4.32UDP通信实现

 

 server:

#include<stdio.h>
#include<stdlib.h>
#include<unistd.h>
#include<string.h>
#include<arpa/inet.h>

int main(){

    //1.创建一个通信的socket
    int fd = socket(PF_INET,SOCK_DGRAM,0);

    if(fd == -1){
        perror("socket");
        exit(-1);
    }

    struct sockaddr_in addr;
    addr.sin_family = AF_INET;
    addr.sin_port = htons(9999);
    addr.sin_addr.s_addr = INADDR_ANY;

    //2.绑定
    int ret = bind(fd,(struct sockaddr*)&addr,sizeof(addr));
    if(ret == -1){
        perror("bind");
        exit(-1);
    }

    //3.通信
    while(1){
        char recvbuf[128];
        char ipbuf[16];

        struct sockaddr_in cliaddr;
        int len = sizeof(cliaddr);

        //接收数据
        int num = recvfrom(fd,recvbuf,sizeof(recvbuf),0,(struct sockaddr*)&cliaddr,&len);

        printf("client IP : %s,Port : %d\n",inet_ntop(AF_INET,&cliaddr.sin_addr.s_addr,ipbuf,sizeof(ipbuf)),ntohs(cliaddr.sin_port));

        //发送数据
        sendto(fd,recvbuf,strlen(recvbuf)+1,0,(struct sockaddr *)&cliaddr,sizeof(cliaddr));
    }

    close(fd);
    return 0;
}

client:

#include<stdio.h>
#include<stdlib.h>
#include<unistd.h>
#include<string.h>
#include<arpa/inet.h>

int main(){
    //1.创建一个通信的socket
    int fd = socket(PF_INET,SOCK_DGRAM,0);
    if(fd == -1){
        perror("socket");
        exit(-1);
    }

    //服务器地址信息
    struct sockaddr_in saddr;
    saddr.sin_family = AF_INET;
    saddr.sin_port = htons(9999);
    inet_pton(AF_INET,"127.0.0.1",&saddr.sin_addr.s_addr);

    int num=0;
    //3.通信
    while(1){
        //发送数据
        char sendBuf[128];
        sprintf(sendBuf,"hello,i am client %d\n",num++);
        sendto(fd,sendBuf,strlen(sendBuf)+1,0,(struct sockaddr*)&saddr,sizeof(saddr));

        //接受数据
        int num = recvfrom(fd,sendBuf,sizeof(sendBuf),0,NULL,NULL);
        printf("server say : %s\n",sendBuf);
        sleep(1);
    }
    close(fd);
    return 0;
}

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