动机:
项目中需要使用JWT
版本:
Unity 2018.3.0.F2
JWT 5.1.1 (https://github.com/jwt-dotnet/jwt 或从VS中下载后,找到JWT的文件)
Json.Net 9.0.1 Unity3D package(从VS中导入JWT时自动导入了 Newtonsoft.Json,但是复制到Unity中,打包运行EXE时报错 “平台不支持”,使用这个版本没问题)
使用平台:Windows
代码如下:
using System;
using JWT;
using JWT.Serializers;
using UnityEngine;
public class Test : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
const string token = "eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJjbGFpbTEiOjAsImNsYWltMiI6ImNsYWltMi12YWx1ZSJ9.8pwBI_HtXqI3UgQHQ_rDRnSQRxFL1SR8fbQoS-5kM5s";
const string secret = "GQDstcKsx0NHjPOuXOYg5MbeJ1XT0uFiwDVvVBrk";
try
{
IJsonSerializer serializer = new JsonNetSerializer();
IDateTimeProvider provider = new UtcDateTimeProvider();
IJwtValidator validator = new JwtValidator(serializer, provider);
IBase64UrlEncoder urlEncoder = new JwtBase64UrlEncoder();
IJwtDecoder decoder = new JwtDecoder(serializer, validator, urlEncoder);
var json = decoder.Decode(token, secret, verify: true);
Debug.Log(json);
// Console.WriteLine(json);
// Console.ReadLine();
}
catch (TokenExpiredException)
{
Console.WriteLine("Token has expired");
}
catch (SignatureVerificationException)
{
Console.WriteLine("Token has invalid signature");
}
}
// Update is called once per frame
void Update()
{
}
}
运行效果:
Editor中:
win10打包运行效果: