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Dual paraboloid shadow mapping
Preface This tutorial explains the theme using a DirectX effect and shader model 3.0. Knowledge of the implementation with render targets, setting effect variables and transformations of objects ar转载 2013-12-25 09:41:37 · 1994 阅读 · 0 评论 -
Cubic Shadow Mapping in Direct3D
As GPUs grow faster, GPU friendly algorithms become more popular. Thus shadow mapping, compared with other shadowing techniques, is probably the most widely used technique for generating shadows. Th转载 2013-12-25 09:40:49 · 845 阅读 · 0 评论 -
Real-Time Volumetric Light Shafts
真正的Volume Light Shaft,采用Interleave Sample大幅优化Volume渲染的开销。转载 2013-12-25 10:14:53 · 2118 阅读 · 0 评论