try {
// Return an AssetManager instance for your application's package
InputStream is = getAssets().open("index.txt");
int size = is.available();
// Read the entire asset into a local byte buffer.
byte[] buffer = new byte[size];
is.read(buffer);
is.close();
// Convert the buffer into a string.
String text = new String(buffer, "GB2312");
// Finally stick the string into the text view.
TextView tv = (TextView) findViewById(R.id.text);
tv.setText(text);
} catch (IOException e) {
// Should never happen!
e.getStackTrace();
}