MARGIN_ALPHA = 2.8f;
/**
* 自动回滚到中间的速度
*/
public static final float SPEED = 2;
/**
* 数据项列表
*/
private List<PickerItem> mDataList;
/**
* 选中的位置,这个位置是mDataList的中心位置,一直不变
*/
private int mCurrentSelected;
private Paint mPaint;
/** 滚动模式:默认为循环滚动 */
private int pickerMode = MODE_LOOP;
private float mMaxTextSize = 20;
private float mMinTextSize = 10;
private float mMaxTextAlpha = 255;
private float mMinTextAlpha = 120;
/** 边界移出的百分比 */
private float boundaryScale = 1.3f;
private int mColorText = 0x333333;
private int mViewHeight;
private int mViewWidth;
private float mLastDownY;
/**
* 滑动的距离
*/
private float mMoveLen = 0;
private boolean isInit = false;
private onSelectListener mSelectListener;
private Timer timer;
private MyTimerTask mTask;
Handler updateHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
if (Math.abs(mMoveLen) < SPEED) {
mMoveLen = 0;
if (mTask != null) {
mTask.cancel();
mTask = null;
performSelect();
}
} else {
// 这里mMoveLen / Math.abs(mMoveLen)是为了保有mMoveLen的正负号,以实现上滚或下滚
mMoveLen = mMoveLen - mMoveLen / Math.abs(mMoveLen) * SPEED;
}
invalidate();
}
};
public MyPickerView(Context context) {
super(context);
init();
}
public MyPickerView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public void setOnSelectListener(onSelectListener listener) {
mSelectListener = listener;
}
private void performSelect() {
if (mSelectListener != null)
mSelectListener.onSelect(mDataList.get(mCurrentSelected));
}
public void setData(List<PickerItem> datas) {
mDataList = datas;
mCurrentSelected = 0;
invalidate();
}
/**
* 设置滚动模式
*
* @param pickerMode : 滚动模式
*/
public void setPickerMode(int pickerMode) {
this.pickerMode = MODE_BOUNDARY == pickerMode ? MODE_BOUNDARY : MODE_LOOP;
}
public int getPickerMode() {
return pickerMode;
}
/**
* 从1开始计数
* @param selected
*/
public void setSelected(int selected) {
mCurrentSelected = selected;
}
/** 获取当前选中项 */
public int getSelected() {
return mCurrentSelected;
}
private void moveHeadToTail() {
PickerItem head = mDataList.get(0);
mDataList.remove(0);
mDataList.add(head);
}
private void moveTailToHead() {
PickerItem tail = mDataList.get(mDataList.size() - 1);
mDataList.remove(mDataList.size() - 1);
mDataList.add(0, tail);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
mViewHeight = getMeasuredHeight();
mViewWidth = getMeasuredWidth();
// 按照View的高度计算字体大小
mMaxTextSize = mViewHeight / 4.0f;
mMinTextSize = mMaxTextSize / 2f;
isInit = true;
invalidate();
}
private void init() {
timer = new Timer();
mDataList = new ArrayList<PickerItem>();
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setStyle(Paint.Style.FILL);
mPaint.setTextAlign(Paint.Align.CENTER);
mPaint.setColor(mColorText);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// 根据index绘制view
if (isInit)
drawData(canvas);
}
private void drawData(Canvas canvas) {
// 先绘制选中的text再往上往下绘制其余的text
float scale = parabola(mViewHeight / 4.0f, mMoveLen)/4;
float size = (mMaxTextSize - mMinTextSize) * scale + mMinTextSize;
mPaint.setTextSize(size);
mPaint.setColor(Color.parseColor("#88000000"));
mPaint.setAlpha((int) ((mMaxTextAlpha - mMinTextAlpha) * scale * 4 + mMinTextAlpha));
// text居中绘制,注意baseline的计算才能达到居中,y值是text中心坐标
float x = (float) (mViewWidth / 2.0);
float y = (float) (mViewHeight / 2.0 + mMoveLen);
Paint.FontMetricsInt fmi = mPaint.getFontMetricsInt();
float baseline = (float) (y - (fmi.bottom / 2.0 + fmi.top / 2.0));
canvas.drawText(mDataList.get(mCurrentSelected).getText(), x, baseline, mPaint);
drawLineUp(canvas, 1, -1);
drawLineUp(canvas, 2, -1);
// 绘制上方data
drawUpText(canvas);
// 绘制下方data
drawDownText(canvas);
}
/**
* 绘制中间选择行上方data
*/
private void drawDownText(Canvas canvas) {
if (MODE_BOUNDARY == pickerMode) {
for (int i = 1; (mCurrentSelected + i) < mDataList.size(); i++) {
drawOtherText(canvas, i, 1);
}
} else {
for (int i = 1; i <= 3; i++) {
drawOtherText(canvas, i, 1);
}
}
}
/**
* 绘制中间选择行上方data
*/
private void drawUpText(Canvas canvas) {
if (MODE_BOUNDARY == pickerMode) {
for (int i = 1; (mCurrentSelected - i) >= 0; i++) {
drawOtherText(canvas, i, -1);
}
} else {
for (int i = 1; i <= 3; i++) {
drawOtherText(canvas, i, -1);
}
}
}
/**
* @param canvas
* @param position 距离mCurrentSelected的差值
* @param type 1表示向下绘制,-1表示向上绘制
*/
private void drawOtherText(Canvas canvas, int position, int type) {
float d = (float) (MARGIN_ALPHA * mMinTextSize * position + type
* mMoveLen);
float scale = parabola(mViewHeight / 4.0f, d)/3;
float size = (mMaxTextSize - mMinTextSize) * scale + mMinTextSize;
mPaint.setTextSize(size);
mPaint.setAlpha((int) ((mMaxTextAlpha - mMinTextAlpha) * scale + mMinTextAlpha));
float y = (float) (mViewHeight / 2.0 + type * d);
Paint.FontMetricsInt fmi = mPaint.getFontMetricsInt();
float baseline = (float) (y - (fmi.bottom / 2.0 + fmi.top / 2.0));
int index = (mCurrentSelected + type * position + mDataList.size() ) % mDataList.size();
canvas.drawText(mDataList.get(index).getText(),
(float) (mViewWidth / 2.0), baseline, mPaint);
}
/**
* @param canvas
* @param position 距离mCurrentSelected的差值
* @param type 1表示向下绘制,-1表示向上绘制
*/
private void drawLineUp(Canvas canvas, int position, int type) {
float d = (float) (MARGIN_ALPHA * mMinTextSize * position + type);
mPaint.setColor(Color.GRAY);
canvas.drawLine(0, d, mViewWidth, d + 1, mPaint);
}
/**
* 抛物线
*
* @param zero 零点坐标
* @param x 偏移量
* @return scale
*/
private float parabola(float zero, float x) {
float f = (float) (1 - Math.pow(x / zero, 2));
return f < 0 ? 0 : f;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.FROYO) {
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
doDown(event);
break;
case MotionEvent.ACTION_MOVE:
doMove(event);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
doUp(event);
break;
}
}
return true;
}
private void doDown(MotionEvent event) {
if (mTask != null) {
mTask.cancel();
mTask = null;
}
mLastDownY = event.getY();
}
private void doMove(MotionEvent event) {
if(!canPickMove()) {
return;
}
mMoveLen += (event.getY() - mLastDownY);
if (mMoveLen > MARGIN_ALPHA * mMinTextSize / 2) {
// 往下滑超过离开距离
decrementSelect();
} else if (mMoveLen < -MARGIN_ALPHA * mMinTextSize / 2) {
// 往上滑超过离开距离
incrementSelect();
}
mLastDownY = event.getY();
invalidate();
}
/**
* PickerView是否允许拖拽
*/
private boolean canPickMove() {
if (MODE_BOUNDARY == pickerMode) {
if (mCurrentSelected == 0
&& mMoveLen > MARGIN_ALPHA * mMinTextSize * boundaryScale) {
//防止第一个数据项向下滑动出屏幕
return false;
} else if ((mCurrentSelected == mDataList.size() - 1)
&& mMoveLen < -MARGIN_ALPHA * mMinTextSize * boundaryScale) {
//防止最后一个数据项向上滑动出屏幕
return false;
}
}
return true;
}
/**
* 计算向下滑动的选中项
*/
private void decrementSelect() {
int lastSelect = mCurrentSelected;
if (MODE_BOUNDARY == pickerMode) {
//如果是边界滚动不能超过边界
mCurrentSelected = Math.max(0, mCurrentSelected - 1);
if (lastSelect != mCurrentSelected) {
mMoveLen = mMoveLen - MARGIN_ALPHA * mMinTextSize;
}
} else {
//如果是循环滚动模式
mCurrentSelected = (mCurrentSelected - 1 + mDataList.size()) % mDataList.size();
if (lastSelect != mCurrentSelected) {
mMoveLen = mMoveLen - MARGIN_ALPHA * mMinTextSize;
}
}
}
/**
* 计算向上滑动的选中项
*/
private void incrementSelect() {
int lastSelect = mCurrentSelected;
if (MODE_BOUNDARY == pickerMode) {
//如果是边界滚动不能超过边界
mCurrentSelected = Math.min(mCurrentSelected + 1, mDataList.size() - 1);
} else {
mCurrentSelected = (mCurrentSelected + 1) % mDataList.size();
}
if (lastSelect != mCurrentSelected) {
mMoveLen = mMoveLen + MARGIN_ALPHA * mMinTextSize;
}
}
private void doUp(MotionEvent event) {
// 抬起手后mCurrentSelected的位置由当前位置move到中间选中位置
if (Math.abs(mMoveLen) < 0.0001) {
mMoveLen = 0;
return;
}
if (mTask != null) {
mTask.cancel();
mTask = null;
}
mTask = new MyTimerTask(updateHandler);
timer.schedule(mTask, 0, 10);
}
class MyTimerTask extends TimerTask {
Handler handler;
public MyTimerTask(Handler handler) {
this.handler = handler;
}
@Override
public void run() {
handler.sendMessage(handler.obtainMessage());
}
}
public interface onSelectListener {
void onSelect(PickerItem text);
}
}
3、下面分析边界滚动的实现原理
当前控件滚动控制的原理:
核心的控制事件为onTouchEvent。mMoveLen表示每一次滑动的滑动距离(DOWN 0--》MOVE --》UP 0)。
UP时滑动到一个数后,滑动距离mMoveLen恢复为0。
A)第一项的最大下拉距离。
视图默认选中第一项,那么往下进行拉动时,第一项如果完全拉倒控件的下边界时,视图就会显示空白数据,因此,
最佳的是下拉一个行倍距多一些,不到2个行倍距。此处定义的
/** 边界移出的百分比 */
private float boundaryScale = 1.3f;
同样的道理,最后一行上拉也相似的原理。
B)第一项达到最大下拉,滑动距离还未恢复为0时,继续增加持续的下拉操作,这样会导致第一项的滑动距离特别长,复位的时间变得特别长。因此已经下拉达到最大时,不允许进行步下拉滑动
private void doMove(MotionEvent event) {
if(!canPickMove()) {
return;
}
}
/**
* PickerView是否允许拖拽
*/
private boolean canPickMove() {
if (MODE_BOUNDARY == pickerMode) {
if (mCurrentSelected == 0
&& mMoveLen > MARGIN_ALPHA * mMinTextSize * boundaryScale) {
//防止第一个数据项向下滑动出屏幕
return false;
} else if ((mCurrentSelected == mDataList.size() - 1)
&& mMoveLen < -MARGIN_ALPHA * mMinTextSize * boundaryScale) {
//防止最后一个数据项向上滑动出屏幕
return false;
}
}
return true;
}
达到最大的下拉,就不再处理继续的下拉事件,不再持续下拉。