In the card game poker, a hand consists of five cards and are ranked, from lowest to highest, in the following way:
- High Card: Highest value card.
- One Pair: Two cards of the same value.
- Two Pairs: Two different pairs.
- Three of a Kind: Three cards of the same value.
- Straight: All cards are consecutive values.
- Flush: All cards of the same suit.
- Full House: Three of a kind and a pair.
- Four of a Kind: Four cards of the same value.
- Straight Flush: All cards are consecutive values of same suit.
- Royal Flush: Ten, Jack, Queen, King, Ace, in same suit.
The cards are valued in the order:
2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace.
If two players have the same ranked hands then the rank made up of the highest value wins; for example, a pair of eights beats a pair of fives (see example 1 below). But if two ranks tie, for example, both players have a pair of queens, then highest cards in each hand are compared (see example 4 below); if the highest cards tie then the next highest cards are compared, and so on.
Consider the following five hands dealt to two players:
Hand | Player 1 | Player 2 | Winner | |||
1 | 5H 5C 6S 7S KD
Pair of Fives
| 2C 3S 8S 8D TD
Pair of Eights
| Player 2 | |||
2 | 5D 8C 9S JS AC
Highest card Ace
| 2C 5C 7D 8S QH
Highest card Queen
| Player 1 | |||
3 | 2D 9C AS AH AC
Three Aces
| 3D 6D 7D TD QD
Flush with Diamonds
| Player 2 | |||
4 | 4D 6S 9H QH QC
Pair of Queens
Highest card Nine | 3D 6D 7H QD QS
Pair of Queens
Highest card Seven | Player 1 | |||
5 | 2H 2D 4C 4D 4S
Full House
With Three Fours | 3C 3D 3S 9S 9D
Full House
with Three Threes | Player 1 |
The file, poker.txt, contains one-thousand random hands dealt to two players. Each line of the file contains ten cards (separated by a single space): the first five are Player 1's cards and the last five are Player 2's cards. You can assume that all hands are valid (no invalid characters or repeated cards), each player's hand is in no specific order, and in each hand there is a clear winner.
How many hands does Player 1 win?
#define N 1000
#define M 15
typedef struct{
int card_num[M]; //对应的5张牌
int card_color[4]; //对应的颜色
int conti; //连续最大值值
int color; //同色
int TWOK[2]; //2张相同牌最大值
int TK; //3张相同牌的值
int FK; //4张相同牌的值
int Mk; //最大值手牌
}Poker;
void confirmPoker(Poker *g1, Poker *g2,char temp[]);//确认手牌
void iscolor(Poker *g1,Poker *g2); //确认是否是同色牌
void isconti(Poker *g1,Poker *g2); //确认是否是连续
void manyK(Poker *g1,Poker *g2); //确认相同手牌
bool judge_g1(Poker *g1,Poker *g2); //判断赢家
void clearPoker(Poker *g1,Poker *g2); //清除手牌所有属性
void confirmPoker(Poker *g1, Poker *g2,char temp[])
{
for (int i = 0,j = 1; i < M; i += 3,j += 3)
{
switch(temp[i])
{
case '2':g1->card_num[2]++;break;
case '3':g1->card_num[3]++;break;
case '4':g1->card_num[4]++;break;
case '5':g1->card_num[5]++;break;
case '6':g1->card_num[6]++;break;
case '7':g1->card_num[7]++;break;
case '8':g1->card_num[8]++;break;
case '9':g1->card_num[9]++;break;
case 'T':g1->card_num[10]++;break;
case 'J':g1->card_num[11]++;break;
case 'Q':g1->card_num[12]++;break;
case 'K':g1->card_num[13]++;break;
case 'A':g1->card_num[14]++;break;
}
switch(temp[j])
{
case 'H':g1->card_color[0]++;break;
case 'S':g1->card_color[1]++;break;
case 'D':g1->card_color[2]++;break;
case 'C':g1->card_color[3]++;break;
}
}
for (; i < M*2; i += 3,j += 3)
{
switch(temp[i])
{
case '2':g2->card_num[2]++;break;
case '3':g2->card_num[3]++;break;
case '4':g2->card_num[4]++;break;
case '5':g2->card_num[5]++;break;
case '6':g2->card_num[6]++;break;
case '7':g2->card_num[7]++;break;
case '8':g2->card_num[8]++;break;
case '9':g2->card_num[9]++;break;
case 'T':g2->card_num[10]++;break;
case 'J':g2->card_num[11]++;break;
case 'Q':g2->card_num[12]++;break;
case 'K':g2->card_num[13]++;break;
case 'A':g2->card_num[14]++;break;
}
switch(temp[j])
{
case 'H':g2->card_color[0]++;break;
case 'S':g2->card_color[1]++;break;
case 'D':g2->card_color[2]++;break;
case 'C':g2->card_color[3]++;break;
}
}
for (i = 0; i < M;i++)
{
if (g1->card_num[i] == 1 && g1->Mk < i)
{
g1->Mk = i;
}
if (g2->card_num[i] == 1 && g2->Mk < i)
{
g2->Mk = i;
}
}
iscolor(g1,g2);
isconti(g1,g2);
manyK(g1,g2);
}
void iscolor(Poker *g1,Poker *g2)
{
for (int i = 0; i < 4; i++)
{
if (g1->card_color[i] == 5)
{
g1->color = 1;
}
if (g2->card_color[i] == 5)
{
g2->color = 1;
}
}
}
void isconti(Poker *g1,Poker *g2)
{
for (int i = 0; i <= M-5;i++)
{
for (int j = i; j < i+5 && g1->card_num[i] != 0; j++)
{
if (g1->card_num[j] == 0)
{
break;
}
}
if (j-i == 5)
{
g1->conti = j-1;
}
for (j = i; j < i+5 && g2->card_num[i] != 0; j++)
{
if (g2->card_num[j] == 0)
{
break;
}
}
if (j-i == 5)
{
g2->conti = j-1;
}
}
}
void manyK(Poker *g1,Poker *g2)
{
for (int i = 0; i < M; i++)
{
switch(g1->card_num[i])
{
case 2:
if (g1->TWOK[0] == 0)
g1->TWOK[0] = i;
else
g1->TWOK[1] = i;
break;
case 3:g1->TK = i;break;
case 4:g1->FK = i;break;
default:break;
}
switch(g2->card_num[i])
{
case 2:
if (g2->TWOK[0] == 0)
g2->TWOK[0] = i;
else
g2->TWOK[1] = i;
break;
case 3:g2->TK = i;break;
case 4:g2->FK = i;break;
default:break;
}
}
int temp;
if (g1->TWOK[0] < g1->TWOK[1])
{
temp = g1->TWOK[0];
g1->TWOK[0] = g1->TWOK[1];
g1->TWOK[1] = temp;
}
if (g2->TWOK[0] < g2->TWOK[1])
{
temp = g2->TWOK[0];
g2->TWOK[0] = g2->TWOK[1];
g1->TWOK[1] = temp;
}
}
bool judge_g1(Poker *g1,Poker *g2)
{
if(g1->color == 1 && g2->color == 1){
if (g1->conti > g2->conti){
return true;
}if(g2->conti == 0 && g1->conti == 0 && g1->Mk > g2->Mk){
return true;
}
}if (g1->color ==1 && g2->color == 0){
if(g1->conti != g2->conti){
return true;
}if(g1->conti == 0 && g2->conti == 0){
if (g2->FK == 0 && g2->TWOK[0] == 0 || g2->TK == 0 ){
return true;
}
}
}if (g1->color == 0 && g2->color == 1){
if(g1->conti == 0 && g2->conti == 0){
if (g1->FK != 0 || g1->TWOK[0] != 0 && g1->TK != 0){
return true;
}
}
}
if(g2->color == 0 && g1->color == 0){
if (g1->conti > g2->conti){
if (g2->conti != 0){
return true;
}if (g2->conti == 0){
if (g2->FK == 0 && g2->TK == 0 || g2->TWOK[0] == 0){
return true;
}
}
}if(g1->conti < g2->conti){
if(g1->conti == 0){
if (g1->FK != 0 || g1->TK != 0 && g1->TWOK[0] != 0){
return true;
}
}
}if(g2->conti == 0 && g1->conti == 0){
if (g1->FK > g2->FK){
return true;
}if(g1->FK == g2->FK && g2->FK != 0 && g1->Mk > g2->Mk){
return true;
}if(g1->FK == 0 && g2->FK == 0){
if(g1->TK > g2->TK){
if (g2->TK != 0){
if(g1->TWOK[0] >= g2->TWOK[0]){
return true;
}
}if (g2->TK == 0){
return true;
}
}if(g1->TK < g2->TK){
if (g1->TK != 0 && g1->TWOK[0] != 0 && g2->TWOK[0] == 0){
return true;
}
}if(g2->TK == g1->TK){
if(g1->TK != 0){
if(g1->TWOK[0] > g2->TWOK[0]){
return true;
}if(g2->TWOK[0] == 0 && g1->TWOK[0] == 0 && g1->Mk >g2->Mk){
return true;
}
}if(g1->TK == 0){
if (g1->TWOK[0] > g2->TWOK[0]){
if (g2->TWOK[0] != 0){
if (g1->TWOK[1] >= g2->TWOK[1]){
return true;
}
}if (g2->TWOK[0] == 0){
return true;
}
}if (g2->TWOK[0] == g1->TWOK[0]){
if (g2->TWOK[0] != 0){
if (g1->TWOK[1] > g2->TWOK[1]){
return true;
}if(g2->TWOK[1] == g1->TWOK[1] && g1->Mk > g2->Mk){
return true;
}
}if (g1->TWOK[0] == 0 && g1->Mk > g2->Mk){
return true;
}
}if (g1->TWOK[0] < g2->TWOK[0]){
if (g1->TWOK[0] != 0 && g1->TWOK[1] != 0 && g2->TWOK[1] == 0){
return true;
}
}
}
}
}
}
}
return false;
}
void clearPoker(Poker *g1,Poker *g2)
{
memset(g1->card_num,0,sizeof(g1->card_num));
memset(g1->card_color,0,sizeof(g1->card_color));
g1->color = 0;
g1->conti = 0;
g1->FK = 0;
g1->TK = 0;
g1->TWOK[0] = 0;
g1->TWOK[1] = 0;
g1->Mk = 0;
memset(g2->card_num,0,sizeof(g2->card_num));
memset(g2->card_color,0,sizeof(g2->card_color));
g2->color = 0;
g2->conti = 0;
g2->FK = 0;
g2->TK = 0;
g2->TWOK[0] = 0;
g2->TWOK[1] = 0;
g2->Mk = 0;
}
int main()
{
clock_t ts,te;
ts=clock();
int answer = 0;
char temp[M*2]={0};
Poker *g1,*g2;
g1 = (Poker*)malloc(sizeof(Poker));
g2 = (Poker*)malloc(sizeof(Poker));
FILE *f;
f = fopen("54.txt","r");
for (int i = 0; i < N; i++)
{
clearPoker(g1,g2);
fread(temp,sizeof(temp),1,f);
confirmPoker(g1,g2,temp);
if (judge_g1(g1,g2) == true)
{
answer++;
}
}
fclose(f);
printf("\nanswer %d",answer);
te=clock();
printf("\ntime difference: %ds\n",(te-ts)/CLOCKS_PER_SEC);
getchar();
return 0;
}