Android中的实体类的正确用法

实体类是Android 开发中经常用到的一个东东,然而今天我才听说、然后了解到原来Android中的实体类的用法不应该和Java中的实体类的用法一个样。

之前学java基础的时候知道实体类这个东西都是这样的:先建一个类,然后设置几个私有属性,然后通过get和set方法供外界调用,于是到了Android中也是一样这样用,但是其实这样在Android中是不推荐的方式。


Android中推荐使用的实体类是属性公有,不必通过get和set来调用,而是外界可以直接使用,而且这样写法在速度上会比属性私有的那种通过get和set方式调用的写法快3倍。

具体的详细说明可以参考官方的介绍说明,这个是原文:

Avoid Internal Getters/Setters


In native languages like C++ it's common practice to use getters (i = getCount()) instead of accessing the field directly (i = mCount). This is an excellent habit for C++ and is often practiced in other object oriented languages like C# and Java, because the compiler can usually inline the access, and if you need to restrict or debug field access you can add the code at any time.

However, this is a bad idea on Android. Virtual method calls are expensive, much more so than instance field lookups. It's reasonable to follow common object-oriented programming practices and have getters and setters in the public interface, but within a class you should always access fields directly.

Without a JIT, direct field access is about 3x faster than invoking a trivial getter. With the JIT (where direct field access is as cheap as accessing a local), direct field access is about 7x faster than invoking a trivial getter.

Note that if you're using ProGuard, you can have the best of both worlds because ProGuard can inline accessors for you.


参考链接:http://developer.android.com/training/articles/perf-tips.html#GettersSetters

http://developer.android.com/training/articles/perf-tips.html

评论 2
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值