游戏小程序源码是指为游戏开发者提供的可用于开发游戏小程序的代码文件。游戏小程序源码通常包含游戏的基本逻辑、界面设计、游戏场景及角色的编写等。游戏开发者可以通过使用游戏小程序源码来快速构建自己的游戏小程序,减少开发时间和工作量。通过游戏小程序源码,开发者可以自定义和修改游戏功能、界面、音效等,以满足自己的需求。HTML5 游戏模板具有即用型设计和功能。所有耗时的编程都已为您完成,因此您可以专注于设计好玩的游戏。
游戏小程序源码安装环境
源码及演示:y.wxlbyx.icu
部分源码展示:webpack.config.js
const webpack = require("webpack");
const path = require("path");
const { CleanWebpackPlugin } = require("clean-webpack-plugin");
const MiniCssExtractPlugin = require("mini-css-extract-plugin");
const TerserPlugin = require("terser-webpack-plugin");
const OptimizeCSSAssetsPlugin = require("optimize-css-assets-webpack-plugin");
const postcssImport = require("postcss-import");
const postcssURL = require("postcss-url");
const postcssPresetEnv = require("postcss-preset-env");
const postcssCustomMedia = require("postcss-custom-media");
const srcEntry = require("./src/index.js");
process.traceDeprecation = true;
/**
* Config
* Reference: http://webpack.github.io/docs/configuration.html
* This is the object where all configuration gets set
*/
const config = {};
config.mode = "development";
config.bail = true;
/**
* Entry
* Reference: http://webpack.github.io/docs/configuration.html#entry
*/
config.entry = srcEntry;
/**
* Output
* Reference: http://webpack.github.io/docs/configuration.html#output
*/
config.output = {
path: path.resolve(__dirname, "dist"),
filename: "[name].bundle.js",
};
config.resolve = {
extensions: [".ts", ".js"],
modules: ["src", "node_modules"],
};
config.externals = {
"webcomponents.js": "WebComponents",
angular: "angular",
lazysizes: "lazysizes",
"slab-massive.js": "slabMassive",
hammerjs: "Hammer",
modernizr: "Modernizr",
alpine: "alpine",
};
config.module = {
rules: [
{
test: /\.ts$/,
exclude: /node_modules/,
use: {
loader: "ts-loader",
// Only care about transpiling typescript and not doing all the type
// checking which is slower. TODO: could do type checking b