简单 快速 自定义 Zxing 条码识别框

第一步

//zing  扫描码
implementation 'com.journeyapps:zxing-android-embedded:3.6.0'

 

第二步

CustomZxingView
public class CustomZxingView extends ViewfinderView {

    public int laserLinePosition = 0;
    public float[] position = new float[]{0f, 0.5f, 1f};
    public int[] colors = new int[]{0xff0699e6, 0xff0699e6, 0xff0699e6};
    public LinearGradient linearGradient;

    public CustomZxingView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    /**
     * 重写draw方法绘制自己的扫描框
     *
     * @param canvas
     */
    @Override
    public void onDraw(Canvas canvas) {
        refreshSizes();
        if (framingRect == null || previewFramingRect == null) {
            return;
        }

        Rect frame = framingRect;
        Rect previewFrame = previewFramingRect;

        int width = canvas.getWidth();
        int height = canvas.getHeight();
        //绘制4个角

        paint.setColor(Color.parseColor("#139D57"));//定义画笔的颜色
        canvas.drawRect(frame.left, frame.top, frame.left + 100, frame.top + 10, paint);
        canvas.drawRect(frame.left, frame.top, frame.left + 10, frame.top + 100, paint);

        canvas.drawRect(frame.right - 100, frame.top, frame.right, frame.top + 10, paint);
        canvas.drawRect(frame.right - 10, frame.top, frame.right, frame.top + 100, paint);

        canvas.drawRect(frame.left, frame.bottom - 10, frame.left + 100, frame.bottom, paint);
        canvas.drawRect(frame.left, frame.bottom - 100, frame.left + 10, frame.bottom, paint);

        canvas.drawRect(frame.right - 100, frame.bottom - 10, frame.right, frame.bottom, paint);
        canvas.drawRect(frame.right - 10, frame.bottom - 100, frame.right, frame.bottom, paint);
        // Draw the exterior (i.e. outside the framing rect) darkened
        paint.setColor(resultBitmap != null ? resultColor : maskColor);
        canvas.drawRect(0, 0, width, frame.top, paint);
        canvas.drawRect(0, frame.top, frame.left, frame.bottom + 1, paint);
        canvas.drawRect(frame.right + 1, frame.top, width, frame.bottom + 1, paint);
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