C++构造函数简单实现电梯控制程序

对于电梯,属性之一就是位置,所以要实现这一程序,要设置电梯的初始位置和按下电梯按钮改变的电梯的位置。

代码如下:

#include <iostream>
#include <cstdlib>
#include <windows.h>
using namespace std;
class Elevator
{
private:
	int currentFloor;     //电梯所处位置
public:
	Elevator(int cfloor=1);      //构造函数
	void request(int newfloor);
};

Elevator::Elevator(int cfloor)
{
	currentFloor=cfloor;
}
void Elevator::request(int newfloor)
{
	if(newfloor==currentFloor)
	{
		cout<<"You have on the floor!!!"<<endl;
		return;
	}
	else if(newfloor>currentFloor)   //电梯向上移动
	{
		cout<<endl<<"Starting at floor......"<<currentFloor<<endl;
		while(newfloor>currentFloor)
		{
			currentFloor++;
			Sleep(2000);
			cout<<"Going up-now at floor.."<<currentFloor<<endl;
		}
		cout<<"Stopping at fl
C++源代码 注重类的交互 片段 #include using namespace std; #include "elevator.h" //Elevator class definition #include "person.h" //Person class definition #include "floor.h" //Floor class definition //constants that represent time required to travel //between floors and direction of the elevator const int Elevator::ELEVATOR_TRAVEL_TIME = 5; const int Elevator::UP = 0; const int Elevator::DOWN = 1; //constructor Elevator::Elevator( Floor &firstFloor, Floor &secondFloor) : elevatorButton( * this ), currentBuildingClockTime( 0 ), moving( false ), direction( UP ), currentFloor( Floor::FLOOR1 ), arrivalTime( 0 ), floor1NeedsService( false ), floor2NeedsService( false ), floor1Ref( firstFloor ), floor2Ref( secondFloor ), passengerPtr( 0 ) { cout << "elevator constrcuted" <<endl; }// end Elevator constructor //destructor Elevator::~Elevator() { delete passengerPtr; cout << "elevator destructed" << endl; }//end Elevator destructor //give time to elevator void Elevator::processTime( int time ) { currentBuildingClockTime = time; if ( moving ) //elevator is moving processPossibleArrival(); else processPossibleDeparture(); if ( !moving ) cout << "elevator at rest on floor " << currentFloor << endl; }// end function processTime // when elevator is moving, determine if it should stop void Elevator::processPossibleArrival() { //if elevator arrives at destination floor if ( currentBuildingClockTime == arrivalTime ) { currentFloor = ( currentFloor == Floor::FLOOR1 ? Floor::FLOOR2 : Floor::FLOOR1); //update current floor direction = ( currentFloor == Floor::FLOOR1 ? UP : DOWN ); //update direction cout << "elevator arrives on floor " << currentFloor <<endl; // process arrival at currentFloor arriveAtFloor( currentFloor == Floor::FLOOR1 ? floor1Ref : floor2Ref); return; }//end if //elevator still moving cout << "elevator moving " << ( direction == UP ? "UP" : "DOWN"
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