播放器的修订~搜集资料整理

1.设置控件的属性为BS_OWNERDRAW,创建自有风格Button.

2.

添加dlg类的WM_DRAWITEM消息处理函数

void CBtncolorDlg::OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct)
{
 // TODO: Add your message handler code here and/or call default
  if(nIDCtl==IDC_BUTTON1)         //checking for the button
    {
    CDC dc;
    RECT rect;
    dc.Attach(lpDrawItemStruct ->hDC);   // Get the Button DC to CDC
   
    rect = lpDrawItemStruct->rcItem;     //Store the Button rect to our local rect.
   
    dc.Draw3dRect(&rect,RGB(255,255,255),RGB(0,0,0));

    dc.FillSolidRect(&rect,RGB(100,100,255));//Here you can define the required color to appear on the Button.
 
    UINT state=lpDrawItemStruct->itemState;  //This defines the state of the Push button either pressed or not.

    if((state & ODS_SELECTED))
    {
        dc.DrawEdge(&rect,EDGE_SUNKEN,BF_RECT);

    }
    else
    {
        dc.DrawEdge(&rect,EDGE_RAISED,BF_RECT);
    }

    dc.SetBkColor(RGB(100,100,255));   //Setting the Text Background color
    dc.SetTextColor(RGB(255,0,0));     //Setting the Text Color


    TCHAR buffer[MAX_PATH];           //To store the Caption of the button.
    ZeroMemory(buffer,MAX_PATH );     //Intializing the buffer to zero
        ::GetWindowText(lpDrawItemStruct->hwndItem,buffer,MAX_PATH); //Get the Caption of Button Window
   
    dc.DrawText(buffer,&rect,DT_CENTER|DT_VCENTER|DT_SINGLELINE);//Redraw the  Caption of Button Window
   
    dc.Detach();  // Detach the Button DC
    }               
    CDialog::OnDrawItem(nIDCtl, lpDrawItemStruct);

}

把要定义的按钮设置为Owner  Draw



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