在
System.Timers.Timer t = new System.Timers.Timer(5000);
t.Enabled = true;
t.Elapsed += T_Elapsed;
private static void T_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
}
在
System.Timers.Timer t = new System.Timers.Timer(5000);
t.Enabled = true;
t.Elapsed += T_Elapsed;
private static void T_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
}