之前项目里有用到,不多说。直接贴代码。
public class Circleview extends ImageView implements Runnable {
private Bitmap mHourBitmap;
private boolean bInitComplete = false;
private boolean stopRoter = true;
float Angel = 0.0f;
Matrix matx = new Matrix();
float maxAngel = 0.0f;
int screnWidth = 0;
public Circleview(Context context,int width) {
super(context);
this.screnWidth = width;
init();
new Thread(this).start();
}
public void init() {
mHourBitmap = BitmapFactory.decodeResource(getResources(),R.drawable.share_lottery_pointer);
bInitComplete = true;
}
public void setRotate_degree(float degree) {
Angel = degree;
}
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
super.onDraw(canvas);
matx.reset();
canvas.drawColor(Color.TRANSPARENT);
if (!bInitComplete) {
return;
}
Paint localPaint = new Paint();
localPaint.setAntiAlias(true);
localPaint.setFilterBitmap(true);
matx.setTranslate(this.screnWidth/2-mHourBitmap.getWidth()/2, DensityUtil.dip2px(getContext(), 300)/2-mHourBitmap.getHeight()+DensityUtil.dip2px(getContext(), 20));
matx.preRotate(Angel, mHourBitmap.getWidth() / 2,mHourBitmap.getHeight() * 4 / 5);
canvas.drawBitmap(mHourBitmap, matx, localPaint);
}
public void run() {
try {
while (true) {
if (!isStopRoter()) {
if(maxAngel!=0&&Angel>=maxAngel){
setStopRoter(true);
maxAngel = 0.0f;
}else{
if (maxAngel-Angel<90) {
setRotate_degree(Angel+=2);
}else if (maxAngel-Angel<360) {
setRotate_degree(Angel+=5);
}else if(maxAngel-Angel<360*2){
setRotate_degree(Angel+=10);
else setRotate_degree(Angel+=25);
}
this.postInvalidate();
Thread.sleep(50);
}
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public void setStopPlace(int place){
getRoterByPlace(place);
}
void getRoterByPlace(int place){
float roter = getRoteCenter(place);
float currentRoter = getCurrentRoter();
float difRoter = currentRoter - roter;
maxAngel = Angel + 360*5 + 360-difRoter;
}
float getRoteCenter(int place){
float roter = 0.0f;
switch (place) {
case 1:
roter = 0;
break;
case 2:
roter = 60/2 + 30;
break;
case 3:
roter = 60/2 + 90;
break;
case 4:
roter = 60/2 + 150;
break;
case 5:
roter = 60/2 + 210;
break;
case 6:
roter = 60/2 + 270;
break;
default:
break;
}
return roter;
}
float getCurrentRoter(){
int current = (int) Angel/360;
if(0==current)
return Angel;
float roter = Angel - 360*current;
return roter;
}
public boolean isStopRoter() {
return stopRoter;
}
public void setStopRoter(boolean stopRoter) {
this.stopRoter = stopRoter;
}
}