View控件获取键盘输入事件(一)

在Android系统中,键盘按键事件是由WindowManagerService服务来管理的,然后再以消息的形式来分发给应用程序处理,不过和普通消息不一样,它是由硬件中断触发的;

在系统启动的时候,SystemServer会启动窗口管理服务WindowManagerService,WindowManagerService在启动的时候就会通过系统输入管理器InputManagerService来总负责监控键盘消息。这些键盘消息一般都是分发给当前激活的Activity窗口来处理的,因此,当前激活的Activity窗口在创建的时候,会到WindowManagerService中去注册一个接收键盘消息的通道,表明它要处理键盘消息,而当InputManagerService监控到有键盘消息时,就会分给给它处理。当当前激活的Activity窗口不再处于激活状态时,它也会到WindowManagerService中去反注册之前的键盘消息接收通道,这样,InputManagerService就不会再把键盘消息分发给它来处理。

在这里插入图片描述点击查看大图

Step 1. SystemServer.startOtherServices
这个函数定义在frameworks/base/services/java/com/android/server/SystemServer.java文件中:

public final class SystemServer {
    ......
    /**
     * Starts a miscellaneous grab bag of stuff that has yet to be refactored
     * and organized.
     */
    private void startOtherServices() {
        InputManagerService inputManager = null;
        WindowManagerService wm = null;
        inputManager = new InputManagerService(context);
        wm = WindowManagerService.main(context, inputManager,
                    mFactoryTestMode != FactoryTest.FACTORY_TEST_LOW_LEVEL,
                    !mFirstBoot, mOnlyCore, new PhoneWindowManager());
        inputManager.setWindowManagerCallbacks(wm.getInputMonitor());
        inputManager.start();
        ......
    }
    ......  
}

Step 2. InputManagerService.nativeInit
这个函数定义在frameworks/base/services/java/com/android/server/input/InputManagerService.java文件中:

public class InputManagerService extends IInputManager.Stub
        implements Watchdog.Monitor {
    // Pointer to native input manager service object.
    private final long mPtr;
    ......
    public InputManagerService(Context context) {
        mPtr = nativeInit(this, mContext, mHandler.getLooper().getQueue());
    }


    ......
}

InputManagerService构造函数调用本地方法nativeInit来执行C++层的相关初始化操作

Step 3. com_android_server_input_InputManagerService.nativeInit
这个函数定义在frameworks/base/services/core/jni/com_android_server_input_InputManagerService.cpp:

static jlong nativeInit(JNIEnv* env, jclass /* clazz */,
        jobject serviceObj, jobject contextObj, jobject messageQueueObj) {
    sp<MessageQueue> messageQueue = android_os_MessageQueue_getMessageQueue(env, messageQueueObj);
    if (messageQueue == NULL) {
        jniThrowRuntimeException(env, "MessageQueue is not initialized.");
        return 0;
    }

    NativeInputManager* im = new NativeInputManager(contextObj, serviceObj,
            messageQueue->getLooper());
    im->incStrong(0);
    return reinterpret_cast<jlong>(im);
}

这个函数的作用是创建一个NativeInputManager实例对象,这样就会执行NativeInputManager类的构造函数来执其它的初始化操作。

Step 4. NativeInputManager
NativeInputManager类是com_android_server_input_InputManagerService.cpp中的内部类,这个函数定义在frameworks/base/services/core/jni/com_android_server_input_InputManagerService.cpp:

NativeInputManager::NativeInputManager(jobject contextObj,
        jobject serviceObj, const sp<Looper>& looper) :
        mLooper(looper), mInteractive(true) {
    JNIEnv* env = jniEnv();

    mContextObj = env->NewGlobalRef(contextObj);
    mServiceObj = env->NewGlobalRef(serviceObj);

    {
        AutoMutex _l(mLock);
        mLocked.systemUiVisibility = ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE;
        mLocked.pointerSpeed = 0;
        mLocked.pointerGesturesEnabled = true;
        mLocked.showTouches = false;
        mLocked.pointerCapture = false;
    }
    mInteractive = true;

    sp<EventHub> eventHub = new EventHub();
    mInputManager = new InputManager(eventHub, this, this);
}

这里只要是创建了一个EventHub实例,并且把这个EventHub作为参数来创建InputManager对象。注意,这里的InputManager类是定义在C++层的,和前面在Java层的InputManager不一样,不过它们是对应关系。EventHub类是真正执行监控键盘事件操作的地方,后面我们会进一步分析到,现在我们主要关心InputManager实例的创建过程,它会InputManager类的构造函数里面执行一些初始化操作。

Step 5. InputManager
这个函数定义在frameworks/native/services/inputflinger/InputManager.cpp文件中:

InputManager::InputManager(
        const sp<EventHubInterface>& eventHub,
        const sp<InputReaderPolicyInterface>& readerPolicy,
        const sp<InputDispatcherPolicyInterface>& dispatcherPolicy) {
    mDispatcher = new InputDispatcher(dispatcherPolicy);
    mReader = new InputReader(eventHub, readerPolicy, mDispatcher);
    initialize();
}


void InputManager::initialize() {
    mReaderThread = new InputReaderThread(mReader);
    mDispatcherThread = new InputDispatcherThread(mDispatcher);
}

这里主要是创建了一个InputDispatcher对象和一个InputReader对象,并且分别保存在成员变量mDispatcher和mReader中。InputDispatcher类是负责把键盘消息分发给当前激活的Activity窗口的,而InputReader类则是通过EventHub类来实现读取键盘事件的,后面我们会进一步分析。创建了这两个对象后,还要调用initialize函数来执行其它的初始化操作。

这个函数创建了一个InputReaderThread线程实例和一个InputDispatcherThread线程实例,并且分别保存在成员变量mReaderThread和mDispatcherThread中。这里的InputReader实列mReader就是通过这里的InputReaderThread线程实列mReaderThread来读取键盘事件的,而InputDispatcher实例mDispatcher则是通过这里的InputDispatcherThread线程实例mDisptacherThread来分发键盘消息的。
至此,InputManager的初始化工作就完成了,在回到Step 3中继续分析InputManager的进一步启动过程之前,我们先来作一个小结,看看这个初始化过程都做什么事情:

A. 在Java层中创建了一个InputManager对象,由它来负责管理Android应用程序框架层的键盘消息处理;

B. 在C++层也相应地创建一个InputManager本地对象来负责监控键盘事件;

C. 在C++层中的InputManager对象中,分别创建了一个InputReader对象和一个InputDispatcher对象,前者负责读取系统中的键盘消息,后者负责把键盘消息分发出去;

D. InputReader对象和一个InputDispatcher对象分别是通过InputReaderThread线程实例和InputDispatcherThread线程实例来实键盘消息的读取和分发的。

有了这些对象之后,万事就俱备了,回到Step 1中,调用InputManager类的start函数来执行真正的启动操作。

Step 6. InputManagerService.start
这个函数定义在frameworks/base/services/java/com/android/server/input/InputManagerService.java文件中:

public class InputManagerService extends IInputManager.Stub
        implements Watchdog.Monitor {
    ......
 
    public void start() {
        Slog.i(TAG, "Starting input manager");
        nativeStart(mPtr);
    }
 
    ......
}

这个函数通过调用本地方法nativeStart来执行进一步的启动操作,这里的mPtr对象是在前面的Step 3中创建的,是个long类型对象,mPtr指向的是一个本地的InputManager对象。

Step 7. com_android_server_input_InputManagerService.nativeStart
这个函数定义在frameworks/base/services/core/jni/com_android_server_input_InputManagerService.cpp:

static void nativeStart(JNIEnv* env, jclass /* clazz */, jlong ptr) {
    NativeInputManager* im = reinterpret_cast<NativeInputManager*>(ptr);

    status_t result = im->getInputManager()->start();
    if (result) {
        jniThrowRuntimeException(env, "Input manager could not be started.");
    }
}

这里的im是C++层的InputManager对象,调用它的start函数继续执行启动相关操作。

Step 8. InputManager.start
这个函数定义在frameworks/native/services/inputflinger/InputManager.cpp文件中:

status_t InputManager::start() {
    status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY);
    if (result) {
        ALOGE("Could not start InputDispatcher thread due to error %d.", result);
        return result;
    }

    result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
    if (result) {
        ALOGE("Could not start InputReader thread due to error %d.", result);

        mDispatcherThread->requestExit();
        return result;
    }

    return OK;
}

这个函数主要就是分别启动一个InputDispatcherThread线程和一个InputReaderThread线程来读取和分发键盘消息的了。这里的InputDispatcherThread线程对象mDispatcherThread和InputReaderThread线程对象是在前面的Step 5中创建的,调用了它们的run函数后,就会进入到它们的threadLoop函数中去,只要threadLoop函数返回true,函数threadLoop就会一直被循环调用,于是这两个线程就起到了不断地读取和分发键盘消息的作用。
我们先来分析InputDispatcherThread线程分发消息的过程,然后再回过头来分析InputReaderThread线程读取消息的过程。

Step 9. InputDispatcherThread.threadLoop
这个函数定义在frameworks/native/services/inputflinger/InputDispatcher.cpp文件中:

bool InputDispatcherThread::threadLoop() {
    mDispatcher->dispatchOnce();
    return true;
}

这里的成员变量mDispatcher即为在前面Step 5中创建的InputDispatcher对象,调用它的dispatchOnce成员函数执行一次键盘消息分发的操作。

Step 10. InputDispatcher.dispatchOnce
这个函数定义在frameworks/native/services/inputflinger/InputDispatcher.cpp文件中:

void InputDispatcher::dispatchOnce() {
    nsecs_t nextWakeupTime = LONG_LONG_MAX;
    { // acquire lock
        AutoMutex _l(mLock);
        mDispatcherIsAliveCondition.broadcast();

        // Run a dispatch loop if there are no pending commands.
        // The dispatch loop might enqueue commands to run afterwards.
        if (!haveCommandsLocked()) {
            dispatchOnceInnerLocked(&nextWakeupTime);
        }

        // Run all pending commands if there are any.
        // If any commands were run then force the next poll to wake up immediately.
        if (runCommandsLockedInterruptible()) {
            nextWakeupTime = LONG_LONG_MIN;
        }
    } // release lock

    // Wait for callback or timeout or wake.  (make sure we round up, not down)
    nsecs_t currentTime = now();
    int timeoutMillis = toMillisecondTimeoutDelay(currentTime, nextWakeupTime);
    mLooper->pollOnce(timeoutMillis);
}

这个函数很简单,把键盘消息交给dispatchOnceInnerLocked函数来处理,这个过程我们在后面再详细分析,然后调用mLooper->pollOnce函数等待下一次键盘事件的发生。这里的成员变量mLooper的类型为Looper,它定义在C++层中。

Step 11. Looper.pollOnce
在Looper类中,会创建一个管道,当调用Looper类的pollOnce函数时,如果管道中没有内容可读,那么当前线程就会进入到空闲等待状态;当有键盘事件发生时,InputReader就会往这个管道中写入新的内容,这样就会唤醒前面正在等待键盘事件发生的线程。

InputDispatcher类分发消息的过程就暂时分析到这里,后面会有更进一步的分析,现在,我们回到Step 12中,接着分析InputReader类读取键盘事件的过程。在调用了InputReaderThread线程类的run就函数后,同样会进入到InputReaderThread线程类的threadLoop函数中去。

Step 12. InputReaderThread.threadLoop
这个函数定义在frameworks/native/services/inputflinger/InputReader.cpp文件中:

bool InputReaderThread::threadLoop() {
    mReader->loopOnce();
    return true;
}

这里的成员变量mReader即为在前面Step 5中创建的InputReader对象,调用它的loopOnce成员函数执行一次键盘事件的读取操作,关于threadLoop多说一下,当该函数返回true时,则threadLoop会再次调用,当函数返回false时,线程会退出。所以mReader->loopOnce这个方法会一直执行。

Step 13. InputReader.loopOnce
这个函数定义在frameworks/native/services/inputflinger/InputReader.cpp文件中:

void InputReader::loopOnce() {
    ......
    size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
    { // acquire lock
        AutoMutex _l(mLock);
        mReaderIsAliveCondition.broadcast();

        if (count) {
            processEventsLocked(mEventBuffer, count);
        }
        ......
    } // release lock
    ......
}

这里通过成员函数mEventHub来负责键盘消息的读取工作,如果当前有键盘事件发生或者有键盘事件等待处理,通过mEventHub的getEvent函数就可以得到这个事件,然后交给processEventsLocked函数进行处理,这个函数主要就是唤醒前面的InputDispatcherThread线程,通知它有新的键盘事件发生了,它需要进行一次键盘消息的分发操作了,这个函数我们后面再进一步详细分析;如果没有键盘事件发生或者没有键盘事件等待处理,那么调用mEventHub的getEvent函数时就会进入等待状态。

Step 14. EventHub.getEvents
这个函数定义在frameworks/native/services/inputflinger/EventHub.cpp文件中:

size_t EventHub::getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) {
    ALOG_ASSERT(bufferSize >= 1);

    AutoMutex _l(mLock);

    struct input_event readBuffer[bufferSize];

    RawEvent* event = buffer;
    size_t capacity = bufferSize;
    bool awoken = false;
    for (;;) {
        nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);

        // Reopen input devices if needed.
        if (mNeedToReopenDevices) {
            mNeedToReopenDevices = false;

            ALOGI("Reopening all input devices due to a configuration change.");

            closeAllDevicesLocked();
            mNeedToScanDevices = true;
            break; // return to the caller before we actually rescan
        }

        // Report any devices that had last been added/removed.
        while (mClosingDevices) {
            Device* device = mClosingDevices;
            ALOGV("Reporting device closed: id=%d, name=%s\n",
                 device->id, device->path.string());
            mClosingDevices = device->next;
            event->when = now;
            event->deviceId = device->id == mBuiltInKeyboardId ? BUILT_IN_KEYBOARD_ID : device->id;
            event->type = DEVICE_REMOVED;
            event += 1;
            delete device;
            mNeedToSendFinishedDeviceScan = true;
            if (--capacity == 0) {
                break;
            }
        }

        if (mNeedToScanDevices) {
            mNeedToScanDevices = false;
            scanDevicesLocked();
            mNeedToSendFinishedDeviceScan = true;
        }

        while (mOpeningDevices != NULL) {
            Device* device = mOpeningDevices;
            ALOGV("Reporting device opened: id=%d, name=%s\n",
                 device->id, device->path.string());
            mOpeningDevices = device->next;
            event->when = now;
            event->deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;
            event->type = DEVICE_ADDED;
            event += 1;
            mNeedToSendFinishedDeviceScan = true;
            if (--capacity == 0) {
                break;
            }
        }

        if (mNeedToSendFinishedDeviceScan) {
            mNeedToSendFinishedDeviceScan = false;
            event->when = now;
            event->type = FINISHED_DEVICE_SCAN;
            event += 1;
            if (--capacity == 0) {
                break;
            }
        }

        // Grab the next input event.
        bool deviceChanged = false;
        while (mPendingEventIndex < mPendingEventCount) {
            const struct epoll_event& eventItem = mPendingEventItems[mPendingEventIndex++];
            if (eventItem.data.u32 == EPOLL_ID_INOTIFY) {
                if (eventItem.events & EPOLLIN) {
                    mPendingINotify = true;
                } else {
                    ALOGW("Received unexpected epoll event 0x%08x for INotify.", eventItem.events);
                }
                continue;
            }

            if (eventItem.data.u32 == EPOLL_ID_WAKE) {
                if (eventItem.events & EPOLLIN) {
                    ALOGV("awoken after wake()");
                    awoken = true;
                    char buffer[16];
                    ssize_t nRead;
                    do {
                        nRead = read(mWakeReadPipeFd, buffer, sizeof(buffer));
                    } while ((nRead == -1 && errno == EINTR) || nRead == sizeof(buffer));
                } else {
                    ALOGW("Received unexpected epoll event 0x%08x for wake read pipe.",
                            eventItem.events);
                }
                continue;
            }

            ssize_t deviceIndex = mDevices.indexOfKey(eventItem.data.u32);
            if (deviceIndex < 0) {
                ALOGW("Received unexpected epoll event 0x%08x for unknown device id %d.",
                        eventItem.events, eventItem.data.u32);
                continue;
            }

            Device* device = mDevices.valueAt(deviceIndex);
            if (eventItem.events & EPOLLIN) {
                int32_t readSize = read(device->fd, readBuffer,
                        sizeof(struct input_event) * capacity);
                if (readSize == 0 || (readSize < 0 && errno == ENODEV)) {
                    // Device was removed before INotify noticed.
                    ALOGW("could not get event, removed? (fd: %d size: %" PRId32
                            " bufferSize: %zu capacity: %zu errno: %d)\n",
                            device->fd, readSize, bufferSize, capacity, errno);
                    deviceChanged = true;
                    closeDeviceLocked(device);
                } else if (readSize < 0) {
                    if (errno != EAGAIN && errno != EINTR) {
                        ALOGW("could not get event (errno=%d)", errno);
                    }
                } else if ((readSize % sizeof(struct input_event)) != 0) {
                    ALOGE("could not get event (wrong size: %d)", readSize);
                } else {
                    int32_t deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;

                    size_t count = size_t(readSize) / sizeof(struct input_event);
                    for (size_t i = 0; i < count; i++) {
                        struct input_event& iev = readBuffer[i];
                        ALOGV("%s got: time=%d.%06d, type=%d, code=%d, value=%d",
                                device->path.string(),
                                (int) iev.time.tv_sec, (int) iev.time.tv_usec,
                                iev.type, iev.code, iev.value);

                        // Some input devices may have a better concept of the time
                        // when an input event was actually generated than the kernel
                        // which simply timestamps all events on entry to evdev.
                        // This is a custom Android extension of the input protocol
                        // mainly intended for use with uinput based device drivers.
                        if (iev.type == EV_MSC) {
                            if (iev.code == MSC_ANDROID_TIME_SEC) {
                                device->timestampOverrideSec = iev.value;
                                continue;
                            } else if (iev.code == MSC_ANDROID_TIME_USEC) {
                                device->timestampOverrideUsec = iev.value;
                                continue;
                            }
                        }
                        if (device->timestampOverrideSec || device->timestampOverrideUsec) {
                            iev.time.tv_sec = device->timestampOverrideSec;
                            iev.time.tv_usec = device->timestampOverrideUsec;
                            if (iev.type == EV_SYN && iev.code == SYN_REPORT) {
                                device->timestampOverrideSec = 0;
                                device->timestampOverrideUsec = 0;
                            }
                            ALOGV("applied override time %d.%06d",
                                    int(iev.time.tv_sec), int(iev.time.tv_usec));
                        }

                        // Use the time specified in the event instead of the current time
                        // so that downstream code can get more accurate estimates of
                        // event dispatch latency from the time the event is enqueued onto
                        // the evdev client buffer.
                        //
                        // The event's timestamp fortuitously uses the same monotonic clock
                        // time base as the rest of Android.  The kernel event device driver
                        // (drivers/input/evdev.c) obtains timestamps using ktime_get_ts().
                        // The systemTime(SYSTEM_TIME_MONOTONIC) function we use everywhere
                        // calls clock_gettime(CLOCK_MONOTONIC) which is implemented as a
                        // system call that also queries ktime_get_ts().
                        event->when = nsecs_t(iev.time.tv_sec) * 1000000000LL
                                + nsecs_t(iev.time.tv_usec) * 1000LL;
                        ALOGV("event time %" PRId64 ", now %" PRId64, event->when, now);

                        // Bug 7291243: Add a guard in case the kernel generates timestamps
                        // that appear to be far into the future because they were generated
                        // using the wrong clock source.
                        //
                        // This can happen because when the input device is initially opened
                        // it has a default clock source of CLOCK_REALTIME.  Any input events
                        // enqueued right after the device is opened will have timestamps
                        // generated using CLOCK_REALTIME.  We later set the clock source
                        // to CLOCK_MONOTONIC but it is already too late.
                        //
                        // Invalid input event timestamps can result in ANRs, crashes and
                        // and other issues that are hard to track down.  We must not let them
                        // propagate through the system.
                        //
                        // Log a warning so that we notice the problem and recover gracefully.
                        if (event->when >= now + 10 * 1000000000LL) {
                            // Double-check.  Time may have moved on.
                            nsecs_t time = systemTime(SYSTEM_TIME_MONOTONIC);
                            if (event->when > time) {
                                ALOGW("An input event from %s has a timestamp that appears to "
                                        "have been generated using the wrong clock source "
                                        "(expected CLOCK_MONOTONIC): "
                                        "event time %" PRId64 ", current time %" PRId64
                                        ", call time %" PRId64 ".  "
                                        "Using current time instead.",
                                        device->path.string(), event->when, time, now);
                                event->when = time;
                            } else {
                                ALOGV("Event time is ok but failed the fast path and required "
                                        "an extra call to systemTime: "
                                        "event time %" PRId64 ", current time %" PRId64
                                        ", call time %" PRId64 ".",
                                        event->when, time, now);
                            }
                        }
                        event->deviceId = deviceId;
                        event->type = iev.type;
                        event->code = iev.code;
                        event->value = iev.value;
                        event += 1;
                        capacity -= 1;
                    }
                    if (capacity == 0) {
                        // The result buffer is full.  Reset the pending event index
                        // so we will try to read the device again on the next iteration.
                        mPendingEventIndex -= 1;
                        break;
                    }
                }
            } else if (eventItem.events & EPOLLHUP) {
                ALOGI("Removing device %s due to epoll hang-up event.",
                        device->identifier.name.string());
                deviceChanged = true;
                closeDeviceLocked(device);
            } else {
                ALOGW("Received unexpected epoll event 0x%08x for device %s.",
                        eventItem.events, device->identifier.name.string());
            }
        }

        // readNotify() will modify the list of devices so this must be done after
        // processing all other events to ensure that we read all remaining events
        // before closing the devices.
        if (mPendingINotify && mPendingEventIndex >= mPendingEventCount) {
            mPendingINotify = false;
            readNotifyLocked();
            deviceChanged = true;
        }

        // Report added or removed devices immediately.
        if (deviceChanged) {
            continue;
        }

        // Return now if we have collected any events or if we were explicitly awoken.
        if (event != buffer || awoken) {
            break;
        }

        // Poll for events.  Mind the wake lock dance!
        // We hold a wake lock at all times except during epoll_wait().  This works due to some
        // subtle choreography.  When a device driver has pending (unread) events, it acquires
        // a kernel wake lock.  However, once the last pending event has been read, the device
        // driver will release the kernel wake lock.  To prevent the system from going to sleep
        // when this happens, the EventHub holds onto its own user wake lock while the client
        // is processing events.  Thus the system can only sleep if there are no events
        // pending or currently being processed.
        //
        // The timeout is advisory only.  If the device is asleep, it will not wake just to
        // service the timeout.
        mPendingEventIndex = 0;

        mLock.unlock(); // release lock before poll, must be before release_wake_lock
        release_wake_lock(WAKE_LOCK_ID);

        int pollResult = epoll_wait(mEpollFd, mPendingEventItems, EPOLL_MAX_EVENTS, timeoutMillis);

        acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
        mLock.lock(); // reacquire lock after poll, must be after acquire_wake_lock

        if (pollResult == 0) {
            // Timed out.
            mPendingEventCount = 0;
            break;
        }

        if (pollResult < 0) {
            // An error occurred.
            mPendingEventCount = 0;

            // Sleep after errors to avoid locking up the system.
            // Hopefully the error is transient.
            if (errno != EINTR) {
                ALOGW("poll failed (errno=%d)\n", errno);
                usleep(100000);
            }
        } else {
            // Some events occurred.
            mPendingEventCount = size_t(pollResult);
        }
    }

    // All done, return the number of events we read.
    return event - buffer;
}

这个函数比较长,我们一步一步来分析。
首先,如果是第一次进入到这个函数中时,成员变量mNeedToReopenDevices和mClosingDevices的值均为false,mNeedToScanDevices值为true,如果不是第一次进入到这个函数,那么就会分析当前有没有输入事件发生,如果有,就返回这个事件,否则就会进入等待状态,等待下一次输入事件的发生。在我们这个场景中,就是等待下一次键盘事件的发生了。

我们先分析scanDevicesLocked函数的实现,然后回过头来分析这个getEvent函数的具体的实现。

Step 14. EventHub.scanDevicesLocked
这个函数定义在frameworks/native/services/inputflinger/EventHub.cpp文件中:

void EventHub::scanDevicesLocked() {
    status_t res = scanDirLocked(DEVICE_PATH);
    if(res < 0) {
        ALOGE("scan dir failed for %s\n", DEVICE_PATH);
    }
    if (mDevices.indexOfKey(VIRTUAL_KEYBOARD_ID) < 0) {
        createVirtualKeyboardLocked();
    }
}

这个函数主要是扫描device_path目录下的设备文件,然后打开它们,这里的变量DEVICE_PATH定义在frameworks/native/services/inputflinger/EventHub.cpp文件开始的地方:

static const char *DEVICE_PATH = “/dev/input”;
在设备目录/dev/input中,一般有11个设备文件存在,分别是event0、event1、event2、event3、event4、event5、event6、event7、event8、mice和mouse0设备文件,其中,键盘事件就包含在event0设备文件中了。

Step 15. EventHub.scanDirLocked
这个函数定义在frameworks/native/services/inputflinger/EventHub.cpp文件中:

status_t EventHub::scanDirLocked(const char *dirname)
{
    char devname[PATH_MAX];
    char *filename;
    DIR *dir;
    struct dirent *de;
    dir = opendir(dirname);
    if(dir == NULL)
        return -1;
    strcpy(devname, dirname);
    filename = devname + strlen(devname);
    *filename++ = '/';
    while((de = readdir(dir))) {
        if(de->d_name[0] == '.' &&
           (de->d_name[1] == '\0' ||
            (de->d_name[1] == '.' && de->d_name[2] == '\0')))
            continue;
        strcpy(filename, de->d_name);
        openDeviceLocked(devname);
    }
    closedir(dir);
    return 0;
}

根据上面一步的分析,这个函数主要就是调用openDevice函数来分别打开/dev/input/event0、/dev/input/event1、/dev/input/event2、/dev/input/event3、/dev/input/event4、/dev/input/event5、/dev/input/event6、/dev/input/event7、/dev/input/event8、/dev/input/mice和/dev/input/mouse0这11个设备文件了。

Step 16. EventHub.openDeviceLocked
这个函数定义在frameworks/native/services/inputflinger/EventHub.cpp文件中:

status_t EventHub::openDeviceLocked(const char *devicePath) {
    ......
    Device* device = new Device(fd, deviceId, String8(devicePath), identifier);
    addDeviceLocked(device);
    return OK;
}

函数创建了一个Device对象,Device类负责记录管理一个具体的输入设备。Device类里面主要包含设备信息如下:

  • fd : int //设备节点所打开的文件句柄

  • identifier : const InputDeviceIdentifier //记录厂商信息,存储了设备的供应商、型号等信息

  • keyBitmask[] : uint8_t

  • configurationFile : String8 //IDC文件名

  • configuration : PropertyMap* //IDC属性:(内嵌OR外接)设备

  • keyMap : KeyMap //保存配置文件(kl,kcm)

接下来看下addDeviceLocked函数。

void EventHub::addDeviceLocked(Device* device) {
    mDevices.add(device->id, device);
    device->next = mOpeningDevices;
    mOpeningDevices = device;
}

通过addDeviceLocked函数将新创建的Device对象加到mDevices中,并将device的id作为键值存进去。mDevices用于存储多个输入设备,后续可以通过device的id从mDevices里面获取到对应的Device设备。

Step 17. EventHub.addDeviceLocked
这个函数定义在frameworks/native/services/inputflinger/EventHub.cpp文件中:

void EventHub::addDeviceLocked(Device* device) {
    mDevices.add(device->id, device);
    device->next = mOpeningDevices;
    mOpeningDevices = device;
}

到这里,系统中的输入设备文件就打开了。回到Step 14中,我们继续分析EventHub.getEvents函数的实现。在中间的for循环里面,接下来检查当前是否有新的输入设备加入进来:

while (mOpeningDevices != NULL) {
        Device* device = mOpeningDevices;
        ALOGV("Reporting device opened: id=%d, name=%s\n",
             device->id, device->path.string());
        mOpeningDevices = device->next;
        event->when = now;
        event->deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;
        event->type = DEVICE_ADDED;
        event += 1;
        mNeedToSendFinishedDeviceScan = true;
        if (--capacity == 0) {
            break;
        }
}

接着,再检查是否需要结束监控输入事件:

if (mNeedToSendFinishedDeviceScan) {
        mNeedToSendFinishedDeviceScan = false;
        event->when = now;
        event->type = FINISHED_DEVICE_SCAN;
        event += 1;
        if (--capacity == 0) {
            break;
        }
}

最后,就是要检查当前是否有还未处理的输入设备事件发生了:

// Grab the next input event.
        bool deviceChanged = false;
        while (mPendingEventIndex < mPendingEventCount) {
            const struct epoll_event& eventItem = mPendingEventItems[mPendingEventIndex++];
            if (eventItem.data.u32 == EPOLL_ID_INOTIFY) {
                if (eventItem.events & EPOLLIN) {
                    mPendingINotify = true;
                } else {
                    ALOGW("Received unexpected epoll event 0x%08x for INotify.", eventItem.events);
                }
                continue;
            }

            if (eventItem.data.u32 == EPOLL_ID_WAKE) {
                if (eventItem.events & EPOLLIN) {
                    ALOGV("awoken after wake()");
                    awoken = true;
                    char buffer[16];
                    ssize_t nRead;
                    do {
                        nRead = read(mWakeReadPipeFd, buffer, sizeof(buffer));
                    } while ((nRead == -1 && errno == EINTR) || nRead == sizeof(buffer));
                } else {
                    ALOGW("Received unexpected epoll event 0x%08x for wake read pipe.",
                            eventItem.events);
                }
                continue;
            }

            ssize_t deviceIndex = mDevices.indexOfKey(eventItem.data.u32);
            if (deviceIndex < 0) {
                ALOGW("Received unexpected epoll event 0x%08x for unknown device id %d.",
                        eventItem.events, eventItem.data.u32);
                continue;
            }

            Device* device = mDevices.valueAt(deviceIndex);
            if (eventItem.events & EPOLLIN) {
                int32_t readSize = read(device->fd, readBuffer,
                        sizeof(struct input_event) * capacity);
                if (readSize == 0 || (readSize < 0 && errno == ENODEV)) {
                    // Device was removed before INotify noticed.
                    ALOGW("could not get event, removed? (fd: %d size: %" PRId32
                            " bufferSize: %zu capacity: %zu errno: %d)\n",
                            device->fd, readSize, bufferSize, capacity, errno);
                    deviceChanged = true;
                    closeDeviceLocked(device);
                } else if (readSize < 0) {
                    if (errno != EAGAIN && errno != EINTR) {
                        ALOGW("could not get event (errno=%d)", errno);
                    }
                } else if ((readSize % sizeof(struct input_event)) != 0) {
                    ALOGE("could not get event (wrong size: %d)", readSize);
                } else {
                    int32_t deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;

                    size_t count = size_t(readSize) / sizeof(struct input_event);
                    for (size_t i = 0; i < count; i++) {
                        struct input_event& iev = readBuffer[i];
                        ALOGV("%s got: time=%d.%06d, type=%d, code=%d, value=%d",
                                device->path.string(),
                                (int) iev.time.tv_sec, (int) iev.time.tv_usec,
                                iev.type, iev.code, iev.value);

                        // Some input devices may have a better concept of the time
                        // when an input event was actually generated than the kernel
                        // which simply timestamps all events on entry to evdev.
                        // This is a custom Android extension of the input protocol
                        // mainly intended for use with uinput based device drivers.
                        if (iev.type == EV_MSC) {
                            if (iev.code == MSC_ANDROID_TIME_SEC) {
                                device->timestampOverrideSec = iev.value;
                                continue;
                            } else if (iev.code == MSC_ANDROID_TIME_USEC) {
                                device->timestampOverrideUsec = iev.value;
                                continue;
                            }
                        }
                        if (device->timestampOverrideSec || device->timestampOverrideUsec) {
                            iev.time.tv_sec = device->timestampOverrideSec;
                            iev.time.tv_usec = device->timestampOverrideUsec;
                            if (iev.type == EV_SYN && iev.code == SYN_REPORT) {
                                device->timestampOverrideSec = 0;
                                device->timestampOverrideUsec = 0;
                            }
                            ALOGV("applied override time %d.%06d",
                                    int(iev.time.tv_sec), int(iev.time.tv_usec));
                        }

                        // Use the time specified in the event instead of the current time
                        // so that downstream code can get more accurate estimates of
                        // event dispatch latency from the time the event is enqueued onto
                        // the evdev client buffer.
                        //
                        // The event's timestamp fortuitously uses the same monotonic clock
                        // time base as the rest of Android.  The kernel event device driver
                        // (drivers/input/evdev.c) obtains timestamps using ktime_get_ts().
                        // The systemTime(SYSTEM_TIME_MONOTONIC) function we use everywhere
                        // calls clock_gettime(CLOCK_MONOTONIC) which is implemented as a
                        // system call that also queries ktime_get_ts().
                        event->when = nsecs_t(iev.time.tv_sec) * 1000000000LL
                                + nsecs_t(iev.time.tv_usec) * 1000LL;
                        ALOGV("event time %" PRId64 ", now %" PRId64, event->when, now);

                        // Bug 7291243: Add a guard in case the kernel generates timestamps
                        // that appear to be far into the future because they were generated
                        // using the wrong clock source.
                        //
                        // This can happen because when the input device is initially opened
                        // it has a default clock source of CLOCK_REALTIME.  Any input events
                        // enqueued right after the device is opened will have timestamps
                        // generated using CLOCK_REALTIME.  We later set the clock source
                        // to CLOCK_MONOTONIC but it is already too late.
                        //
                        // Invalid input event timestamps can result in ANRs, crashes and
                        // and other issues that are hard to track down.  We must not let them
                        // propagate through the system.
                        //
                        // Log a warning so that we notice the problem and recover gracefully.
                        if (event->when >= now + 10 * 1000000000LL) {
                            // Double-check.  Time may have moved on.
                            nsecs_t time = systemTime(SYSTEM_TIME_MONOTONIC);
                            if (event->when > time) {
                                ALOGW("An input event from %s has a timestamp that appears to "
                                        "have been generated using the wrong clock source "
                                        "(expected CLOCK_MONOTONIC): "
                                        "event time %" PRId64 ", current time %" PRId64
                                        ", call time %" PRId64 ".  "
                                        "Using current time instead.",
                                        device->path.string(), event->when, time, now);
                                event->when = time;
                            } else {
                                ALOGV("Event time is ok but failed the fast path and required "
                                        "an extra call to systemTime: "
                                        "event time %" PRId64 ", current time %" PRId64
                                        ", call time %" PRId64 ".",
                                        event->when, time, now);
                            }
                        }
                        event->deviceId = deviceId;
                        event->type = iev.type;
                        event->code = iev.code;
                        event->value = iev.value;
                        event += 1;
                        capacity -= 1;
                    }
                    if (capacity == 0) {
                        // The result buffer is full.  Reset the pending event index
                        // so we will try to read the device again on the next iteration.
                        mPendingEventIndex -= 1;
                        break;
                    }
                }
            } else if (eventItem.events & EPOLLHUP) {
                ALOGI("Removing device %s due to epoll hang-up event.",
                        device->identifier.name.string());
                deviceChanged = true;
                closeDeviceLocked(device);
            } else {
                ALOGW("Received unexpected epoll event 0x%08x for device %s.",
                        eventItem.events, device->identifier.name.string());
            }
        }

未处理的输入事件保存在成员变量mPendingEventItems中,如果mPendingEventIndex < mPendingEventCount,说明存在待处理的输入事件,接下来就会进入while循环处理这些输入事件,直到所有事件处理完成。如果没有,就要通过系统调用epoll_wait来等待输入设备上发生新的事件了,在我们这个场景中,就是等待键盘按键被按下或者松开了。

int pollResult = epoll_wait(mEpollFd, mPendingEventItems, EPOLL_MAX_EVENTS, timeoutMillis);

利用epoll_wait函数来监听looper上的event,一旦有event发生,其eventCount就会回传event的数目。假若在最后一个参数指定的timeoutMillis内都没有事件发生, 其eventCount就会回传0, 若有发生错误回传-1。由 EPOLL_MAX_EVENTS 的定义值可以知道, 所监听到的event数最多为16个event。这里的mEpollFd包含了我们所要监控的输入设备的打开文件描述符,这是在前面的scanDirLocked函数中初始化的。

Step 18. epoll_wait
这是一个Linux系统的文件操作系统调用,它用来查询指定的文件列表是否有有可读写的,如果有,就马上返回,否则的话,就阻塞线程,并等待驱动程序唤醒,重新调用poll函数,或超时返回。在我们的这个场景中,就是要查询是否有键盘事件发生,如果有的话,就返回,否则的话,当前线程就睡眠等待键盘事件的发生了。

这样,InputManager的启动过程就分析完了,下面我们会再分析应用程序注册键盘消息接收通道的过程。

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