23种设计模式之命令模式
模式结构
- 抽象命令类(Command)角色:声明执行命令的接口,拥有执行命令的抽象方法 execute()。
- 具体命令类(Concrete Command)角色:是抽象命令类的具体实现类,它拥有接收者对象,并通过调用接收者的功能来完成命令要执行的操作。
- 实现者/接收者(Receiver)角色:执行命令功能的相关操作,是具体命令对象业务的真正实现者。
- 调用者/请求者(Invoker)角色:是请求的发送者,它通常拥有很多的命令对象,并通过访问命令对象来执行相关请求,它不直接访问接收者。
案例
public interface Command {
public void execute();
}
public class ConcreteCommand implements Command{
private Receiver receiver;
public ConcreteCommand(){
}
public void setConcreteCommand(Receiver receiver){
this.receiver = receiver;
}
public Receiver getReceiver() {
return receiver;
}
public void setReceiver(Receiver receiver) {
this.receiver = receiver;
}
@Override
public void execute() {
receiver.action();
}
}
public class Invoker {
private Command command;
public Invoker(){
}
public Invoker (Command command){
this.command = command;
}
public void setCommand(Command command){
this.command = command;
}
public void call(){
System.out.println("调用者调用命令");
command.execute();
}
}
public class Receiver {
public void action(){
System.out.println("接收者调用信息");
}
}
public class CommandTest {
public static void main(String[] args) {
Receiver receiver = new Receiver();
ConcreteCommand concreteCommand = new ConcreteCommand();
concreteCommand.setConcreteCommand(receiver);
Invoker invoker = new Invoker();
invoker.setCommand(concreteCommand);
invoker.call();
}
}