点 圆柱类的设计3

#include <iostream>  
using namespace std;  
class Point  
{  
public:  
    Point(double xx=0,double yy=0)  
    {  
        x=xx;  
        y=yy;  
    }  
    void setpoint(double ,double);  
    double getx(){return x;}  
    double gety(){return y;}  
    void Point_show();  
protected:  
    double x,y;  
};  
void Point::setpoint(double xx,double yy)  
{  
    x=xx;  
    y=yy;  
}  
void Point::Point_show()  
{  
    cout<<"x="<<x<<"   y="<<y<<endl;  
}  
class Circle:public Point  
{  
public:  
    Circle(double xx=0,double yy=0,double rr=0);  
    void setRaidus(double rr);  
    double getradius(){return radius;}  
    double area() const;  
    void show();  
protected:  
    double radius;  
};  
Circle::Circle(double xx,double yy,double rr):Point(xx,yy),radius(rr){}  
void Circle::setRaidus(double rr)  
{  
        radius=rr;  
}  
double Circle::area() const  
{  
    return 3.14159*radius*radius;  
}  
void Circle::show()  
{  
    cout<<"圆心为:("<<x<<","<<y<<")  radius="<<radius<<"  area="<<area()<<endl;  
}  
class Cylinder :public Circle  
{  
public:  
    Cylinder(double xx=0,double yy=0,double rr=0,double hh=0);  
    void seth(double hh);  
    double geth(){return h;}  
    double area() const;  
    double volume();  
    void show();  
protected:  
    double h;  
};  
Cylinder::Cylinder(double xx,double yy,double rr,double hh):Circle(xx,yy,rr),h(hh){}  
void Cylinder::seth(double hh)  
{  
    h=hh;  
}  
double Cylinder::area()const  
{  
    return 2*3.14159*radius*radius+2*3.14159*radius*h;  
}  
double Cylinder::volume()  
{  
    return 3.14159*radius*radius*h;  
}  
void Cylinder::show()  
{  
    cout<<"Center=["<<x<<","<<y<<"], r="<<radius<<", h="<<h  
        <<"\narea="<<area( )<<", volume="<<volume( )<<endl;  
}  
int main()  
{  
    Cylinder cy1(3.5,6.4,5.2,10);  
    cout<<"\noriginal cylinder:\nx=";  
    cy1.show();  
    cy1.seth(15);  
    cy1.setRaidus(7.5);  
    cy1.setpoint(5,5);  
    cout<<"\nnew cylinder:\n";  
    cy1.show();  
    return 0;  
}  
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