PickerView滚轮选择

     PickerView是一个滚轮选择器。已经有很多的帖子论述。

Android自定义控件实战——滚动选择器PickerView

http://blog.csdn.net/zhongkejingwang/article/details/38513301


要求:项目中需要采用滚轮选择器选择一个列表项。要求滚轮数字不进行循环播放,如果滚动到结尾,不再往下滚动。需要对原项目进行改造。


实现方式:

1、PickerView数据模型PickerObject。

滚动模式提供了两种模式:

A 循环滚动。滚动到结尾仍然可以继续滚动

B边界模式。滚动到边界不再滚动。


public class PickerObject implements Serializable {
    private static final long serialVersionUID = 1L;

    /** 滚动模式 */
    private int mode;
    /** 标题 */
    private String title;
    /** 子项目数据 */
    private List<PickerItem> list;

    public int getMode() {
        return mode;
    }

    public void setMode(int mode) {
        this.mode = mode;
    }

    public String getTitle() {
        return title;
    }

    public void setTitle(String title) {
        this.title = title;
    }

    public List<PickerItem> getList() {
        return list;
    }

    public void setList(List<PickerItem> list) {
        this.list = list;
    }

    public static class PickerItem implements Serializable {
        private static final long serialVersionUID = 1L;
        /**
         * 唯一编号
         */
        public String id;
        /**
         * 显示的string
         */
        public String text;
        public Object other;
        public String info;

        public String getId() {
            return id;
        }

        public void setId(String id) {
            this.id = id;
        }

        public String getText() {
            return text;
        }

        public void setText(String text) {
            this.text = text;
        }

        public Object getOther() {
            return other;
        }

        public void setOther(Object other) {
            this.other = other;
        }

        public String getInfo() {
            return info;
        }

        public void setInfo(String info) {
            this.info = info;
        }
    }
}


2)PickerView组件。这一部分主要进行以下的修改

A)滚动模式分为循环模式(原有的模式就是循环模式)和边界模式。

B)数据控制模式方式修改:数据项内容不进行变化,只是数据读取的方式进行变化。

public class MyPickerView extends View {
    /** 滚动模式:循环滚动 */
    public static final int MODE_LOOP = 0;
    /** 滚动模式:边界模式(滚动到边界不再进行滚动) */
    public static final int MODE_BOUNDARY = 1;

    public static final String TAG = "PickerView";
    /**
     * text之间间距和minTextSize之比
     */
    public static final float MARGIN_ALPHA = 2.8f;
    /**
     * 自动回滚到中间的速度
     */
    public static final float SPEED = 2;
    /**
     * 数据项列表
     */
    private List<PickerItem> mDataList;
    /**
     * 选中的位置,这个位置是mDataList的中心位置,一直不变
     */
    private int mCurrentSelected;
    private Paint mPaint;
    /** 滚动模式:默认为循环滚动 */
    private int pickerMode = MODE_LOOP;

    private float mMaxTextSize = 20;
    private float mMinTextSize = 10;

    private float mMaxTextAlpha = 255;
    private float mMinTextAlpha = 120;
    /** 边界移出的百分比 */
    private float boundaryScale = 1.3f;

    private int mColorText = 0x333333;

    private int mViewHeight;
    private int mViewWidth;

    private float mLastDownY;
    /**
     * 滑动的距离
     */
    private float mMoveLen = 0;
    private boolean isInit = false;
    private onSelectListener mSelectListener;
    private Timer timer;
    private MyTimerTask mTask;

    Handler updateHandler = new Handler() {

        @Override
        public void handleMessage(Message msg) {
            if (Math.abs(mMoveLen) < SPEED) {
                mMoveLen = 0;
                if (mTask != null) {
                    mTask.cancel();
                    mTask = null;
                    performSelect();
                }
            } else {
                // 这里mMoveLen / Math.abs(mMoveLen)是为了保有mMoveLen的正负号,以实现上滚或下滚
                mMoveLen = mMoveLen - mMoveLen / Math.abs(mMoveLen) * SPEED;
            }
            invalidate();
        }

    };

    public MyPickerView(Context context) {
        super(context);
        init();
    }

    public MyPickerView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    public void setOnSelectListener(onSelectListener listener) {
        mSelectListener = listener;
    }

    private void performSelect() {
        if (mSelectListener != null)
            mSelectListener.onSelect(mDataList.get(mCurrentSelected));
    }

    public void setData(List<PickerItem> datas) {
        mDataList = datas;
        mCurrentSelected = 0;
        invalidate();
    }

    /**
     * 设置滚动模式
     *
     * @param pickerMode : 滚动模式
     */
    public void setPickerMode(int pickerMode) {
        this.pickerMode = MODE_BOUNDARY == pickerMode ? MODE_BOUNDARY : MODE_LOOP;
    }

    public int getPickerMode() {
        return pickerMode;
    }

    /**
     * 从1开始计数
     * @param selected
     */
    public void setSelected(int selected) {
        mCurrentSelected = selected;
    }

    /** 获取当前选中项 */
    public int getSelected() {
        return mCurrentSelected;
    }

    private void moveHeadToTail() {
        PickerItem head = mDataList.get(0);
        mDataList.remove(0);
        mDataList.add(head);
    }

    private void moveTailToHead() {
        PickerItem tail = mDataList.get(mDataList.size() - 1);
        mDataList.remove(mDataList.size() - 1);
        mDataList.add(0, tail);
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        mViewHeight = getMeasuredHeight();
        mViewWidth = getMeasuredWidth();
        // 按照View的高度计算字体大小
        mMaxTextSize = mViewHeight / 4.0f;
        mMinTextSize = mMaxTextSize / 2f;
        isInit = true;
        invalidate();
    }

    private void init() {
        timer = new Timer();
        mDataList = new ArrayList<PickerItem>();
        mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mPaint.setStyle(Paint.Style.FILL);
        mPaint.setTextAlign(Paint.Align.CENTER);
        mPaint.setColor(mColorText);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        // 根据index绘制view
        if (isInit)
            drawData(canvas);
    }

    private void drawData(Canvas canvas) {
        // 先绘制选中的text再往上往下绘制其余的text
        float scale = parabola(mViewHeight / 4.0f, mMoveLen)/4;
        float size = (mMaxTextSize - mMinTextSize) * scale + mMinTextSize;
        mPaint.setTextSize(size);
        mPaint.setColor(Color.parseColor("#88000000"));
        mPaint.setAlpha((int) ((mMaxTextAlpha - mMinTextAlpha) * scale * 4 + mMinTextAlpha));
        // text居中绘制,注意baseline的计算才能达到居中,y值是text中心坐标
        float x = (float) (mViewWidth / 2.0);
        float y = (float) (mViewHeight / 2.0 + mMoveLen);
        Paint.FontMetricsInt fmi = mPaint.getFontMetricsInt();
        float baseline = (float) (y - (fmi.bottom / 2.0 + fmi.top / 2.0));
        canvas.drawText(mDataList.get(mCurrentSelected).getText(), x, baseline, mPaint);
        drawLineUp(canvas, 1, -1);
        drawLineUp(canvas, 2, -1);
        // 绘制上方data
        drawUpText(canvas);
        // 绘制下方data
        drawDownText(canvas);
    }

    /**
     * 绘制中间选择行上方data
     */
    private void drawDownText(Canvas canvas) {
        if (MODE_BOUNDARY == pickerMode) {
            for (int i = 1; (mCurrentSelected + i) < mDataList.size(); i++) {
                drawOtherText(canvas, i, 1);
            }
        } else {
            for (int i = 1; i <= 3; i++) {
                drawOtherText(canvas, i, 1);
            }
        }
    }

    /**
     * 绘制中间选择行上方data
     */
    private void drawUpText(Canvas canvas) {
        if (MODE_BOUNDARY == pickerMode) {
            for (int i = 1; (mCurrentSelected - i) >= 0; i++) {
                drawOtherText(canvas, i, -1);
            }
        } else {
            for (int i = 1; i <= 3; i++) {
                drawOtherText(canvas, i, -1);
            }
        }
    }

    /**
     * @param canvas
     * @param position 距离mCurrentSelected的差值
     * @param type     1表示向下绘制,-1表示向上绘制
     */
    private void drawOtherText(Canvas canvas, int position, int type) {
        float d = (float) (MARGIN_ALPHA * mMinTextSize * position + type
                * mMoveLen);
        float scale = parabola(mViewHeight / 4.0f, d)/3;
        float size = (mMaxTextSize - mMinTextSize) * scale  + mMinTextSize;
        mPaint.setTextSize(size);

        mPaint.setAlpha((int) ((mMaxTextAlpha - mMinTextAlpha) * scale + mMinTextAlpha));
        float y = (float) (mViewHeight / 2.0 + type * d);
        Paint.FontMetricsInt fmi = mPaint.getFontMetricsInt();
        float baseline = (float) (y - (fmi.bottom / 2.0 + fmi.top / 2.0));
        int index = (mCurrentSelected + type * position + mDataList.size() ) % mDataList.size();
        canvas.drawText(mDataList.get(index).getText(),
                (float) (mViewWidth / 2.0), baseline, mPaint);

    }

    /**
     * @param canvas
     * @param position 距离mCurrentSelected的差值
     * @param type     1表示向下绘制,-1表示向上绘制
     */
    private void drawLineUp(Canvas canvas, int position, int type) {
        float d = (float) (MARGIN_ALPHA * mMinTextSize * position + type);
        mPaint.setColor(Color.GRAY);
        canvas.drawLine(0, d, mViewWidth, d + 1, mPaint);
    }


    /**
     * 抛物线
     *
     * @param zero 零点坐标
     * @param x    偏移量
     * @return scale
     */
    private float parabola(float zero, float x) {
        float f = (float) (1 - Math.pow(x / zero, 2));
        return f < 0 ? 0 : f;
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.FROYO) {
            switch (event.getActionMasked()) {
                case MotionEvent.ACTION_DOWN:
                    doDown(event);
                    break;
                case MotionEvent.ACTION_MOVE:
                    doMove(event);
                    break;
                case MotionEvent.ACTION_UP:
                case MotionEvent.ACTION_CANCEL:
                    doUp(event);
                    break;
            }
        }
        return true;
    }

    private void doDown(MotionEvent event) {
        if (mTask != null) {
            mTask.cancel();
            mTask = null;
        }
        mLastDownY = event.getY();
    }

    private void doMove(MotionEvent event) {
        if(!canPickMove()) {
            return;
        }

        mMoveLen += (event.getY() - mLastDownY);
        if (mMoveLen > MARGIN_ALPHA * mMinTextSize / 2) {
            // 往下滑超过离开距离
            decrementSelect();
        } else if (mMoveLen < -MARGIN_ALPHA * mMinTextSize / 2) {
            // 往上滑超过离开距离
            incrementSelect();
        }
        mLastDownY = event.getY();
        invalidate();
    }

    /**
     * PickerView是否允许拖拽
     */
    private boolean canPickMove() {
        if (MODE_BOUNDARY == pickerMode) {
            if (mCurrentSelected == 0
                    && mMoveLen > MARGIN_ALPHA * mMinTextSize * boundaryScale) {
                //防止第一个数据项向下滑动出屏幕
                return false;
            } else if ((mCurrentSelected == mDataList.size() - 1)
                    && mMoveLen < -MARGIN_ALPHA * mMinTextSize * boundaryScale) {
                //防止最后一个数据项向上滑动出屏幕
                return false;
            }
        }
        return true;
    }

    /**
     * 计算向下滑动的选中项
     */
    private void decrementSelect() {
        int lastSelect = mCurrentSelected;
        if (MODE_BOUNDARY == pickerMode) {
            //如果是边界滚动不能超过边界
            mCurrentSelected = Math.max(0, mCurrentSelected - 1);
            if (lastSelect != mCurrentSelected) {
                mMoveLen = mMoveLen - MARGIN_ALPHA * mMinTextSize;
            }
        } else {
            //如果是循环滚动模式
            mCurrentSelected = (mCurrentSelected - 1 + mDataList.size()) % mDataList.size();
            if (lastSelect != mCurrentSelected) {
                mMoveLen = mMoveLen - MARGIN_ALPHA * mMinTextSize;
            }
        }

    }

    /**
     * 计算向上滑动的选中项
     */
    private void incrementSelect() {
        int lastSelect = mCurrentSelected;
        if (MODE_BOUNDARY == pickerMode) {
            //如果是边界滚动不能超过边界
            mCurrentSelected = Math.min(mCurrentSelected + 1, mDataList.size() - 1);
        } else {
            mCurrentSelected = (mCurrentSelected + 1) % mDataList.size();
        }
        if (lastSelect != mCurrentSelected) {
            mMoveLen = mMoveLen + MARGIN_ALPHA * mMinTextSize;
        }
    }

    private void doUp(MotionEvent event) {
        // 抬起手后mCurrentSelected的位置由当前位置move到中间选中位置
        if (Math.abs(mMoveLen) < 0.0001) {
            mMoveLen = 0;
            return;
        }
        if (mTask != null) {
            mTask.cancel();
            mTask = null;
        }
        mTask = new MyTimerTask(updateHandler);
        timer.schedule(mTask, 0, 10);
    }

    class MyTimerTask extends TimerTask {
        Handler handler;

        public MyTimerTask(Handler handler) {
            this.handler = handler;
        }

        @Override
        public void run() {
            handler.sendMessage(handler.obtainMessage());
        }

    }

    public interface onSelectListener {
        void onSelect(PickerItem text);
    }
}

3、下面分析边界滚动的实现原理

当前控件滚动控制的原理:

核心的控制事件为onTouchEvent。mMoveLen表示每一次滑动的滑动距离(DOWN 0--》MOVE --》UP 0)。

UP时滑动到一个数后,滑动距离mMoveLen恢复为0。


A)第一项的最大下拉距离。

视图默认选中第一项,那么往下进行拉动时,第一项如果完全拉倒控件的下边界时,视图就会显示空白数据,因此,

最佳的是下拉一个行倍距多一些,不到2个行倍距。此处定义的

    /** 边界移出的百分比 */
    private float boundaryScale = 1.3f;


同样的道理,最后一行上拉也相似的原理。


B)第一项达到最大下拉,滑动距离还未恢复为0时,继续增加持续的下拉操作,这样会导致第一项的滑动距离特别长,复位的时间变得特别长。因此已经下拉达到最大时,不允许进行步下拉滑动

    private void doMove(MotionEvent event) {
        if(!canPickMove()) {
            return;
        }
}
    /**
     * PickerView是否允许拖拽
     */
    private boolean canPickMove() {
        if (MODE_BOUNDARY == pickerMode) {
            if (mCurrentSelected == 0
                    && mMoveLen > MARGIN_ALPHA * mMinTextSize * boundaryScale) {
                //防止第一个数据项向下滑动出屏幕
                return false;
            } else if ((mCurrentSelected == mDataList.size() - 1)
                    && mMoveLen < -MARGIN_ALPHA * mMinTextSize * boundaryScale) {
                //防止最后一个数据项向上滑动出屏幕
                return false;
            }
        }
        return true;
    }

达到最大的下拉,就不再处理继续的下拉事件,不再持续下拉。



  • 1
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值