MPMoviePlayerViewController的使用方法和横屏显示

我写了一个例子上传上来了。

http://download.csdn.net/detail/larknan/8440021

这个例子包含两点

1.简单使用

2.横屏显示

下面是源码:

#import <MediaPlayer/MediaPlayer.h>
#import "ViewController.h"

//获取设备的物理高度
#define ScreenHeight [UIScreen mainScreen].bounds.size.height
//获取设备的物理宽度
#define ScreenWidth [UIScreen mainScreen].bounds.size.width

@interface ViewController ()
{
    MPMoviePlayerViewController *_moviePlayer;
    long _oldDirection;//旧方向
    long _currentDirection;//当前方向
}
@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    //屏幕转动通知
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(transContro:) name:UIDeviceOrientationDidChangeNotification object:nil];
    [self addBut];
}

- (void)addBut
{
    UIButton *but = [[UIButton alloc]init];
    but.frame = CGRectMake(100, 100, 100, 100);
    [but setTitle:@"播放视频" forState:UIControlStateNormal];
    [but setBackgroundColor:[UIColor greenColor]];
    [but addTarget:self action:@selector(playVideo) forControlEvents:UIControlEventTouchUpInside];
    [self.view addSubview: but];
}

#pragma mark 创建并播放视频
- (void)playVideo
{
    NSString *url = @"http://video.qinghi.com/zhegeshijiezenmele.mp4 

";
    _moviePlayer = [[MPMoviePlayerViewController alloc]initWithContentURL:[NSURL URLWithString:url]];
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(playDone) name:MPMoviePlayerPlaybackDidFinishNotification object:nil];
    _moviePlayer.modalTransitionStyle = MPMovieControlStyleFullscreen;
    _moviePlayer.moviePlayer.movieSourceType = MPMovieSourceTypeFile;
    [self presentMoviePlayerViewControllerAnimated:_moviePlayer];
    _moviePlayer.moviePlayer.scalingMode = MPMovieScalingModeNone;
    [_moviePlayer.moviePlayer play];
}

#pragma mark 播放完成
- (void)playDone
{
    [[NSNotificationCenter defaultCenter]removeObserver:self name:MPMoviePlayerPlaybackDidFinishNotification object:_moviePlayer];
    _moviePlayer = nil;
}

#pragma mark 屏幕旋转
- (void)transContro:(NSNotification *)notification
{
    _currentDirection = [[UIDevice currentDevice] orientation];
    
    if (_oldDirection != _currentDirection) {
        [UIView animateWithDuration:0.3 delay:0 options:UIViewAnimationOptionCurveLinear animations:^{
            if ([[UIDevice currentDevice] orientation] == UIDeviceOrientationLandscapeRight) {
                if (_oldDirection != 3 && _oldDirection != 5) {
                    _moviePlayer.view.frame = CGRectMake(0, 0, ScreenHeight, ScreenWidth);
                    _moviePlayer.view.center = CGPointMake(ScreenWidth / 2, ScreenHeight / 2);
                }
                CGAffineTransform landscapeTransform = CGAffineTransformMakeRotation(M_PI_2 * 3);
                _moviePlayer.view.transform = landscapeTransform;
                
                _oldDirection = UIDeviceOrientationLandscapeRight;
            }
            if ([[UIDevice currentDevice] orientation] == UIDeviceOrientationLandscapeLeft) {
                if (_oldDirection != 4 && _oldDirection != 5) {
                    _moviePlayer.view.frame = CGRectMake(0, 0, ScreenHeight, ScreenWidth);
                    _moviePlayer.view.center = CGPointMake(ScreenWidth / 2, ScreenHeight / 2);
                }
                CGAffineTransform landscapeTransform = CGAffineTransformMakeRotation(M_PI_2);
                _moviePlayer.view.transform = landscapeTransform;
                
                _oldDirection = UIDeviceOrientationLandscapeLeft;
            }
            if ([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortrait) {
                CGAffineTransform landscapeTransform = CGAffineTransformMakeRotation(0.0);
                _moviePlayer.view.transform = landscapeTransform;
                _moviePlayer.view.frame = CGRectMake(0, 0, ScreenWidth, ScreenHeight);
                _moviePlayer.view.center = CGPointMake(ScreenWidth / 2, ScreenHeight / 2);
                
                _oldDirection = UIDeviceOrientationPortrait;
            }
            if ([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortraitUpsideDown) {
                CGAffineTransform landscapeTransform = CGAffineTransformMakeRotation(M_PI);
                _moviePlayer.view.transform = landscapeTransform;
                _moviePlayer.view.frame = CGRectMake(0, 0, ScreenWidth, ScreenHeight);
                _moviePlayer.view.center = CGPointMake(ScreenWidth / 2, ScreenHeight / 2);
                
                _oldDirection = UIDeviceOrientationPortraitUpsideDown;
            }
        } completion:^(BOOL finished) {
            nil;
        }];
    }
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
}

@end


  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值