Android消息机制 空闲消息处理器

之前我们分析过Android的消息机制,但是有一个空闲消息处理器我们没有分析过,这篇博客我们来看下。


一、MessageQueue空闲处理器

之前在分析MessageQueue的next函数,这个函数就是获取队列的下个Message,我们再来看下。

    Message next() {
        // Return here if the message loop has already quit and been disposed.
        // This can happen if the application tries to restart a looper after quit
        // which is not supported.
        final long ptr = mPtr;
        if (ptr == 0) {
            return null;
        }

        int pendingIdleHandlerCount = -1; // -1 only during first iteration
        int nextPollTimeoutMillis = 0;
        for (;;) {
            if (nextPollTimeoutMillis != 0) {
                Binder.flushPendingCommands();
            }

            nativePollOnce(ptr, nextPollTimeoutMillis);//native函数,底层就是epoll机制

            synchronized (this) {
                // Try to retrieve the next message.  Return if found.
                final long now = SystemClock.uptimeMillis();
                Message prevMsg = null;
                Message msg = mMessages;
                if (msg != null && msg.target == null) {
                    // Stalled by a barrier.  Find the next asynchronous message in the queue.
                    do {
                        prevMsg = msg;
                        msg = msg.next;
                    } while (msg != null && !msg.isAsynchronous());
                }
                if (msg != null) {
                    if (now < msg.when) {
                        // Next message is not ready.  Set a timeout to wake up when it is ready.
                        nextPollTimeoutMillis = (int) Math.min(msg.when - now, Integer.MAX_VALUE);//下个Message的时间
                    } else {
                        // Got a message.
                        mBlocked = false;
                        if (prevMsg != null) {
                            prevMsg.next = msg.next;
                        } else {
                            mMessages = msg.next;
                        }
                        msg.next = null;
                        if (DEBUG) Log.v(TAG, "Returning message: " + msg);
                        msg.markInUse();
                        return msg;//返回message
                    }
                } else {
                    // No more messages.
                    nextPollTimeoutMillis = -1;//message为空,底层永久阻塞
                }

                // Process the quit message now that all pending messages have been handled.
                if (mQuitting) {
                    dispose();
                    return null;
                }

                //当消息为空,或者消息时间没到 (这个时候代表线程空闲)
                if (pendingIdleHandlerCount < 0
                        && (mMessages == null || now < mMessages.when)) {
                    pendingIdleHandlerCount = mIdleHandlers.size();
                }
                if (pendingIdleHandlerCount <= 0) {
                    // No idle handlers to run.  Loop and wait some more.
                    mBlocked = true;
                    continue;
                }

                if (mPendingIdleHandlers == null) {
                    mPendingIdleHandlers = new IdleHandler[Math.max(pendingIdleHandlerCount, 4)];
                }
                mPendingIdleHandlers = mIdleHandlers.toArray(mPendingIdleHandlers);//把mIdleHandler的数据放入mPendingIdelHandlers
            }

            // Run the idle handlers.
            // We only ever reach this code block during the first iteration.
            for (int i = 0; i < pendingIdleHandlerCount; i++) {
                final IdleHandler idler = mPendingIdleHandlers[i];
                mPendingIdleHandlers[i] = null; // release the reference to the handler

                boolean keep = false;
                try {
                    keep = idler.queueIdle();//调用IdleHandler的queueIdle函数
                } catch (Throwable t) {
                    Log.wtf(TAG, "IdleHandler threw exception", t);
                }

                if (!keep) {
                    synchronized (this) {
                        mIdleHandlers.remove(idler);
                    }
                }
            }

            // Reset the idle handler count to 0 so we do not run them again.
            pendingIdleHandlerCount = 0;

            // While calling an idle handler, a new message could have been delivered
            // so go back and look again for a pending message without waiting.
            nextPollTimeoutMillis = 0;
        }
    }

上面这个函数是一个无线循环直到找到一个Message,先调用nativePollOnce,这个函数之前分析过是在c层调用epoll机制。然后继续分析,当有消息时,消息的时间没有,我们就计算下个消息的时间,下次传入nativePollOnce。当有消息时间到了,我们就返回该消息。如果没有消息naxtPollTimeoutMillis就为-1(永久阻塞)。

下面我们再来看看关于空闲消息处理器,首先只有第一次才会赋值给pendingIdleHandlerCount。其次一定要Message为空,或者Message还没有到时间(这样代表线程空闲)。这样才会赋值给pendingIdleHandlerCount, 然后把mIdleHandlers 给mPendingIdleHandlers。

最后遍历mPendingIdleHandlers,调用每一个IdleHandler 的queueIdle方法,调用完之后就去除这个IdleHandler。


下面我们再来看下IdleHandler 这个接口。是MessageQueue的内部接口。

    public static interface IdleHandler {
        /**
         * Called when the message queue has run out of messages and will now
         * wait for more.  Return true to keep your idle handler active, false
         * to have it removed.  This may be called if there are still messages
         * pending in the queue, but they are all scheduled to be dispatched
         * after the current time.
         */
        boolean queueIdle();
    }


二、举例(ActivityThread的Idler内部类)

下面我们通过一个例子,我们先来看ActivityThread的Idler类,这个类就是在Activity的线程空闲时,调用AMS的activityIdle函数。

    private class Idler implements MessageQueue.IdleHandler {
        @Override
        public final boolean queueIdle() {
            ActivityClientRecord a = mNewActivities;
            boolean stopProfiling = false;
            if (mBoundApplication != null && mProfiler.profileFd != null
                    && mProfiler.autoStopProfiler) {
                stopProfiling = true;
            }
            if (a != null) {
                mNewActivities = null;
                IActivityManager am = ActivityManagerNative.getDefault();
                ActivityClientRecord prev;
                do {
                    if (localLOGV) Slog.v(
                        TAG, "Reporting idle of " + a +
                        " finished=" +
                        (a.activity != null && a.activity.mFinished));
                    if (a.activity != null && !a.activity.mFinished) {
                        try {
                            am.activityIdle(a.token, a.createdConfig, stopProfiling);
                            a.createdConfig = null;
                        } catch (RemoteException ex) {
                            // Ignore
                        }
                    }
                    prev = a;
                    a = a.nextIdle;
                    prev.nextIdle = null;
                } while (a != null);
            }
            if (stopProfiling) {
                mProfiler.stopProfiling();
            }
            ensureJitEnabled();
            return false;
        }
    }
我们来看看其实现方法,是在ActivityThread的handleResumeActivity函数中有下面一段代码,调用了MessageQueue的addIdleHandler函数。

......
            if (!r.onlyLocalRequest) {
                r.nextIdle = mNewActivities;
                mNewActivities = r;
                if (localLOGV) Slog.v(
                    TAG, "Scheduling idle handler for " + r);
                Looper.myQueue().addIdleHandler(new Idler());
            }
......

addIdleHandler就是往mIdleHandlers成员变量加入给IdleHandler。

    public void addIdleHandler(@NonNull IdleHandler handler) {
        if (handler == null) {
            throw new NullPointerException("Can't add a null IdleHandler");
        }
        synchronized (this) {
            mIdleHandlers.add(handler);
        }
    }
这样最后当这个Activity的线程空闲的时候,就会调用该IdleHandler的queueIdle。也就是最后调用AMS的activityIdle函数。



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