[UI]抽屉菜单DrawerLayout分析(二)

继续分析DrawerLayout的手势分发部分

谈到手势分发,这本身就是个好话题,DrawerLayout作为继承自ViewGroup得布局他可以拦截手势也可以分发给子view,也就是在onInterceptTouchEvent中做的操作,但是他的下面还有一个onTouchEvent方法,先看哪个呢?追溯代码我们可以知道ViewGroup继承自View,而onTouchEvent是View的方法

NewImage

我们还是先花点时间把两者的关系先确认再继续。

onInterceptTouchEvent和onTouchEvent—鸡和蛋?
定位到ViewGroup,可以发现onInterceptTouchEvent分定义如下,从它前面一段非常长的注释就可以看出其重要性和复杂,默认的返回是false

/**
 * Implement this method to intercept all touch screen motion events.  This
 * allows you to watch events as they are dispatched to your children, and
 * take ownership of the current gesture at any point.
 *
 * Using this function takes some care, as it has a fairly complicated
 * interaction with {@link View#onTouchEvent(MotionEvent)
 * View.onTouchEvent(MotionEvent)}, and using it requires implementing
 * that method as well as this one in the correct way.  Events will be
 * received in the following order:
 *
 * 
 *  You will receive the down event here.
 *  The down event will be handled either by a child of this view
 * group, or given to your own onTouchEvent() method to handle; this means
 * you should implement onTouchEvent() to return true, so you will
 * continue to see the rest of the gesture (instead of looking for
 * a parent view to handle it).  Also, by returning true from
 * onTouchEvent(), you will not receive any following
 * events in onInterceptTouchEvent() and all touch processing must
 * happen in onTouchEvent() like normal.
 * For as long as you return false from this function, each following
 * event (up to and including the final up) will be delivered first here
 * and then to the target's onTouchEvent().
 *  If you return true from here, you will not receive any
 * following events: the target view will receive the same event but
 * with the action {@link MotionEvent#ACTION_CANCEL}, and all further
 * events will be delivered to your onTouchEvent() method and no longer
 * appear here.
 * 
 *
 * @param ev The motion event being dispatched down the hierarchy.
 * @return Return true to steal motion events from the children and have
 * them dispatched to this ViewGroup through onTouchEvent().
 * The current target will receive an ACTION_CANCEL event, and no further
 * messages will be delivered here.
 */
public boolean onInterceptTouchEvent(MotionEvent ev) {
    return false;
}

前两段告诉我们,复写onInterceptTouchEvent方法,可以实现监听所有的动作事件MotionEvent,在向子view传递事件前做我们需要的操作,当然这指的是和这个viewgroup相关的事件;同时我们需要慎重处理该函数,因为他和onTouchEvent关系非常紧密,下面是事件接收的顺序:

首先接收的的事按下事件,down事件,他可以被view处理也可以在自身的onTouchEvent里处理,所以实现onTouchEvent并且返回true,这样onTouchEvent继续才能收到down之后的其他事件,同时onInterceptTouchEvent不会在收到后续事件,因为已经转移到onTouchEvent处理了。

那么什么时候onInterceptTouchEvent会把后续事件转移到他的onTouchEvent呢?这取决于onInterceptTouchEvent的返回值,如果返回false,所有事件都会先分发到这里,然后再到目标view的onTouchEvent;相反如果返回true,那么onInterceptTouchEvent将不再收到后续事件,并且目标view会收到cancel事件,接着自身的onTouchEvent几首后续的事件。

这其实从名字来看是比较好理解的onInterceptTouchEvent表示在截取触摸事件的被调用的方法,既然是截取就可以直接吧事件截下来后不再往后传递,这是就是上面的第二种情况,返回true,即我们自己消耗了触摸事件,子view将没有机会得到唤醒。
这里写图片描述
OnInterceptTouchEvent

大致意思就是如果希望自身消耗掉改事件就可以直接返回true,这一点和onTouchEvent的返回类似目的。

博客园有篇文章对这些事件分发做了很好的分析:http://www.cnblogs.com/sunzn/archive/2013/05/10/3064129.html

详细的阐述了了dispatchTouchEvent,onInterceptTouchEvent以及onTouchEvent之间的关系

现在我们回过头来看DrawerLayout里的分发是如何写的:

重写了后面两个方法,先看onInterceptTouchEvent:

@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    final int action = MotionEventCompat.getActionMasked(ev);

    // "|" used deliberately here; both methods should be invoked.
    final boolean interceptForDrag = mLeftDragger.shouldInterceptTouchEvent(ev) |
            mRightDragger.shouldInterceptTouchEvent(ev);

    boolean interceptForTap = false;

    switch (action) {
        case MotionEvent.ACTION_DOWN: {
            final float x = ev.getX();
            final float y = ev.getY();
            mInitialMotionX = x;
            mInitialMotionY = y;
            if (mScrimOpacity > 0 &&
                    isContentView(mLeftDragger.findTopChildUnder((int) x, (int) y))) {
                interceptForTap = true;
            }
            mDisallowInterceptRequested = false;
            mChildrenCanceledTouch = false;
            break;
        }

        case MotionEvent.ACTION_MOVE: {
            // If we cross the touch slop, don't perform the delayed peek for an edge touch.
            if (mLeftDragger.checkTouchSlop(ViewDragHelper.DIRECTION_ALL)) {
                mLeftCallback.removeCallbacks();
                mRightCallback.removeCallbacks();
            }
            break;
        }

        case MotionEvent.ACTION_CANCEL:
        case MotionEvent.ACTION_UP: {
            closeDrawers(true);
            mDisallowInterceptRequested = false;
            mChildrenCanceledTouch = false;
        }
    }

    return interceptForDrag || interceptForTap || hasPeekingDrawer() || mChildrenCanceledTouch;
}

1.首先从touch event里面获取当前具体的action动作,MotionEventCompat.getActionMasked(ev),内部实际上做了一次按位于操作event.getAction() & ACTION_MASK;

2.检查当前是否满足截取drag状态,用于决定onInterceptTouchEvent返回值,这里有个注解说是故意用了|或,而不是||或,两者区别在于||只要第一个条件满足就不在执行第二个检查,二|不同,无论如何都会将两个条件检查一遍;

3.接下来是几个case,根据当前的action做处理;

ACTION_DOWN,当按下时记录按下点的x,y坐标值,根据条件设置当前是否满足tap状态,具体条件有两个,一是mScrimOpacity,表示子view中在屏幕上占据的最大宽度(0-1),二时根据坐标点的位置取得改点对应的最上层view对象,如果是预定义的content view即DrawerLayout里的主内容展示view,也就是同时满足view在屏幕上且点击的位置直接落在了content view上。

ACTION_MOVE,当手按下后开始在屏幕上移动时,如果垂直和水平上的位移差量达到了drag helper的阀值则一处左右两边的回调接口

ACTION_CANCLE和ACTION_UP,手势结束后,关闭菜单

最后结合几个状态来那个来决定onInterceptTouchEvent返回true还是false,

未完待续

作者:小文字
出处:http://www.cnblogs.com/avenwu/
本文版权归作者和博客园共有,欢迎转载,但未经作者同意必须保留此段声明,且在文章页面明显位置给出原文连接,否则保留追究法律责任的权利.

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