使用react-flv-player播放flv内存占用过高解决办法
最近有React项目,需要播放视频,使用video.js播放HLS说延迟太高,换成rtmp也有延迟,而且依赖Flash,这玩意儿马上被淘汰了。还好可以使用flv.js播放,目前很多直播流也是用的flv,高清,没什么延迟,还跨平台,也很快,那必须用起来啊。
首先下载安装 react-flv-player,我试过npm装不上,只能用cnpm装上。
cnpm i react-flv-player -S
然后引入代码
import {ReactFlvPlayer} from 'react-flv-player';
render() {
return (
<div className={"flv-video-player-wrap"}>
{
this.state.src && <ReactFlvPlayer
//url = "http://110.185.101.229:18098/yahz/stream_1.flv"
url={this.state.src}
heigh="100%"
width="100%"
hasAudio={false}
enableStashBuffer={false}
isMuted={false}
/>
}
</div>
);
}
这样播放没问题,但是fetch请求会一直拉取数据流,几十分钟后就会让浏览器内存暴涨。使用最简单的方式是做个定时器,10分钟刷新整个页面。但是这样子太low了,现在都什么年代了,还刷新浏览器,都是局部刷新好吧。
研究下源码也挺简单的,flv提供了destroy方法,销毁再创建,内存就不会一直累加了。修改ReactFlvPlayer.js的源码放上来:
'use strict';
Object.defineProperty(exports, "__esModule", {
value: true
});
var _createClass = function () {
function defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
return function (Constructor, protoProps, staticProps) {
if (protoProps) defineProperties(Constructor.prototype, protoProps);
if (staticProps) defineProperties(Constructor, staticProps);
return Constructor;
};
}();
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _flv = require('./flv.min');
var _flv2 = _interopRequireDefault(_flv);
var _propTypes = require('prop-types');
var _propTypes2 = _interopRequireDefault(_propTypes);
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {default: obj};
}
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _possibleConstructorReturn(self, call) {
if (!self) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return call && (typeof call === "object" || typeof call === "function") ? call : self;
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true
}
});
if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
}
var ReactFlvPlayer = function (_Component) {
_inherits(ReactFlvPlayer, _Component);
function ReactFlvPlayer(props) {
_classCallCheck(this, ReactFlvPlayer);
var _this = _possibleConstructorReturn(this, (ReactFlvPlayer.__proto__ || Object.getPrototypeOf(ReactFlvPlayer)).call(this, props));
_this.myRef = _react2.default.createRef();
_this.flvPlayerRef = function (element) {
_this.flvPlayerRef = element;
};
return _this;
}
_createClass(ReactFlvPlayer, [{
key: 'componentDidMount',
value: function componentDidMount() {
var _props = this.props,
type = _props.type,
url = _props.url,
isLive = _props.isLive,
enableStashBuffer = _props.enableStashBuffer,
stashInitialSize = _props.stashInitialSize,
hasAudio = _props.hasAudio,
hasVideo = _props.hasVideo,
handleError = _props.handleError,
enableWarning = _props.enableWarning,
enableError = _props.enableError;
// 组件挂载后,拿到Ref进行操作
var flvPlayer;
const $this = this;
function load_play() {
if (_flv2.default.isSupported()) {
flvPlayer = _flv2.default.createPlayer({
type: type,
isLive: isLive,
url: url,
hasAudio: hasAudio,
hasVideo: hasVideo
}, {
enableStashBuffer: enableStashBuffer,
stashInitialSize: stashInitialSize
});
_flv2.default.LoggingControl.enableError = false;
_flv2.default.LoggingControl.enableWarn = enableWarning;
flvPlayer.attachMediaElement($this.myRef.current); // 将这个DOM付给第三方库
flvPlayer.load();
flvPlayer.play();
flvPlayer.on('error', function (err) {
// console.log(err);
handleError(err);
});
}
}
load_play();
//2分钟后销毁,再创建,避免浏览器内存过高
setInterval(function () {
flv_destroy();
load_play();
}, 120000);
function flv_destroy() {
flvPlayer.detachMediaElement();
flvPlayer.destroy();
flvPlayer = null;
}
}
}, {
key: 'render',
value: function render() {
var _props2 = this.props,
height = _props2.height,
width = _props2.width,
isMuted = _props2.isMuted;
return _react2.default.createElement(
'div',
null,
_react2.default.createElement('video', {
controls: true,
muted: {isMuted: isMuted},
ref: this.myRef,
style: {height: height, width: width}
})
);
}
}]);
return ReactFlvPlayer;
}(_react.Component);
ReactFlvPlayer.propTypes = {
type: _propTypes2.default.string,
url: _propTypes2.default.string.isRequired,
isLive: _propTypes2.default.bool,
hasAudio: _propTypes2.default.bool,
hasVideo: _propTypes2.default.bool,
enableStashBuffer: _propTypes2.default.bool,
stashInitialSize: _propTypes2.default.number,
height: _propTypes2.default.string,
width: _propTypes2.default.string,
isMuted: _propTypes2.default.bool,
enableWarning: _propTypes2.default.bool,
enableError: _propTypes2.default.bool,
handleError: _propTypes2.default.func
};
ReactFlvPlayer.defaultProps = {
type: 'flv',
isLive: true,
hasAudio: true,
hasVideo: true,
enableStashBuffer: true,
stashInitialSize: 128,
height: '100%',
width: '100%',
isMuted: false,
handleError: function handleError(err) {
console.log(err);
},
enableWarning: false,
enableError: false
};
exports.default = ReactFlvPlayer;
主要在_createClass方法里,修改了2分钟后销毁,再创建视频的定时器。这样内存就不会太高了,页面上视频会转一下圈,还能接受吧,比刷新整个页面好。