做头像一般都是圆形或者圆角矩形,这个都是显而易见的,我觉得这位博主写的就很好了
博客地址:
http://blog.csdn.net/DickyQie/article/details/52438920
基本的已经够用了呢,貌似是没有加边框哦,但是我的需求里面是需要加一个边框的在圆角矩形上,想的办法就是在它的外面在套一个布局,通过这个shape来实现,具体效果如下:
貌似效果还可以是吧,方法如下:
1.首先定义一个shape文件:
img_icon_shape.xml
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
<!-- 设置框内的填充色 -->
<solid android:color="@android:color/transparent"></solid>
<!-- 设置边框的宽度和颜色 -->
<stroke
android:width="@dimen/dimen1"
android:color="#95d5b2"></stroke>
<!-- 设置圆角 -->
<corners android:radius="@dimen/dimen5"></corners>
<!-- 设置内边距 -->
<padding android:left="1dp"
android:top="1dp"
android:right="1dp"
android:bottom="1dp"
></padding>
</shape>
2.之后是博主写的自定义的ImageView
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.widget.ImageView;
/**
* 实现圆形、圆角,椭圆等自定义图片View。
* @author zq
*
*/
public class ZQImageViewRoundOval extends ImageView {
private Paint mPaint;
private int mWidth;
private int mHeight;
private int mRadius;//圆半径
private RectF mRect;//矩形凹行大小
private int mRoundRadius;// 圆角大小
private BitmapShader mBitmapShader;//图形渲染
private Matrix mMatrix;
private int mType;// 记录是圆形还是圆角矩形
public static final int TYPE_CIRCLE = 0;// 圆形
public static final int TYPE_ROUND = 1;// 圆角矩形
public static final int TYPE_OVAL = 2;//椭圆形
public static final int DEFAUT_ROUND_RADIUS = 10;//默认圆角大小
public ZQImageViewRoundOval(Context context) {
this(context, null);
// TODOAuto-generated constructor stub
}
public ZQImageViewRoundOval(Context context, AttributeSet attrs) {
this(context,attrs, 0);
// TODOAuto-generated constructor stub
}
public ZQImageViewRoundOval(Context context, AttributeSet attrs, int defStyle){
super(context,attrs, defStyle);
initView();
}
private void initView() {
mPaint = new Paint();
mPaint.setAntiAlias(true);
mMatrix = new Matrix();
mRoundRadius = DEFAUT_ROUND_RADIUS;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// TODOAuto-generated method stub
super.onMeasure(widthMeasureSpec,heightMeasureSpec);
// 如果是绘制圆形,则强制宽高大小一致
if (mType == TYPE_CIRCLE) {
mWidth = Math.min(getMeasuredWidth(),getMeasuredHeight());
mRadius = mWidth / 2;
setMeasuredDimension(mWidth, mWidth);
}
}
@Override
protected void onDraw(Canvas canvas) {
if (null ==getDrawable()) {
return;
}
setBitmapShader();
if (mType == TYPE_CIRCLE) {
canvas.drawCircle(mRadius, mRadius, mRadius, mPaint);
} else if (mType == TYPE_ROUND) {
mPaint.setColor(Color.RED);
canvas.drawRoundRect(mRect, mRoundRadius, mRoundRadius, mPaint);
}else if(mType == TYPE_OVAL){
canvas.drawOval(mRect, mPaint);
}
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
// TODOAuto-generated method stub
super.onSizeChanged(w,h, oldw, oldh);
mRect = new RectF(0,0, getWidth(), getHeight());
}
/**
* 设置BitmapShader
*/
private void setBitmapShader() {
Drawable drawable = getDrawable();
if (null ==drawable) {
return;
}
Bitmap bitmap = drawableToBitmap(drawable);
// 将bitmap作为着色器来创建一个BitmapShader
mBitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
float scale =1.0f;
if (mType == TYPE_CIRCLE) {
// 拿到bitmap宽或高的小值
int bSize =Math.min(bitmap.getWidth(), bitmap.getHeight());
scale = mWidth * 1.0f /bSize;
} else if (mType == TYPE_ROUND || mType == TYPE_OVAL) {
// 如果图片的宽或者高与view的宽高不匹配,计算出需要缩放的比例;缩放后的图片的宽高,一定要大于我们view的宽高;所以我们这里取大值;
scale = Math.max(getWidth() * 1.0f/ bitmap.getWidth(), getHeight() * 1.0f / bitmap.getHeight());
}
// shader的变换矩阵,我们这里主要用于放大或者缩小
mMatrix.setScale(scale,scale);
// 设置变换矩阵
mBitmapShader.setLocalMatrix(mMatrix);
mPaint.setShader(mBitmapShader);
}
/**
* drawable转bitmap
*
* @paramdrawable
* @return
*/
private Bitmap drawableToBitmap(Drawable drawable) {
if (drawable instanceof BitmapDrawable) {
BitmapDrawable bitmapDrawable =(BitmapDrawable) drawable;
return bitmapDrawable.getBitmap();
}
int w =drawable.getIntrinsicWidth();
int h =drawable.getIntrinsicHeight();
Bitmap bitmap = Bitmap.createBitmap(w,h, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, w, h);
drawable.draw(canvas);
return bitmap;
}
/**
* 单位dp转单位px
*/
public int dpTodx(int dp){
return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP,
dp,getResources().getDisplayMetrics());
}
public int getType(){
return mType;
}
/**
* 设置图片类型:圆形、圆角矩形、椭圆形
* @param mType
*/
public void setType(int mType) {
if(this.mType !=mType){
this.mType = mType;
invalidate();
}
}
public int getRoundRadius() {
return mRoundRadius;
}
/**
* 设置圆角大小
* @parammRoundRadius
*/
public void setRoundRadius(int mRoundRadius) {
if(this.mRoundRadius !=mRoundRadius){
this.mRoundRadius =mRoundRadius;
invalidate();
}
}
}
3.布局文件定义如下:
<LinearLayout
android:layout_width="@dimen/dimen92"
android:layout_height="@dimen/dimen92"
android:orientation="vertical"
android:background="@drawable/img_icon_shape"
android:gravity="center"
android:layout_marginRight="@dimen/dimen10"
>
<com.hxlm.leying.view.ZQImageViewRoundOval
android:id="@+id/img_info_icon"
android:layout_width="@dimen/dimen90"
android:layout_height="@dimen/dimen90"
/>
</LinearLayout>
4.代码如下:
private ZQImageViewRoundOval mImg_info_icon;
mImg_info_icon = (ZQImageViewRoundOval) findViewById(R.id.img_info_icon);
mImg_info_icon.setType(ZQImageViewRoundOval.TYPE_ROUND); mImg_info_icon.setRoundRadius(10);//矩形凹行大小
@Override protected void onResume() { super.onResume(); //更新选择头像 ArrayList<PhotoItem> sysPhotos = FileUtils.getInst().findPicsInDir( FileUtils.getInst().getUserInfoPhotoSavedPath()); if(sysPhotos!=null&&sysPhotos.size()>0) { Glide.with(UserInfoActivity.this).load(sysPhotos.get(0).getImageUri()).into(mImg_info_icon); } }
基本就是这样了,最后运行出来的效果如上图所示,感谢博主的无私哦